Items And Loot Archive

Thread: What the !

Setinel
Sat Jul 30, 2005 8:05 pm
#1

I just bought a Armor Attachment, I have 1 socket left in my pre-CU composite boots, and I go to drop it (its a single mod +4 Carbine Accuracy to finish off my +25 cap) and the boots didn't change at all and my AA is gone! What the hell... anyone know what to do about this?



Abundai Akuma
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Zarquonlal
Sat Jul 30, 2005 9:00 pm
#2

I had that happen to me once...I waited 5 minutes and it worked itself out...(if you are still reading this post, then this information probably doesn't help...sorry)



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Setinel
Sat Jul 30, 2005 9:28 pm
#3

Guess a ticket is in order - if my customer service window wasn't bugged.



Abundai Akuma
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Mirthain
Sun Jul 31, 2005 1:09 am
#4


I've been having problems in general with inventory on Ahazi.

Repair outcome is lagging and even items don't seem to show sometimes until I cross a boundary, or change planets or log out then back in.

-Talen-
droid327
Sun Jul 31, 2005 1:56 am
#5

did you already have a carb acc mod on those boots?



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OREILLY
Sun Jul 31, 2005 4:15 am
#6

Yep I have had the same problem with it lagging. 10 minutes though and then I could see the mod stuck. Sorry bro I hope it works out for you



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Anakroid
Sun Jul 31, 2005 4:31 am
#7

This problem started back when they mucked up experimentation for crafters (stats didnt update during experimentation, unless you waited awhile). It appears they've applied a band-aid fix to experimentation, but the real problem remains. The statistic update problem affects, but not limited to, the following:



  • Stacking of resources

  • repairs to weapons/armor

  • addition or removal of crystals in lightsabers

  • Application or removal of powerups

  • Application of Skill enhancing attachments


I hope they fix this soon, it's very very annoying.





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SirEwok
Sun Jul 31, 2005 7:51 am
#8

Just keep refreshing your inventory over and over for a few mins. It usually corrects itself after 2 mins for me.



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Setinel
Sun Jul 31, 2005 10:37 am
#9






droid327 wrote:
did you already have a carb acc mod on those boots?






Yes I did actually - but if for some reason it shouldn't have stacked then I'd like my AA I paid 600k for! lol


And everyone I appreciate your advice but look at the time and date of the post - its well past 2-10 mins so thats not really helping me right now lol. Thanks tho,



Gonna submit a ticket later (if I can) and hope for the best.





Abundai Akuma
|Belial Saints|
[Leader of The Belial Saints]
{Master Carbineer}{Master Bounty Hunter}{Rebel General}
Vet Since June '03

lemontowel
Sun Jul 31, 2005 12:18 pm
#10

sometimes attachments lag when you put them in your clothing/armor. i put an attachment in a piece of armor yesterday and saw my attachment poof while my armor didnt change. i was about to get real mad but then about 5 seconds later it updated. but i guess if you waited more than 5-10 seconds its not gonna happen
Setinel
Sun Jul 31, 2005 1:16 pm
#11






Coder9 wrote:






Setinel wrote:





droid327 wrote:
did you already have a carb acc mod on those boots?






Yes I did actually - but if for some reason it shouldn't have stacked then I'd like my AA I paid 600k for! lol


And everyone I appreciate your advice but look at the time and date of the post - its well past 2-10 mins so thats not really helping me right now lol. Thanks tho,



Gonna submit a ticket later (if I can) and hope for the best.








I thought everyone knew that you cannot stack mods. If you have a Carb Acc +1 on boots and drop a Carb Acc +25, the +25 will dissapear and you'll still have +1 boots.





Well I didnt know that and that's not what happened - the higher mod (the previously put one) stayed and just nothing happened with the other mod. It didnt alter the boots at all - just up and vanished.



Abundai Akuma
|Belial Saints|
[Leader of The Belial Saints]
{Master Carbineer}{Master Bounty Hunter}{Rebel General}
Vet Since June '03

teufelhundenE4
Sun Jul 31, 2005 4:08 pm
#12






Setinel wrote:





Coder9 wrote:






Setinel wrote:





droid327 wrote:
did you already have a carb acc mod on those boots?






Yes I did actually - but if for some reason it shouldn't have stacked then I'd like my AA I paid 600k for! lol


And everyone I appreciate your advice but look at the time and date of the post - its well past 2-10 mins so thats not really helping me right now lol. Thanks tho,



Gonna submit a ticket later (if I can) and hope for the best.








I thought everyone knew that you cannot stack mods. If you have a Carb Acc +1 on boots and drop a Carb Acc +25, the +25 will dissapear and you'll still have +1 boots.





Well I didnt know that and that's not what happened - the higher mod (the previously put one) stayed and just nothing happened with the other mod. It didnt alter the boots at all - just up and vanished.






What he means to say is that if you had, say, a +10 carbine accuracy mod on your boots already...and you tried to put a +5 (whatever the number is, it doesn't matter) carbine accuracy mod on those boots, you will lose the mod. Skill mods that are the same name will not stack on one piece of armor, whichever mod was already on there will stay, and you'll lose the second one...it'll just disappear into nothingness.


Basically if you paid 600k for a skill mod that the name was exactly the same as the mod you already put on those boots, you just lost 600k





Teufelhunden


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Coder9
Mon Aug 01, 2005 12:43 am
#13






Setinel wrote:





droid327 wrote:
did you already have a carb acc mod on those boots?






Yes I did actually - but if for some reason it shouldn't have stacked then I'd like my AA I paid 600k for! lol


And everyone I appreciate your advice but look at the time and date of the post - its well past 2-10 mins so thats not really helping me right now lol. Thanks tho,



Gonna submit a ticket later (if I can) and hope for the best.








I thought everyone knew that you cannot stack mods. If you have a Carb Acc +1 on boots and drop a Carb Acc +25, the +25 will dissapear and you'll still have +1 boots.
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