Jedi Archive
Thread: Combat Medic speed debuf
SgtSixpack wrote:
Its unbalanced. Doc buff was nerf from +40 to +25 and it used to stack with force speed. Force speed nerfed from +25 to +20, lucris mushroom pie nerfed from +40 ( i think ) to carp (never used it tbh). However combat medic buff is still -40 that is like saying I lost master lightsaber and am I dont know LS 0030 speed?
My template can do the maximum possible damage with a lightsaber but at a cost I have limited defences. I can uncloak to do limited amounts of damage but with the healing nerf I need my 1500 heals + stim pack + synthsteak just to get out of the fight when I realise -40 combat speed really is a kick in the knackers.
And get this: In a paper/scissor/rock type game there is no counter! There are no skills from healer jedi to counter it, and also if non jedi can do this then jedi should be able to have the option of getting this skill in an enhancer box too.
It also lasts for 1:30sec and can be spammed wth? Riddiculous. Ok I know some bh suck big time and I killed one in 5 hits today ( I dont fight BH often and I dont spend my ingame time challenging people to duels) but this is a bit too harsh. Combined with everything else it makes BH laugh at ur lightsaber knowing they have 7000 resist to energy. I dont have a carp saber - I just feel sorry for the new jedi who get attacked while grinding from this behmoth.
The first thing that happens is I get hit with this speed debuff and then all the poisons fire movement speed reduction, and as soon as this happens the BH can forget having a good fair fight cause Ill just cloak and harrass them as they try to leave. Maybe they get the idea fighting me will either be quick death or very boring.
Ever seen what a Master Powers can do to MCM?
This debate will never end. For some reason, most of the time someone gets a template they like and finds that some0one else can beat them, they cry nerf.
This game will consistently change. It will never be compleatly balanced. We will always have to adapt and overcome.
Now get back out there and fight!
crunchmalla wrote:
Yeah its unbalanced but so are you jeedai and tkm armor - you all should be nerfed.
Anyone care to tell me what the **edit**a Jeedai is?
Message Edited by Effulgence on 10-07-2005 10:54 PM
Effulgence wrote:
crunchmalla wrote:
Yeah its unbalanced but so are you jeedai and tkm armor - you all should be nerfed.
Anyone care to tell me wt f a Jeedai is?
Slang for Jedi. Usily ment to solicit a negative response from a proud Jedi.
Zemon wrote:
Effulgence wrote:
crunchmalla wrote:
Yeah its unbalanced but so are you jeedai and tkm armor - you all should be nerfed.
Anyone care to tell me wt f a Jeedai is?
Slang for Jedi. Usily ment to solicit a negative response from a proud Jedi.![]()
Im not looking for an argument thats why I posted on the jedi forums, instead of where Im most likely to get childish responces. As for ur first point - no he couldnt beat me and I know master powers against MCM is a though fight because I heard so on teamspeak. Absolutely no difference to my template in terms of damage output to combat medics, they still get hit buy the "I can slow u down so u cannot bother me and have to fight for 30min and use a holo".
SgtSixpack wrote:
Zemon wrote:
Effulgence wrote:
crunchmalla wrote:
Yeah its unbalanced but so are you jeedai and tkm armor - you all should be nerfed.
Anyone care to tell me wt f a Jeedai is?
Slang for Jedi. Usily ment to solicit a negative response from a proud Jedi.![]()
Im not looking for an argument thats why I posted on the jedi forums, instead of where Im most likely to get childish responces. As for ur first point - no he couldnt beat me and I know master powers against MCM is a though fight because I heard so on teamspeak. Absolutely no difference to my template in terms of damage output to combat medics, they still get hit buy the "I can slow u down so u cannot bother me and have to fight for 30min and use a holo".
Stun a combat medic and they cant toss fire and poisons, which is simple with improved mind blast.
First, how is that not a challenge for an argument?
Second, nice move/advice with the Stun.
How about getting forcespeed2 and counter the debuff alittle. MCM/MBH got crappy damage output and I have never fought for longer than 7minutes vs one before I killed him/her
Improve your sabers,learn to fight,stop whining about speed debuff
SgtSixpack wrote:
Im not looking for an argument thats why I posted on the jedi forums,
Every template has its downsides, you've found yours.
CURBhater wrote:How about getting forcespeed2 and counter the debuff alittle. MCM/MBH got crappy damage output and I have never fought for longer than 7minutes vs one before I killed him/her
Improve your sabers,learn to fight,stop whining about speed debuff
With what?
wow u guys are harsh
i agree man CM speed debuff is a little to drastic but hey every prof must have some kinda kick @$$ special so i guess you cnan say lifes a biz natch and u die ![]()
(gggggggggggggggxnnntnnnnnnntnnnxggggggggggggggg)
Light side Knight of OD
Ign Silvanoshei of eclipse
there is no difference between pre-cu and post-cu jedi we are all one, we are all jedi
That Defintely means its true then.
SgtSixpack wrote:
Im not looking for an argument thats why I posted on the jedi forums, instead of where Im most likely to get childish responces. As for ur first point - no he couldnt beat me and I know master powers against MCM is a though fight because I heard so on teamspeak. Absolutely no difference to my template in terms of damage output to combat medics, they still get hit buy the "I can slow u down so u cannot bother me and have to fight for 30min and use a holo".
Stun a combat medic and they cant toss fire and poisons, which is simple with improved mind blast.