Jedi Archive

Thread: I belive this game will be great again

Niccolado
Sat Nov 05, 2005 2:43 am
#1



Jengu-Fet wrote:


kardia wrote:
IT IS VERY IMPORTANT FOR THEM TO COME OUT WITH NEW CONTENT AS MUCH AS POSSIBLE



QFE





I really really rally hope you are right!! Because the screenshots I saw from the selections screen made my cry! It was like I had entered into a time machine and went back to the 80's again. The home of David Hasselhoff and Don Johnson!




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SoloBacca1
Sat Nov 05, 2005 2:47 am
#2






Jengu-Fet wrote:





kardia wrote:

IT IS VERY IMPORTANT FOR THEM TO COME OUT WITH NEW CONTENT AS MUCH AS POSSIBLE






QFE





QEF means you agree right? here is the...


QFE 2




Mossa TheGreat

FIGHT
Light up your Lighter


Bigbenz
Sat Nov 05, 2005 2:48 am
#3






Jengu-Fet wrote:





kardia wrote:

IT IS VERY IMPORTANT FOR THEM TO COME OUT WITH NEW CONTENT AS MUCH AS POSSIBLE






QFE




yea but content is NOT NPC MISSIONS DAMN IT




BigBenz

The Loot Messiah

-394 2808 Dantoonie 300 meters from MO


Amuro0079
Sat Nov 05, 2005 2:52 am
#4






kardia wrote:

I made it through the intial tortual. I can honestly say it was a great experice from a long time player who has been bored with the currect setup. The only way SOE will fail at this is if they do not make frequently new content and it will be like a console game where you will get tired of fighting the same type of things all day the same way. IT IS VERY IMPORTANT FOR THEM TO COME OUT WITH NEW CONTENT AS MUCH AS POSSIBLE





QFT



Giovane - Imperial Pilot Ace | Jedi Master
Guo - Freelance Master Pilot | Master Medic
Rong - Alliance Ace Pilot | Master Trader (Shipwright/Architect)


Drop-off vendors: 3895 -6157, roughly 1250m from Mos Eisley starport


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kardia
Sat Nov 05, 2005 8:15 am
#5

yeah I had a hard time getting on the falcon but i just waited on I got on. Also they need to get rid of those old time pictures that is bad design implementation





Kardia
Guild Leader of Republic Liberation Front RLF
If you fight one of us you fight all of us!!
If you are a rebel Jedi and you need help spell my name backwards and call for aid.
If your a rebel and you need help with imps spell my name backwards and call for aid.

REDLION78
Sat Nov 05, 2005 8:16 am
#6


This game will now be all it could be ...the real Starwars!
SoloBacca1
Sat Nov 05, 2005 8:18 am
#7

Agree they also do we have Mustafar and Kashyyyyl, and PvP, not to mention the DWB, and Night Sister's and the live event we make ourself, and more Expensions coming later... soo yea we are quite good with COntent...




Mossa TheGreat

FIGHT
Light up your Lighter


Ioccco
Sat Nov 05, 2005 8:19 am
#8

Its a 3rd/1st person shooter now, controls sucked way to touchy. Going from stopped to burstrun speed is not fun and the mouse control is way to sensitive(can prolly be adjusted). Hold down left mouse button to shoot, how is this fun? The skill tree looked like a freaking cheesewheel Been playing since day 2 of launch, this could be the end for a lot of people



Ioccco
Pre-CU Jedi Knight
Helius
Swordsman/Doctor
"Listen you did not, Now screwed we all are." -Jedi Master Yoda talking with the devs-
WinkerPeeper
Sat Nov 05, 2005 8:22 am
#9

Content is always important. It was the vision of Raph Coster, the lead creative for the game back in 2003 and before, and Gary Haddis, the original lead programmer for SWG, that the content for SWG would come from player interaction.


When I first started out, this was very much the case. Small groups would grind the basic professions together; there were many pauses between combat to build a tent and heal mind wounds using a dancer; there was a lot of interaction between different crafters.


But SWG was worried that the game, outside combat, was not fast enough. So they abolished tents, for example, removed mind wounds and BF; and the new vendor search on the bazaar (while an excellent development in mist cases) made interaction between crafters not so necessary.


As a result of these - and other changes - player interaction was reduced to 'Looking for Sharnaff group' and the slide down the slippery slope began.


It was the decision that players themselves were not mature or focused enough to create their own content that ultimately initated the evolution of this game into a FPS ready for a console platform.





Formerly Redyrd, MLS/MDEF/Heal 4XX4. Now L60 Shadowpriest.
REDLION78
Sat Nov 05, 2005 8:26 am
#10

That is what the Test Center is for. Don't worry!
kardia
Sat Nov 05, 2005 1:15 pm
#11

I made it through the intial tortual. I can honestly say it was a great experice from a long time player who has been bored with the currect setup. The only way SOE will fail at this is if they do not make frequently new content and it will be like a console game where you will get tired of fighting the same type of things all day the same way. IT IS VERY IMPORTANT FOR THEM TO COME OUT WITH NEW CONTENT AS MUCH AS POSSIBLE



Kardia
Guild Leader of Republic Liberation Front RLF
If you fight one of us you fight all of us!!
If you are a rebel Jedi and you need help spell my name backwards and call for aid.
If your a rebel and you need help with imps spell my name backwards and call for aid.

Jengu-Fet
Sat Nov 05, 2005 1:16 pm
#12






kardia wrote:

IT IS VERY IMPORTANT FOR THEM TO COME OUT WITH NEW CONTENT AS MUCH AS POSSIBLE






QFE
LexMythero
Sat Nov 05, 2005 1:16 pm
#13






kardia wrote:

I made it through the intial tortual. I can honestly say it was a great experice from a long time player who has been bored with the currect setup. The only way SOE will fail at this is if they do not make frequently new content and it will be like a console game where you will get tired of fighting the same type of things all day the same way. IT IS VERY IMPORTANT FOR THEM TO COME OUT WITH NEW CONTENT AS MUCH AS POSSIBLE





I went through the tutorial...Im really not sure what to think yet....I like it but yet idunno...theres something odd about it...I guess only time will tell.



Lex Mythero...perished into the neather-realm of the force on the day of the NGE.
Account Cancelled
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