Items And Loot Archive
Thread: Slicing Componant loot inconsistency and Ghost Town POI's a solution
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UltimateJason
Sun Oct 09, 2005 1:24 pm
#1
Sorry...but i think THATS whats gonna happen...
PyscoJuggalo wrote:
1-Slicing componant drops need to be made more consistent.
2- There are alot of Useless POI's out there.
Solution = Certian POI's MOB's drop certian componants consistantly. Like Tuskens could drop Simple toolkits, Akuuans could drop finely crafted toolkits, ect.
What would be the impact? POI's would becamped again, smugglers willno longerget hate /tell's saying "You haveto go to some poi on some forsaken planet to get the componants but just don't want to slice me! To think I loved you!," I would have a good reason tocamp Tuskens and Jawas again.
What do you think?
PyscoJuggalo
Mon Oct 10, 2005 12:50 am
#2
1-Slicing componant drops need to be made more consistent.
2- There are alot of Useless POI's out there.
Solution = Certian POI's MOB's drop certian componants consistantly. Like Tuskens could drop Simple toolkits, Akuuans could drop finely crafted toolkits, ect.
What would be the impact? POI's would be populated again, smugglers will no longer get hate /tell's saying "You have the componants but just don't want to slice me! To think I loved you!," I would have a good reason to sluaghter Tuskens and Jawas again.
What do you think?
PyscoJuggalo
Mon Oct 10, 2005 1:05 am
#3
UltimateJason wrote:
Sorry...but i think THATS whats gonna happen...
PyscoJuggalo wrote:
1-Slicing componant drops need to be made more consistent.
2- There are alot of Useless POI's out there.
Solution = Certian POI's MOB's drop certian componants consistantly. Like Tuskens could drop Simple toolkits, Akuuans could drop finely crafted toolkits, ect.
What would be the impact? POI's would becamped again, smugglers willno longerget hate /tell's saying "You haveto go to some poi on some forsaken planet to get the componants but just don't want to slice me! To think I loved you!," I would have a good reason tocamp Tuskens and Jawas again.
What do you think?
So what would you do with POI's, make a stupid theme park where you run through the missions once and then never have to go there again? POI's should be places people want to visit repeatedly and don't give me crap "Well make it interesting." The problem with that statement is that people lose intrest in things once they get old.
I rather have camping then empty POI's nobody visits. Also you should only get 1 componant type per POI, that way camping would have to be spread out.
Sorez
Mon Oct 10, 2005 2:47 am
#4
Or make loot totally random among all npc's so you never know what you might get, Solves the problem of camping full stop
or course still keep low lvls dropping low lvl and the opposite...
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