Items And Loot Archive

Thread: Any word on 'Locked Encounters' in CU?

Joel-Griffin
Thu Apr 07, 2005 2:39 pm
#1

Just wondered if they are going to implement the locked encounter style of hunting that they have in EQ2 to stop griefing and kill stealing - seems to be very successful in EQ and I'd liek to see something similar introduced in SWG.



THUNDERHEART - "We are committed to ensuring that the Combat Upgrade is extremely high quality. This means the Combat Upgrade's publish pacing is not dictated by the calendar, but by how it evolves in the testing and tuning process."
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