Jedi Archive
Thread: Innate Armor
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Mankind00
Mon Apr 11, 2005 1:25 pm
#1
Have a read of the FAQ I put together, theres a full section on TIA in there.
But Innate armour continues to work untill the time you equip armour, no matter what weapon.
But Innate armour continues to work untill the time you equip armour, no matter what weapon.
shrjuhsjrsrhr
Mon Apr 11, 2005 1:40 pm
#2
Looks like innate armor will be better than all other armors
showmercy
Mon Apr 11, 2005 1:42 pm
#3
Here's the thing, starting out as TKA is going to be fairly difficult, and here's why. Since most novice professions can equip their armor and it will remain about that level the whole time (unless I am mistaken) until they reach master, it really doesn't make a difference to them. However, since TKA will only have their "armor" at master, we spend most of the grind with very little defenses making it difficult to go solo. Grouping as a non-TKM is very important since you'll need someone to tank for you, as you can't do it yet. Once we have mastered elite professions we can see how inate stacks up against armor.
Privateer_Vivea
Tue Apr 12, 2005 12:56 am
#4
ok, I have had most of my points go to this subject but it really interests me being able to not wear any armor anymore...
my template will be tkm/pikeman/mbrawler/some medic or scout... if I am using my vk (or any of the new ones) and I switch to my pike is innate armor turned off or is it only able to be turned off if I equip the battle armor pike gives me the cert for?
showmercy
Tue Apr 12, 2005 12:59 am
#5
To be honest with29 inate armor right now I am not getting much of a boost at all with my defensive abilities. I'm taking about twice as much damage as people wearing armor, even if I am a higher level.
2rickmm
Wed May 04, 2005 7:56 am
#6
I'm respeccing and would like to know if innate armor will work better than high end armor. Is that too simple a question to ask? I'm a Master Swd and trying to decide between adding Master Pike or Master TK.
Zodiac-B
Wed May 04, 2005 8:32 am
#7
I haven't fully tested the difference between good armor and innate armor, however, I can tell you that for the last 2 days I've been fighting naked, noclothes or armor. WithoutCenter of Being, I take around 180 per hit for creatures 2 lvls higher than me while grouped. When I have CoB active, that drops down to 68. So as long as you keep CoB active, you're fine. This doesn't answer whether innate is better, but IMO, it's good enough!
z06
Wed May 04, 2005 9:34 am
#8
Actually, I think the above reply sums it up nicely! Innate Armor and COB should beat any form of armor for the TKM.
2rickmm
Wed May 04, 2005 11:05 am
#10
Thanks for your comments. Fyi, I did get some responses to another thread I posted and I am told that innate armor, at master tka, is equivalent to 10,000 strength armor. I am told that 10,000 is the theoretical cap on armor. That sounds pretty good to me. Maybe I will go Master TKA and forego wearing armor.
I am also thinking of dropping master brawler and dropping the brawler fencer column as well. I may use those skill points to try and pick up some of the pikeman specials. Any thoughts?
sanmonroe
Wed May 04, 2005 11:14 am
#11
Innate alone is 6000, COB I believe is 4000. Together this gives you something like 70% resists.
But COB can't be used unless you are using melee
Even without COB TKM innate is better than any crafted, because it is 6000 vs EVERYTHING. Any crafter that goes over 6000 in one resist will have severe weak points to other things.
But COB can't be used unless you are using melee
Even without COB TKM innate is better than any crafted, because it is 6000 vs EVERYTHING. Any crafter that goes over 6000 in one resist will have severe weak points to other things.
2rickmm
Wed May 04, 2005 11:23 am
#12
Ahh, that's Interesting.Assuming those numbers are correct, the only way to get higher resists I guess is to use COB with some armor made with loot components that somehow comes out to higher than 6,000 for each resist, if that's possible.
sanmonroe
Wed May 04, 2005 11:27 am
#13
Yeah, but you would still have some holes. TK (and Jedi to be honest) is the only armour that works against everything at top level.
You may get a suit of armour that is 6500 vs kinetic, but it will be 3000 vs energy. Add cob and you only have 10k and 7k. Much worse than TK.
You may get a suit of armour that is 6500 vs kinetic, but it will be 3000 vs energy. Add cob and you only have 10k and 7k. Much worse than TK.
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