Jedi Archive

Thread: force run debait.

Narut0
Thu Sep 15, 2005 5:30 am
#1

ok lets talk about force run today.

90% dmg reduction on FR2 n FR3

FR2 n FR3 speeds to slow maybe? i mean FR3 should be the same speed as an AV-21 and FR2 same as a x-32 landspeeder, with FR1 same speed as mounts


the damage reduction 99% for fr3 66% for fr2 and 33% for fr1 maybe ?

defence mitigation should increase with speed like a dodge bonus maybe, i know Action n mind also regen faster if FR is on.



Infinity [Gray-dark] 10 times ACE PILOT & only gay jedi in the vlillage
Infinity [Kaga] 2 times ACE PILOT & intergalactic Arsonist
Infinity [Foxeh] SHES BEHIND YOU!!!


Chawncy
Thu Sep 15, 2005 5:32 am
#2

You brings debait and I'll brings de pole, we'll meet down by de fishin' hole.



" So instead of sticking to the thing that our players really love, we start changing it. And now we're alienating the players playing our game, losing our subscribers."
- Jeff Hickman
trajen2
Thu Sep 15, 2005 5:34 am
#3






Chawncy wrote:

You brings debait and I'll brings de pole, we'll meet down by de fishin' hole.











Inat Mivea - Elder Jedi
"
It ain't braggin' if you can do it . . ."

Loupgaroo
Thu Sep 15, 2005 5:36 am
#4

We still need to talk about ForceRun...

*The 2xxx FR is slower than BurstRun and they don't stack anymore.... /cry

*The 4xxx FR has too much damage reduction.... You should be able to use the 2xxx one too.

*The master FR should be as fast as a swoop / av-21 and as a master you should be able to use all 3 forms of FR



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JallaBalla EnemyOffline - Ground Zero Mall / Lok @ 4278, 1091

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Pre-CU Jedi | Deliver to "Delivery to Trymm" vendor inside guildhall.

WOW: ign: kimogila | Server: Drak'Thul | Class: Troll Mage
Narut0
Thu Sep 15, 2005 5:41 am
#5

yeh they should all stack indeed, or atleast be as fast as teh prior one + xx% more,

also in JK2 with force seeing 3 you could dodge sniper fire, why not apply a dodge bonus to each Force run seens how its a defencive move due to the dmg reduction.



Infinity [Gray-dark] 10 times ACE PILOT & only gay jedi in the vlillage
Infinity [Kaga] 2 times ACE PILOT & intergalactic Arsonist
Infinity [Foxeh] SHES BEHIND YOU!!!


Orellius
Thu Sep 15, 2005 6:23 am
#6

Well I think FR3 should be way faster. You should easily be able to outrun any bike. A master level Jedi running skill should not be chased down and shot by a BH on a 10k credit swoop bike. Really stupid move by the devs if you ask me. FR2 should be slightly slower than a swoop.


I would also be happy if you had FR2 you could use FR1. And if you have FR3, you can use 2 and 1. Only makes sense.


If I am an olympic sprinter it doesnt mean I forgot how to jog.





FrankeeZzrucca
Mistii | Kaydence | Kaisia
<-DxD->

Loupgaroo
Thu Sep 15, 2005 6:24 am
#7


Orellius wrote:If I am an olympic sprinter it doesnt mean I forgot how to jog.





ROFL! Good point!



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JallaBalla EnemyOffline - Ground Zero Mall / Lok @ 4278, 1091

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Pre-CU Jedi | Deliver to "Delivery to Trymm" vendor inside guildhall.

WOW: ign: kimogila | Server: Drak'Thul | Class: Troll Mage
MrShipWright
Thu Sep 15, 2005 6:28 am
#8

nerf it




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1101011011100001[ Pacman sig 4tw ]
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Willvas
Thu Sep 15, 2005 6:29 am
#9

i like your idea except having damag reduction raised on force run 2 wont happen...


it was in the past where it gave no reduction and the hit and run tactics were used...


people cried that into a damage reduction to begin with...


they made it so you can toggle it now.. you really should be happy about that...


before you couldnt toggle it at all... you had to wait 3 minutes...


but honestly i like the idea of speeding up our force run but you cant have force run and fight... i think they just need us to be able to force 1 again






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Dont hate me because I am a beautiful Jedi..... I didnt know a lightsaber can make you blush. MLS/Heal 4xx4/Enh 2xx3/Def xx44

{Skorbane} Armor
Fort Lok on Lok


NoviceRangerFlurry
Thu Sep 15, 2005 6:36 am
#10






Willvas wrote:

i like your idea except having damag reduction raised on force run 2 wont happen...


it was in the past where it gave no reduction and the hit and run tactics were used...


people cried that into a damage reduction to begin with...


they made it so you can toggle it now.. you really should be happy about that...


before you couldnt toggle it at all... you had to wait 3 minutes...


but honestly i like the idea of speeding up our force run but you cant have force run and fight... i think they just need us to be able to force 1 again









the toggle is not really an option on the instant swoop calls now and there really needs to be:



  1. the timer back

  2. a choice of FR

  3. or faster than a swoop/barc at fr3

3 would be nice!






(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
Loupgaroo
Thu Sep 15, 2005 6:39 am
#11

I love the idea of having FR3 as another travelling option (w/o the need for swoop)



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JallaBalla EnemyOffline - Ground Zero Mall / Lok @ 4278, 1091

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Pre-CU Jedi | Deliver to "Delivery to Trymm" vendor inside guildhall.

WOW: ign: kimogila | Server: Drak'Thul | Class: Troll Mage
BladeWaker
Thu Sep 15, 2005 6:41 am
#12

ill just add by saying Forcerun3 now , is the speed of the Pre CU forcerun2, so it already has been nerfed lol, ( i dun get it? put roots snares and yet make it slower ? you'd think it would be faster...)



[[Robbie M. ]]
[[Old Skool]]
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-OneManGuild+Ubernoob+JoknFTW-
Narut0
Thu Sep 15, 2005 6:48 am
#13

well seen how the instant speeder call system now make BH catchups far to easy and tbh you can't rely on a swoop to get you away from a ranged class. all they need to is an area attack on you or shoot the bike and your back to ground combat. this is why FR needs to become more defencive damage reduction should be added to FR1 at 33% fr2 @ 66% & fr3 leave at 99%.

i wouldn't mind the whole force run tree to take a nerf to get some more speed and defence stats.

FR should also mean dodge bonues like a matrix style bullet dodge for range only, not needed for melee cos your not gonna stay near one are you.

heres what should be done

FR1 = Add a damage nerf and replace with dodge bonus and make a little faster say burstrun speed.
FR2 = decrease dmg nerf to 66% instead of 99% add dodge bonus make as fast as a x-32 landspeeder.
fr3 = give a better reason to have it, increase dodge bonus keep dmg nerf same or even 100% effective i don't care, FR3 is defencive only to get away from BHs, and increase speed to 5% faster then AV-21 or swoop
make it the fastest way to get from a>b and worth having in the master box.

also remove sparkel effect in FR trail its gay and sucks and unrealistic make it more a blur like in JKA



Infinity [Gray-dark] 10 times ACE PILOT & only gay jedi in the vlillage
Infinity [Kaga] 2 times ACE PILOT & intergalactic Arsonist
Infinity [Foxeh] SHES BEHIND YOU!!!


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