Items And Loot Archive

Thread: Cybernetics and where to get them (Work in progress)

Ryuukon
Wed Jun 01, 2005 7:31 pm
#1



Cybernetic Arm (left) [pic] - Effects: +15 Healing Efficacy, -10 Ranged Accuracy, -10 Melee Accuracy - Ability: /cyborgRevive ability (30 minute timer)


The infamous Revive Arm is the reward from Yraka Nes in the Myyydril Caves. In order to get this quest you have to have done most of the other quests from the other villagers first, and you also need to have gotten atleast the 1st quest from the doctor. I can't seem to recall the details for all the other quests at this time, but will try and do the quests with an alt to write a more detailed guide.


Just keep doing quests for the other villagers until you get the quest to kill the Unsor'is Queen from Yraka. The queen is fairly easy to kill and can be solo'd by a lvl 80 with atleast 1 tier in healing, such as Doctor 4xxx or CM 4xxx. It is better to duo though as the other Unsor'is in the cave will respawn fairly quickly. An easy means of getting the queen alone is to hit her with a dot with a ranged weapon (sorry melee types) then run back near the entrance to her cave area and take an incapitation. All of the Unsor'is will go to their default spawn points, but hopefully the dot will stick and keep going until you can stand up. Heal yourself up fast, because if the dot is still going the queen is going to make a bee-line for you. The rest of the Unsor'is will stay inside though. Take her out and head back to Yraka for one of the best cybernetic arms in the game imo.


Cybernetic Arm (right) - Effects: +10 ranged distance, -10 ranged accuracy - Ability: /cyborgCriticalSnipe ability (ranged deathblow)


Although this is a rusty ugly arm, it is arguably one of the best arms for ranged professions because of the added +10 range. It is the first reward from Dr. Kinesworthy in the Myyydril Caves. You won't be able to speak to the good doctor till you have finished almost all the other quests available from Yraka Nes first. When you have done enough for the Myyydril people and for Yraka, she will tell you to go speak to the doctor. He will then give you a quest to retrieve his equipment from the Dead Forest. The first thing you need to do is go to Kkowir Forest into the area with all the moss covered tree stumps and the Sayormi people. The easiest way to find what you need here is to go back to the entrance to Kkowir Forest and go east. Watch out for Cyrans the Unfeeling, as this Sayormi is harder than the rest and guards the entrance to this area. If you're high enough level Cyrans is nothing more than a nuisance though, so show him the business end of your weapon and move onward. Keep following the path, taking the left fork when you come to it. The right fork takes you to the Sayormi Queen, who is for another quest, not this one. Keep going north along the left fork until you see some imperial scout troopers off to the right. They are standing next to a crate with a small white box on top of it. Open the radial menu on that box and hit use. This will update your quest log telling you to go to the abandoned camp, which is in the south west corner of the zone. It also has a POI marker, so use that to your advantage. Go there and look for another small white box on a crate to complete the mission. Head back to Dr. Kinesworthy in the Myyydril Caves for your cybernetic arm reward.


Cybernetic Arm (left) [pic] - Effects: -10 Melee Defense, +5 Melee Accuracy - Ability: /cyborgStrengthBuff ability (ability broken at this time as it appears to do nothing)


This is the second arm from Dr. Kinesworthy in the Myyydril Caverns. For this quest he wants you to kill a wookiee by the name of Erriya deep in the Myydril Caves. Erriya is a little bit before the entrance to Necrosis, and can take quite some time to reach if you fight your way through all of the Urnsor'is in the cave. If you have sufficient healing, defense, and are level 80, it is entirely possible to simply run through the cave with burst run to reach Erriya. I strongly recommend that you run the cave atleast once prior to using the Burst Run method to travel through just so that you know where to go. It's very easy to get lost while burst running, and hitting a dead end with 30 giant brain bugs beating on you is worse for your health than smoking a tar soaked cancer stick.


