Jedi Archive
Thread: whats a spin group?
MLS/Mdef FTW!!!!....can kill 60 pikets at a time
/spam dervish on the lair
Will never replace a defender though at the lair, KD is way to short to make significant difference
Exactly,
my Miqo on Valcyn is tka/pikeman and without armor I have +6000. With CoB I am almost the same as MD without the problem of the downtime for regeneration. The con is that CoB doesn't work if you move because of the warmup. With Doc4000 and +25 healing efficiency in BE clothes (cost of 50k max) I heal almost the same as a Jedi with Heal4000 and I have the infusion as well (actually doc's infusion uses way too much mind imo).
The timer for an area KD is 30sec as the mobs won't go down for that time after the first. You need to wait few seconds from the beginning of the action to use it. Always target a mob and not the lair when using it. When you see the group of mobs coming and the first member getting damage use it and you give 4-5 seconds pause time while the mobs are down. This helps a lot.
While you are waiting for that 30sec you can apply some intimidation/warcry/taunt around to help the group members chased by the mobs ... And don't forget you have also the /spin yourself hehe
Pikeman is all fun. Belive it I am also MLS with Opith ...
Miqo
I have to say that being in a spin group for the last month or so has really boost my xp grind. By far the best spin groups that i've been in is all melee. In my opinion, a combination of a Pike and a defender are perfect. get those two tanking a level 82 picket lair and you can mow down that lair very quick without anyone in the group needing to heal except the tankers. You don't even need area heals (which will almost always take arggo from the tankers).
Pikeman and Defenders are both great for spin groups. no other professions are better. I would say some variation of defender and MLS is the best spinner and pikeman is second. The KD is good for emergency situations or simply when every person in the group has an AOE attack then you can get 20% extra damage on every mob from every player at the same time. They go down really quick like that.
perfavorebasta wrote:
Exactly,
my Miqo on Valcyn is tka/pikeman and without armor I have +6000. With CoB I am almost the same as MD without the problem of the downtime for regeneration. The con is that CoB doesn't work if you move because of the warmup. With Doc4000 and +25 healing efficiency in BE clothes (cost of 50k max) I heal almost the same as a Jedi with Heal4000 and I have the infusion as well (actually doc's infusion uses way too much mind imo).
The timer for an area KD is 30sec as the mobs won't go down for that time after the first. You need to wait few seconds from the beginning of the action to use it. Always target a mob and not the lair when using it. When you see the group of mobs coming and the first member getting damage use it and you give 4-5 seconds pause time while the mobs are down. This helps a lot.
While you are waiting for that 30sec you can apply some intimidation/warcry/taunt around to help the group members chased by the mobs ... And don't forget you have also the /spin yourself hehe
Pikeman is all fun. Belive it I am also MLS with Opith ...
Miqo
Wow, you telling me, that a frigging TK/Pike is better than a MLS/MDef. I'm not astonished, I just wonder why on earth we are still and continually getting the nerf bat???
Or why the hell I still play jedi.
BubukaBirthba wrote:
perfavorebasta wrote:
Exactly,
my Miqo on Valcyn is tka/pikeman and without armor I have +6000. With CoB I am almost the same as MD without the problem of the downtime for regeneration. The con is that CoB doesn't work if you move because of the warmup. With Doc4000 and +25 healing efficiency in BE clothes (cost of 50k max) I heal almost the same as a Jedi with Heal4000 and I have the infusion as well (actually doc's infusion uses way too much mind imo).
The timer for an area KD is 30sec as the mobs won't go down for that time after the first. You need to wait few seconds from the beginning of the action to use it. Always target a mob and not the lair when using it. When you see the group of mobs coming and the first member getting damage use it and you give 4-5 seconds pause time while the mobs are down. This helps a lot.
While you are waiting for that 30sec you can apply some intimidation/warcry/taunt around to help the group members chased by the mobs ... And don't forget you have also the /spin yourself hehe
Pikeman is all fun. Belive it I am also MLS with Opith ...
Miqo
Wow, you telling me, that a frigging TK/Pike is better than a MLS/MDef. I'm not astonished, I just wonder why on earth we are still and continually getting the nerf bat???
Or why the hell I still play jedi.
A player that knows his prof > A player that doesn't.