Jedi Archive
Thread: Does Speed 2 work with MLS?
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eternalfool
Sun Sep 28, 2003 12:49 am
#1
TT1 wrote:
yeah it works, that's why sometimes you can see a MLS hit 3 times in 1 second.
Yes....... thats so true 
I regularly find that my speed goes from 1.3 to 0.3 when using force speed 2.
Seriously, this is a regular occurence for me.
TeeCeeBaccha
Fri Sep 30, 2005 11:23 am
#2
Or do you get capped so that Speed 2 is worthless? What about LS speed tapes on top of those two?
dashx2525
Fri Sep 30, 2005 1:09 pm
#5
Hulke wrote:
Im sure you realize this TeeCee but you are gonna get owned without healing abilities. Stims are definetly not gonna cut it.
QFE
TeeCeeBaccha
Fri Sep 30, 2005 1:14 pm
#6
Not sure what QFE means, but I've heard that with AI and stims, healing isn't totally necessary, but maybe you're right. Some of the highest pvp ratings on our server are that template, but who knows if that is only because of pvping with support healers.
eternalfool
Fri Sep 30, 2005 1:18 pm
#7
TeeCeeBaccha wrote:
Not sure what QFE means, but I've heard that with AI and stims, healing isn't totally necessary, but maybe you're right. Some of the highest pvp ratings on our server are that template, but who knows if that is only because of pvping with support healers.
quote for emphasis
chewboywa
Fri Sep 30, 2005 1:28 pm
#9
With improved force speed I do not notice much of an improvement in my lightsaber speed however with a doctor addrenal buff it seems to work, with force speed I can hit every two seconds with alternating between head and leg and throw or whichever but with addrenal I can hit once a second usually. My modified speed is 1.21 without attachments. But other people with slower lightsabers say force speed does help.
dashx2525
Fri Sep 30, 2005 1:36 pm
#10
TeeCeeBaccha wrote:
Not sure what QFE means, but I've heard that with AI and stims, healing isn't totally necessary, but maybe you're right. Some of the highest pvp ratings on our server are that template, but who knows if that is only because of pvping with support healers.
AI is postponing death. u can't get away at all with it because u are snared so it's kind of a "stand there until you die" skill. the force cost is pretty insane too. i'm sure those pvp ratings are from mass healers keeping them alive in large scale pvp because 1on1 i can beat this template no problem
DarkWit
Fri Sep 30, 2005 10:06 pm
#11
TT1 wrote:
yeah it works, that's why sometimes you can see a MLS hit 3 times in 1 second.
thats exploits i believe
fiav
Fri Sep 30, 2005 11:28 pm
#12
i can definitely see the difference between having fs2 activated and not activated. and if they fix the ls speed bug i doubt anyone would need it.
mikey613
Sat Oct 01, 2005 12:28 am
#13
Currently yes Speed 2 is a noticable differance, But currently LS speed is bug and is on the list of things to be fixed according to TH. After LS speed is fixed it is really anyones guess exactly how much of a noicable differance it will be.
Although my tka/doc alt is pretty speedy to begin with with some unarm speed tapes and such and i can really notice a differance using the buff and not using the buff, expecially on warmup and cooldown timers. So I would have to say that once the fix for LS is in place it will still hold a viable role with LS master, but like i said that has yet to be seen.
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