Cybernetic Arm (right) - Effects: +20 Throw Range, -5 Ranged Accuracy, - 5 Melee Accuracy - Ability: None


The Throw arm is the reward for the 3rd and final quest from Dr. Kinesworthy in the Myyydril Caverns. For this you must one of the NK-3 droids that spawn along with Necrosis after speaking with Treun Lorn in the last cave area of the Myyydril Caves. The NK-3 droids are tough, not nearly as tough as Necrosis, but it can be quite a hassle single pulling them without bringing Necrosis and the other NK-3 along. There is a trick though, and to do it you need a pet. A droid with attack capabilities will work as long as you keep the droid a good distance away. What you need to do is have the droid attack the NK-3 you want to kill, and immediately tell the droid to follow you. This instantly agroes the NK-3 onto your pet. If your pet is too close and actually hits the NK-3, then you're in trouble. Necrosis and both NK-3's will go after your droid. Usually that's bad. Make sure you pet DOES NOT hit the NK-3 in anyway. When the single NK-3 comes running, pound it into dust. Quest complete. If you've got friends, you can try to take Necrosis if you want, but it's a very VERY tough fight and you might pick up another cybernetic arm off the corpse (detailed below). On the other hand it's also the fastest way to get to the beginning of the Myyydril Caves.


Cybernetic Arm (right) [pic] - Effects: 5% chance of delivering an electric shock when hitting an opponent with a melee weapon - Ability: /cyborgLightning (delivers a massive electric shock to a nearby opponent)


This arm is a drop from Necrosis himself. I haven't gotten one yet, have only been in on 2 Necrosis fights, so I can't say what the damage of the effect or the ability are. If you're melee, be prepared for the fight of your life. Necrosis is TOUGH! I went in as a TKM / Master Swordsman / Doctor 4xxx along with 4 jedi and we got beaten badly. None of them used AI though, not sure why.... If you're ranged, it's much MUCH easier, especially if you have a couple of rooters in your group (though I hear chain rooting is getting a hit from the nerf bat soon). I still find it odd how this guy drops a random ranged weapon, the arm, and a Grevious ship deed every kill, yet the good loots are all geared toward melee who stand little to no chance against him. He uses Saber Dervish, is elite, and is lvl 92, which means he's going to hit everyone in melee range for over 1k a hit. Good luck if you're melee and want to take him on. You're going to need it!


Cybernetic Arm (left) [pic] - Effects: +5 Ranged Distance, +5 Ranged Accuracy, -10 Melee Defense, -10 Melee Accuracy Ability: /cyborgSureShot (ranged attack with an accuracy bonus)


Torassa has written up a fantastic guide for the entire Bestine Cantina quest, located here


Cybernetic Legs [pic] - Location Unknown, information needed


Thanks to Vonbloodworth for coming up with the links to screenies of the cybernetics, and to those who created the screenies to start with.

Message Edited by Ryuukon on 06-07-2005 01:31 PM



Ryuujin
Teras Kasi Artist - Swordsman - Ace Rebel Pilot
Master Shipwright - Master Commando - Master Smuggler

"All that is needed for evil to triumph is for good men to do nothing." - Edmund Burke
Dackrendarck
Wed Jun 01, 2005 7:55 pm
#2

great guide, especially since alot of peeps have been asking about where to get these things! 5*s, err, wait, where did that button go?





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TigerJedi01
Wed Jun 01, 2005 8:58 pm
#3


the last arm is +5 to range and +5 to range acc.....-10 to melee accuracy and -10to melee defense.


the special ability is cybersureshot which is supposed to increase accuracy further.


it is also "rusty" just like the other ranged arm. though i prefer to consider it bronze and not rusty

Message Edited by TigerJedi01 on 06-02-2005 12:01 AM




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Zeon_Zaku
Wed Jun 01, 2005 10:09 pm
#4

Very nice.



