Jedi Archive

Thread: Its more rediculous now...

TacoSauce
Tue Sep 27, 2005 5:55 pm
#1

Before, it was whoever got the KD/Dizzy down first had the better chance of winning..... now its whoever can outheal the other in combat, its so %@#$#@ stupid. I just had to say this because now most bh vs jedi fights last for almost 2 hrs if you both can keep yourself healed, then the bh complains about you running because your out of force and cant heal or fight, gah this just annoys me to death... just delete jedi or nerf healing or something.... i dont like fighting bh when i know the battle is gonna last for more than 2hrs, just waists time.



Rah!
Samn
Tue Sep 27, 2005 6:41 pm
#2






TacoSauce wrote:

Before, it was whoever got the KD/Dizzy down first had the better chance of winning..... now its whoever can outheal the other in combat, its so %@#$#@ stupid. I just had to say this because now most bh vs jedi fights last for almost 2 hrs if you both can keep yourself healed, then the bh complains about you running because your out of force and cant heal or fight, gah this just annoys me to death... just delete jedi or nerf healing or something.... i dont like fighting bh when i know the battle is gonna last for more than 2hrs, just waists time.






man, you must either suck, or have a sucky template to not be able to beat a BH in 2hrs :/ i can usually mow them down in a couple minutes, but maybe 10 if they're REALLY experienced, and really uber-ified with armor/weapons/buffs etc. etc.


(not a flame, just stating the obvious)


iacou
Tue Sep 27, 2005 7:00 pm
#3






TacoSauce wrote:

Before, it was whoever got the KD/Dizzy down first had the better chance of winning..... now its whoever can outheal the other in combat, its so %@#$#@ stupid. I just had to say this because now most bh vs jedi fights last for almost 2 hrs if you both can keep yourself healed, then the bh complains about you running because your out of force and cant heal or fight, gah this just annoys me to death... just delete jedi or nerf healing or something.... i dont like fighting bh when i know the battle is gonna last for more than 2hrs, just waists time.






Ok, you start.











Iacou Ikaila ~ The barefoot Jedi
(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
JediMasterOtabFosta
Tue Sep 27, 2005 7:06 pm
#4

thoughtful post. i think the problem lies on combat levels. with combat levels being much higher in regard than your skills/weapons/temp, then you take about the same amount of damage. i dont think many people had to heal pre-cu to win a duel.maybe it is the dumb cl's or maybe its just a new way of pvp life. /shrug
gohan6420
Tue Sep 27, 2005 7:08 pm
#5


ummmm first off whats the damage on your saber?


are you armor breaking them?


is his armor break sliced?


Too many variables in fights if you can't beat them dont whine but find out why you cant

yurylightmist
Tue Sep 27, 2005 7:45 pm
#6

this is why the game sucks, cuz of people like you and SOE
JediScout
Tue Sep 27, 2005 9:34 pm
#7






TacoSauce wrote:

Before, it was whoever got the KD/Dizzy down first had the better chance of winning..... now its whoever can outheal the other in combat, its so %@#$#@ stupid.




So you don't think combat should be decided by who runs out of hitpoints first.... what exactly do you want to determine a winner then?



-JediScout
"Who's the more foolish: The fool, or the fool who follows him?" -Obi-Wan
Mistwaver
Tue Sep 27, 2005 11:52 pm
#8


JediScout wrote:


TacoSauce wrote:
Before, it was whoever got the KD/Dizzy down first had the better chance of winning..... now its whoever can outheal the other in combat, its so %@#$#@ stupid.

So you don't think combat should be decided by who runs out of hitpoints first.... what exactly do you want to determine a winner then?



There's no doubt about it who runs out of health first should loose, but there need to be limitations. In every MMORPG I've ever played healer based characters have always had considerable less DPS than non-healer based characters.

"Uber" heals need to go to those who are 100% healer based. Players who can heal for 1000+ damage should not be doing as much DPS as a full combat character.

Healing needs to be toned down. Only full-blown healers (say Master Doctor/Master Combat Medic) should be able to heal like these BH/CM dabblers are.

