Jedi Archive
Thread: Jedi Academy Powers (if we are now going FPS)
Also check out MX13's post here: http://forums.station.sony.com/swg/board/message?board.id=npe_combat&message.id=2139
Jedi Academy was a fun game. No, really, it was good. It was an FPS.
Regardless if you liked it or not, if we are now going FPS in SWG, can we at least be able to play like friends Kyle Katarn or Jaden?
For the following abilities there was 3 steps if I remember correctly, and you could get all neutral and all "factioned" powers near the end of the game. Or you could create a neutral character that had some of each.
For the discussion, here are the list of forcepowers that we could use in thoose games (credit to lucasarts.com for the list).
Neutral
Force Sense
This power is used to sense non-player characters, pickups, and other objects better. You will be able to see these objects though a red glow that appears around them which is also visible through walls.
Force Jump
This neutral Force power is used to almost fly through the sky towards your destination. This power is activated simply by holding your jump button longer.
Force Push
Another neutral force ability that has several uses. It can be used to push enemier off of ledges or simply away from you. It is also used on certain objects, such as rocks, control panels, etc. Finally, at the highest level, a Jedi can use Force Push to break a saber lock.
Force Pull
Another power used to move and relocated objects and characters. You can disarm enemies by pulling weapons from their hands, manipulate switches, and move other objects as well.
Force Speed
This neutral Force power drains your Force pool in order to propell you at rapid speeds. This can be beneficial in offensive or defensive tactics by allowing you to quickly attack your opponent or leave them in your dust.
Dark Side
Force Drain
Steals health from other characters/players which is used to replenish the players health meter.
Force Grip
This infamous dark force power is used to choke or constrict enemy organs. Can also be effictively used to life an enemy over a ledge and drop them to their death.
Force Lightning
Used by the Emporer in Return of the Jedi and present in the Jedi Knight series since the original, force lightning is a basic tool of the dark Jedi. A devastating volley of electrical bolts is launched at a targeted enemy until that character either runs out of range, the player's force pool is depleted, or the enemy dies.
Force Rage
Force Rage turns your player into a hyped-up force consuming maniac. You'll run faster and attack with more damage as your force pool dwindles away.
Light Side
Force Heal
A Jedi's strength flows from the Force and this power specifically rebuilds your life meter after damage is taken. In multiplayer team games, you can use this power to replenish your own health or a teammate's. This is a peaceful power and therefore is, naturally, a light side power.
Jedi Mind Trick
Another neutral Force power that allows you to trick another character into not seeing you. It is highly effective against the weak minded and is very useful in stealth operations.
Force Absorb
A light side force power that when activated can absorb all dark force powers directed towards them. You will also be able to absorb force push and pull.
Force Protect
This power decreases the damage inflicted by any of the weapons in Jedi Academy. Think of it more as a shield.
Lightsaber Stances
Lightsaber Defense
Better block/defense but reduced damage output.
Lightsaber Offense
Better damage but reduced block/defense.
Lightsaber Throw
Ranged attack but vulnerable while the lightsaber is in the air.
Lightsaber Styles
Fast
Very fast attacks but with little damage. Keep on hacking like crazy.
Medium
Inbetween Fast and Strong. Medium damage. No defenseloss. Chain five attacks in a combo.
Strong
Heavy slowsingle attackswith lots of damage, and the attacks gives a reduction to defense.
Message Edited by MsNiL on 11-09-2005 06:52 PM
Message Edited by MsNiL on 11-09-2005 08:05 PM
Either the game is made properly into an FPS or they should have sticked with RPG... Right now it's too simple to be an RPG and too slow/uncool to be an FPS...
Ameno wrote:
**edit**, bring on the jedi academy. this game would own then, i use to do RPing in Jedi Outcast/Academy. back in the old retail days of outcast, use to be able to take on 12 players at once. god..just imagine if this game had force jumping, wall running, 95% saber blocking..woooooo
And Jedi Academy have a better representation of real Jedi than SWG ever had anyway.
Ofcourse, I would have preferred a KOTOR-like system but that's only me.
dont count on it. now that you carebears have gotten what you wanted there is no such thing as a "light side" or a "dark side." The FRS you despised so much is gone form the game permanently.
Aren't you happy?
MsNiL wrote:
Jedi Academy was a fun game. No, really, it was good. It was an FPS.
Regardless if you liked it or not, if we are now going FPS in SWG, can we at least be able to play like friends Kyle Katarn or Jaden?
For the following abilities there was 3 steps if I remember correctly, and you could get all neutral and all "factioned" powers near the end of the game. Or you could create a neutral character that had some of each.
For the discussion, here are the list of forcepowers that we could use in thoose games (credit to lucasarts.com for the list).
Neutral
Force Sense
This power is used to sense non-player characters, pickups, and other objects better. You will be able to see these objects though a red glow that appears around them which is also visible through walls.
Force Jump
This neutral Force power is used to almost fly through the sky towards your destination. This power is activated simply by holding your jump button longer.
Force Push
Another neutral force ability that has several uses. It can be used to push enemier off of ledges or simply away from you. It is also used on certain objects, such as rocks, control panels, etc. Finally, at the highest level, a Jedi can use Force Push to break a saber lock.