NDegwin Tze'Midak N
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Kaejz
Wed Jun 01, 2005 10:10 pm
#5

The Necrosis arm has a pretty weak effect. I tested it ou a few times and it was doing around 90 damage on a CL82 mob. I don't think the 5% electric shock is working as intended either, since I never saw any combat spam related to it.



Erenax
miodac
Thu Jun 02, 2005 9:18 am
#6

Arent their supposed to be burst run legs too someplace ?



IGN: Tuxatl
maRRsTu
Thu Jun 02, 2005 1:56 pm
#7

I whish there was a defence arm.



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Jirt
Thu Jun 02, 2005 3:48 pm
#8

Anyone have pics for the +10 range arm?




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Ryuukon
Fri Jun 03, 2005 12:15 am
#9

There's a rumor that there are speed legs, but I don't think anybody has found them yet. I know I haven't. Not sure if I'd use them anyway. Cybernetic legs look goofy as hell. Not only that but if you're using 2 arms plus legs, means you're only wearing 2 pieces of armor. Hope you have them ADKed because they're going to get trashed FAST.



Ryuujin
Teras Kasi Artist - Swordsman - Ace Rebel Pilot
Master Shipwright - Master Commando - Master Smuggler

"All that is needed for evil to triumph is for good men to do nothing." - Edmund Burke
Kiaiko
Fri Jun 03, 2005 1:33 pm
#10


I dont really get it... Where do i get the quest to the RangedDeathblow arm? Can someone give me the coordinates, say what planet it is and where on that planet.



Name: Droze Keino, Server: Bria
EdOWar
Fri Jun 03, 2005 2:58 pm
#11

Do the +5m range and +10m range arms stack? If I had both would I get +15m to range? Or would the 10m arm override the 5m arm? Thanks.


Slim Vargo, Corbantis


vonbloodworth
Fri Jun 03, 2005 3:10 pm
#12

http://www.imagedump.com/index.cgi?pick=get&tp=249452 --- Lighting one.

http://www.imagedump.com/index.cgi?pick=get&tp=249415 --- Ranged AC one.

http://www.imagedump.com/index.cgi?pick=get&tp=242207 --- Melee AC one.

http://www.imagedump.com/index.cgi?pick=get&tp=256953 --- Another lighting one (more info in this shot)

http://www.imagedump.com/index.cgi?pick=get&tp=251768 --- Revive one. (bad shot cant realy read)

http://www.imagedump.com/index.cgi?pick=get&tp=242203 --- Legs (you can kick stuff)

http://www.imagedump.com/index.cgi?pick=get&tp=233554 --- The best looking one, does nothing, nada zip, you get this if you die uninshured (random)

http://www.imagedump.com/index.cgi?pick=get&tp=243158 --- better shot of the above.

Message Edited by vonbloodworth on 06-03-2005 03:24 PM





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HouseSunstrider
Fri Jun 03, 2005 6:30 pm
#13






vonbloodworth wrote:
http://www.imagedump.com/index.cgi?pick=get&tp=249452 --- Lighting one.

http://www.imagedump.com/index.cgi?pick=get&tp=249415 --- Ranged AC one.

http://www.imagedump.com/index.cgi?pick=get&tp=242207 --- Melee AC one.

http://www.imagedump.com/index.cgi?pick=get&tp=256953 --- Another lighting one (more info in this shot)

http://www.imagedump.com/index.cgi?pick=get&tp=251768 --- Revive one. (bad shot cant realy read)

http://www.imagedump.com/index.cgi?pick=get&tp=242203 --- Legs (you can kick stuff)

http://www.imagedump.com/index.cgi?pick=get&tp=233554 --- The best looking one, does nothing, nada zip, you get this if you die uninshured (random)

http://www.imagedump.com/index.cgi?pick=get&tp=243158 --- better shot of the above.

Message Edited by vonbloodworth on 06-03-2005 03:24 PM




Awesome work thank you



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