Jedi Archive
Thread: Jedi Skill Trees Pre Jedi revamp
PRE JEDI REVAMP JEDI SKILL TREES
I lost few boxes and I ask apologizes for this I hope some1 like to see how the things were before the jedi revamp, long time ago, in game nerfed nerfed away.
The LS had kinect damage and Armor Pierce 2(like a bonus = to 1.25 * 1.25 = 1.56 more damage against someone with armor rate 0)
The pearls were consumed when crafting a ls
The next generation LS needed the previous generation LS in the schematic + 1 pearl and resources.
You started the game as a rebel covert
You couldnt get normal professions.
You needed about 8 or 10 ppl to kill a jedi guardian (the game was bugged and we hadn't any masters so the best jedi were guardian 4444)
We had the perma death....
Calil wrote:PRE JEDI REVAMP JEDI SKILL TREES
I lost few boxes and I ask apologizes for this I hope some1 like to see how the things were before the jedi revamp, long time ago, in game nerfed nerfed away.
/hero
/bookmark
the days when jedi was worth pursuing because they were uber
"the days when jedi was worth pursuing because they were uber"
Not so much uber, but worth persuing because of the rarity. The prof was the biggest pos due to it not working right back then plus force cost and force pool points. Granted now it is just dumb. nothin like trying to kill someone that has 90% resist to your saber and against stacked profs that were very comperable to a finish jedi temp.But thats what made it fun, I wish they would put the auto-tef back in the game and make it so you loose xp every death...it has turned into a carebear love fest with no repercussions to death. But i dunno thats my thoughts. Allthey had to do was fix a couple things, but instead we got this PoS game that just seems like another MMO.
Message Edited by KraytMan on 10-27-2005 04:17 PM
KraytMan wrote:
"the days when jedi was worth pursuing because they were uber"
Not so much uber, but worth persuing because of the rarity. The prof was the biggest pos due to it not working right back then plus force cost and force pool points. Granted now it is just dumb. nothin like trying to kill someone that has 90% resist to your saber and against stacked profs that were very comperable to a finish jedi temp.But thats what made it fun, I wish they would put the auto-tef back in the game and make it so you loose xp every death...it has turned into a carebear love fest with no repercussions to death. But i dunno thats my thoughts. Allthey had to do was fix a couple things, but instead we got this PoS game that just seems like another MMO.
Message Edited by KraytMan on 10-27-2005 04:17 PM
Yep I got some for you guys.... this will make you sad..sorry:
http://www.advsoftech.com/~mmonroe/runiskrun.jpg
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http://www.advsoftech.com/~mmonroe/screenShot0151.jpg
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http://www.advsoftech.com/~mmonroe/screenShot0143.jpg (Check this one out)-- pre 9 only lol
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http://www.advsoftech.com/~mmonroe/screenShot0144.jpg
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Man do I miss being rare and strong enough to kill things...
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http://www.advsoftech.com/~mmonroe/duelpt2.jpg
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Message Edited by iskareot on 10-27-2005 07:12 PM
they had only 70% ls block....
we patch 10 jedi had 85 ![]()
i wish for saber damage ls block... the neat thingback then is that you could do everything... i think the best era for jedi was publish 10 pre cu.... .
We had diversity we had our own damage... we could get killed "quite easily" yet very powerful on many things thanks to having our own irresistible damage. We could get ganked.. Melee characters where very tough.... we had our ups and downs...
I can't say much for pre-patch 9 as most of you people had all skills and that has got to be powerful enough, no compromises.. Still ... What i miss most is LS Damage and saberblock.
HermanTheGerman wrote:
they had only 70% ls block....
we patch 10 jedi had 85
i wish for saber damage ls block... the neat thingback then is that you could do everything... i think the best era for jedi was publish 10 pre cu.... .
We had diversity we had our own damage... we could get killed "quite easily" yet very powerful on many things thanks to having our own irresistible damage. We could get ganked.. Melee characters where very tough.... we had our ups and downs...
I can't say much for pre-patch 9 as most of you people had all skills and that has got to be powerful enough, no compromises.. Still ... What i miss most is LS Damage and saberblock.
See the one thing I liked about pre 9 was the fact that sure we were not so DIVERSE but the funny thing was that we did not cry nerf on each other... we were all pretty much the same other then Dark and Light.
PLUS there was less things wrong due to there was less things to go wrong. Call me boring but after this long in the game since beta the (KISS) theroy is best "Keep it simple stupid"...
The only thing I really really hated was clone camping (no shrines) -- Sabers breaking into thin air when you made them (no color crystals only Pearls and twins) -- when you crafted them they would crit fail and you lost it all.) -- SUCKED! Other then that it was a rough life until skill loss only. But by god you never saw us or if you did it was rare.