Battles should not come down to who heals the best, or who runs out of mind first, but instead who can exploit their enemies weakness the best. When duels are coming down to whoever runs out of mind first then something is wrong. Since most single combat professons have enough high damaging abilities to rotate between to have decent DPS, there is no need to spend those extra skill points in a second combat profession, so why not spend them in healer classes, like 4/0/0/0 Doctor for healing. It's surely a lot better than doing a little bit of Fencer or Pikeman for a little more defense. This is where the problem lies, healing is way too effective.



Reeli Owoo
Jedi Knight
TC Roughnecks
Proud TC-Prime player for over 2 years and counting.

TC-Prime players get pwned daily, multiple times a day.
Weezman
Miz Owoo
Weezman again
Azino
Wed Sep 28, 2005 2:07 am
#9

I don't know whypeople areflaming this guy. These 2 hour fights are not at all unusual any more. I suspect his problem is basically that his damage output on his saber is too low and therefore can't force the BH to heal more (and drain his mind). This is a very common problem for post CU Jedi. [insert rant about crystals here]



Kebian Miasma
Allani's Loving Partner
Jedi Padawan
Sunrunner


CURBhater
Wed Sep 28, 2005 3:24 am
#10


I have no clue what your whining about. Most MBH/MCM with armorbreak sliced armor die within a few minutes when I fight them and I heal myself tops 3-4times during that time since aura and imp.infusion does most of the work and constantly spam my hits on the BH so he heals,kd recovery,heals,shoots me once,heals..I think you get teh point by now


So stop crying about MBH/MCM being overpowered,they certainly arent.Stop crying about BH xp loss also,in fact,since its its 2-3times faster to grind jedi now the xp loss should be 2-3times higher than current on death.I grinded a majority of my template preCUat 70-90k xp per hour.Nowadays some random noob only a crappy saber can get 300k jedi xp per hour which is way to fast






. : .God Ofebay. : .
_______________________________________________________________
'Knuckles' - Elder Jhedeye
_______________________________________________________________
I stole this sig from a PreCU/CU/NGE Nonfactor
/spit
"Consider Yourself Murked

Azino
Wed Sep 28, 2005 3:40 am
#11






CURBhater wrote:


I have no clue what your whining about. Most MBH/MCM with armorbreak sliced armor die within a few minutes when I fight them and I heal myself tops 3-4times during that time since aura and imp.infusion does most of the work and constantly spam my hits on the BH so he heals,kd recovery,heals,shoots me once,heals..I think you get teh point by now




And I think you totally missed the point. A post-CU saber can not inflict enough damage on a MCM. They heal too fast. We can't force them in to a healing loop. MCMs don't win by doing much damage anyway... they win by stopping your health, action and mind regenerating and wear you down.



Kebian Miasma
Allani's Loving Partner
Jedi Padawan
Sunrunner


eddytheone
Wed Sep 28, 2005 3:44 am
#12

lolololol




... I soloed a "You know what" (unarmored)
111011110011010101100001111001111111100100100010000110000101
110010101101011011111111101001000111011010110111111011111111
010111100000111010010010000100001010110010111001010011011110
101101110100101101100011001101100001010100011111000010101101
100010000001010000010010101100111011100000101100000010101001
001110000000000000101110011010010000000001110001110010110011
100101011110100110010110000101011000011010101001011110000010
010001111111010111000111111111111100110110000000100010101110
001010111000000110010011011101100001000111011100110010011011
001001110001110011110000010000110110010011111000111000111000


...
Bunklung
Wed Sep 28, 2005 6:19 am
#13

I think the original poster brings up a good point. I would have been completely happy to get 1000 point heals with a med droid as a master doctor, BUT they made it 2000... AND they reduced the mind cost also. As a ex-master doctor I wasn't complaining, but they did over do it. To top that off healing requires no items (med enhancers are not required for 2000 point heals).


I really want to stay away from the whole BH/MCM Jedi thing. I think the state of healing is out of control for all healing professions. There's one thing for sure, the pendulum always swings.





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