Jedi Archive

Thread: How high damage should i be able to get on my saber

Othdrakk
Fri Sep 02, 2005 11:42 pm
#1

How high damage should i be able to get on my saber, i wanna craft a new one.


i got access to a 12 point suit for this matter, the one i use now got a damage of max 350-something i belive i should be able to make a better one.


im talking damage on the saber without any crystals or pearls added ofcourse.





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TheGreatFreyr
Fri Sep 02, 2005 11:44 pm
#2






Othdrakk wrote:

How high damage should i be able to get on my saber, i wanna craft a new one.


i got access to a 12 point suit for this matter, the one i use now got a damage of max 350-something i belive i should be able to make a better one.


im talking damage on the saber without any crystals or pearls added ofcourse.







u puttin all ur points into damage?



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Freyr, Wookie God
0000000000000000000000000000Dark Wookie Jedi


Ckiri
Sat Sep 03, 2005 1:30 am
#3

like 750 i think is the cap



the red light has faded...
Othdrakk
Sat Sep 03, 2005 2:03 am
#4






Ckiri wrote:

like 750 i think is the cap





750 is cap without teh pearls?



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jobothehobbit
Sat Sep 03, 2005 1:40 pm
#5

Avoid doing all damage, unless you will have a fight saber and a grind saber. the difference will be the grind saber will be experimented all in efficiency and remainder in damage. with good resources this will give you 96SAC and lower FC, use usually a little weaker then best damaeg pearls crystals but lower FC on these. When you grind or goof off you will not eat your Force and Action with this saber. Alos, make a second saber purely for damage, do all in damage adn rest in efficency. DOn't bother with speed, if speed is fast you attack faster and kill your mind/action faster. Put your highest damaeg pearls in the damage one. I regulary use my grind saber (and even kill Bh occasionally as I forget to change over). Examples of my saber are as follows;


grind: 12 FC, 486-586 damage 515DPS, 97SAC, all experimented in efficiency, remainder in damage.


Damage: 33FC 560-698 damage 551DPS 115SAC. I experimented little over half in damage, rest in efficiency.


with total damage tune my SAC would be 127 which would eat your mind and action. This is the biggest issue I struggle with and I believe most Jedi struggle with. So really need to think about these.


Daphee Master AS/smuggler





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zaush
Sat Sep 03, 2005 1:44 pm
#6



jobothehobbit wrote:

Avoid doing all damage, unless you will have a fight saber and a grind saber. the difference will be the grind saber will be experimented all in efficiency and remainder in damage. with good resources this will give you 96SAC and lower FC, use usually a little weaker then best damaeg pearls crystals but lower FC on these. When you grind or goof off you will not eat your Force and Action with this saber. Alos, make a second saber purely for damage, do all in damage adn rest in efficency. DOn't bother with speed, if speed is fast you attack faster and kill your mind/action faster. Put your highest damaeg pearls in the damage one. I regulary use my grind saber (and even kill Bh occasionally as I forget to change over). Examples of my saber are as follows;

grind: 12 FC, 486-586 damage 515DPS, 97SAC, all experimented in efficiency, remainder in damage.

Damage: 33FC 560-698 damage 551DPS 115SAC. I experimented little over half in damage, rest in efficiency.

with total damage tune my SAC would be 127 which would eat your mind and action. This is the biggest issue I struggle with and I believe most Jedi struggle with. So really need to think about these.

Daphee Master AS/smuggler






Awsome post and good info.



I find your lack of pants disturbing.

I cannot teach him. The boy has no pants.

Your pants, you will not need them.
MasterSheep
Sat Sep 03, 2005 1:57 pm
#7

also bear in mind your species - some have action pool bonuses (twilek for example) some have penalties (wookie?) and build your saber to be what you fight well with



Force Sensitive Crafting Master
Master Freelance Pilot
-Jedi -

Guns n Roses Weaponry @ -2971 +0147 on Naboo
Rayzah
Sat Sep 03, 2005 2:28 pm
#8






zaush wrote:





jobothehobbit wrote:

Avoid doing all damage, unless you will have a fight saber and a grind saber. the difference will be the grind saber will be experimented all in efficiency and remainder in damage. with good resources this will give you 96SAC and lower FC, use usually a little weaker then best damaeg pearls crystals but lower FC on these. When you grind or goof off you will not eat your Force and Action with this saber. Alos, make a second saber purely for damage, do all in damage adn rest in efficency. DOn't bother with speed, if speed is fast you attack faster and kill your mind/action faster. Put your highest damaeg pearls in the damage one. I regulary use my grind saber (and even kill Bh occasionally as I forget to change over). Examples of my saber are as follows;


grind: 12 FC, 486-586 damage 515DPS, 97SAC, all experimented in efficiency, remainder in damage.


Damage: 33FC 560-698 damage 551DPS 115SAC. I experimented little over half in damage, rest in efficiency.


with total damage tune my SAC would be 127 which would eat your mind and action. This is the biggest issue I struggle with and I believe most Jedi struggle with. So really need to think about these.


Daphee Master AS/smuggler









Awsome post and good info.



Yep, i wish i would have thought of that before CU





3Jung-le4


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Tsumitsuki
Sat Sep 03, 2005 2:38 pm
#9

4 points damage 8 points efficiency should give 98 sac and a 250(ish) max damage


assume 4 perfect tunes on pearls for 120 damage


total comes to 730


others say the cap is 750 (assuming perfect resources and full experiment on damage with perfect tunes) so I would guess that anything over 650 is an evilly good saber. (especially if you get the 98 sac in)


khargash
Sat Sep 03, 2005 2:45 pm
#10



MasterSheep wrote:
also bear in mind your species - some have action pool bonuses (twilek for example)




Where is this information?

Last i remember, leks get a bonus to entertaining only. Has this been changed?

MasterSheep
Sat Sep 03, 2005 2:47 pm
#11

it was in the pool sizes pre CU (the initial non adjusted pool sizes - willpoer focus health etc) - its not documented anywhere though - but for example wookies get +250 health and lower mind action regens whereas twis get -100 helath andhigh (+20%?)action bar regens.

Message Edited by MasterSheep on 09-03-2005 10:48 PM



Force Sensitive Crafting Master
Master Freelance Pilot
-Jedi -

Guns n Roses Weaponry @ -2971 +0147 on Naboo
Tsumitsuki
Sat Sep 03, 2005 2:48 pm
#12

No no.. Twi's always got an action pool bonus, it came part and parcel with the entertainment bonus so they could flourish longer. Used to be that we could migrate stats way above anyone else. I get hardly any action drain using my 98 sac saber whereas my human companions frequently drain their pools completely. They also have 98 sac sabers
MasterSheep
Sat Sep 03, 2005 2:50 pm
#13

yeah - my 95 sac saber means as a twi i never have action issues even with a force sap and force speed 2 on.


another useful thing to remember - dont bother force saping a twilek jedi - wont make much diff usually - and also a twilek CM is very nasty - a wookieCM however wont be able to keep the mind/action bar up well at all





Force Sensitive Crafting Master
Master Freelance Pilot
-Jedi -

Guns n Roses Weaponry @ -2971 +0147 on Naboo
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