Force Pull
Another power used to move and relocated objects and characters. You can disarm enemies by pulling weapons from their hands, manipulate switches, and move other objects as well.
Force Speed
This neutral Force power drains your Force pool in order to propell you at rapid speeds. This can be beneficial in offensive or defensive tactics by allowing you to quickly attack your opponent or leave them in your dust.
Dark Side
Force Drain
Steals health from other characters/players which is used to replenish the players health meter.
Force Grip
This infamous dark force power is used to choke or constrict enemy organs. Can also be effictively used to life an enemy over a ledge and drop them to their death.
Force Lightning
Used by the Emporer in Return of the Jedi and present in the Jedi Knight series since the original, force lightning is a basic tool of the dark Jedi. A devastating volley of electrical bolts is launched at a targeted enemy until that character either runs out of range, the player's force pool is depleted, or the enemy dies.
Force Rage
Force Rage turns your player into a hyped-up force consuming maniac. You'll run faster and attack with more damage as your force pool dwindles away.
Light Side
Force Heal
A Jedi's strength flows from the Force and this power specifically rebuilds your life meter after damage is taken. In multiplayer team games, you can use this power to replenish your own health or a teammate's. This is a peaceful power and therefore is, naturally, a light side power.
Jedi Mind Trick
Another neutral Force power that allows you to trick another character into not seeing you. It is highly effective against the weak minded and is very useful in stealth operations.
Force Absorb
A light side force power that when activated can absorb all dark force powers directed towards them. You will also be able to absorb force push and pull.
Force Protect
This power decreases the damage inflicted by any of the weapons in Jedi Academy. Think of it more as a shield.
Lightsaber Stances
Lightsaber Defense
Better block/defense but reduced damage output.
Lightsaber Offense
Better damage but reduced block/defense.
Lightsaber Throw
Ranged attack but vulnerable while the lightsaber is in the air.
Lightsaber Styles
Fast
Very fast attacks but with little damage. Keep on hacking like crazy.
Medium
Inbetween Fast and Strong. Medium damage. No defenseloss. Chain five attacks in a combo.
Strong
Heavy slowsingle attackswith lots of damage, and the attacks gives a reduction to defense.
Message Edited by MsNiL on 11-09-2005 06:52 PM
I have been thinking about this since I started playing the game MsNiL. I think it would be a great idea and force jump would be awesome. I doubt the devs would ever do that but I still agree with you 100%.
Thanks ^_^
LexMythero wrote:
I have been thinking about this since I started playing the game MsNiL. I think it would be a great idea and force jump would be awesome. I doubt the devs would ever do that but I still agree with you 100%.
Stuyf wrote:
well from what i've seen on TC we have regular jump from now on
lol we always had it, you just had to change yuor keyboard layout to EQ. which is what i use anyways..since its FPS like..funny they make the game into a HA3rdPS <-Half-assed-3rd Person-shooter
MsNiL wrote:
Either the game is made properly into an FPS or they should have sticked with RPG... Right now it's too simple to be an RPG and too slow/uncool to be an FPS...
Ameno wrote:
**edit**, bring on the jedi academy. this game would own then, i use to do RPing in Jedi Outcast/Academy. back in the old retail days of outcast, use to be able to take on 12 players at once. god..just imagine if this game had force jumping, wall running, 95% saber blocking..woooooo
And Jedi Academy have a better representation of real Jedi than SWG ever had anyway.
Ofcourse, I would have preferred a KOTOR-like system but that's only me.
Gee, a game that can't quite figure out what it wants to be when it grows up, even though the parents should have already kicked them out of the house.
But no, people love Star Wars so blindly, and the aspiration of "being" a Jedi, that they will take any amount of abuse.
And don't forget the fervent cries of the subjugated masses, who have been forced to endure undo diress at the hands of a video game!!!
They may be catering to carebears at this point, but if that's true, the carebears will get pwn'd in the end, after they get thier character wiped for the PS3title release. (can you say free months subscription, or mail in order for a free copy!!!)
He pwns last, pwns best, and right now, SOE is KING!
Message Edited by Taborzoid2 on 11-09-2005 10:10 AM
Ameno wrote:
Stuyf wrote:
well from what i've seen on TC we have regular jump from now on
lol we always had it, you just had to change yuor keyboard layout to EQ. which is what i use anyways..since its FPS like..funny they make the game into a HA3rdPS <-Half-assed-3rd Person-shooter
you're kidding!?!?!?!? i was always pissed that i couldn't jump.....
roflmao!!
Stuyf wrote:
Ameno wrote:
Stuyf wrote:
well from what i've seen on TC we have regular jump from now on
lol we always had it, you just had to change yuor keyboard layout to EQ. which is what i use anyways..since its FPS like..funny they make the game into a HA3rdPS <-Half-assed-3rd Person-shooter
you're kidding!?!?!?!? i was always pissed that i couldn't jump.....
roflmao!!
lol yeah its always been there, under /jump. funny how you can miss that, its one of the things that was never keymapped. not sure why..its not completely effective though. i miss jumping.. i use to do it alot in my old game asheron's call, would climb the hightest towers we could find and we'd jump off them into a deep ass pit or any sort of long drop..kind of like base jumping...without the chute. good times..good times. you would be surprised how much fun you can have jumping off high things lo.