Items And Loot Archive
Thread: Question Regarding CA..
Here is how it works now...
Example #1
CA with +5 Weps Experimentation, +6 Melee Defense, +2 Sleeping. If you have a shirt with 4 sockets open, all mods will stick.
Example #2
CA with +5 Weps Experimentation, +6 Melee Defense, +2 Sleeping. If you have a shirt with3 sockets open, all mods will stick.
Example #3
CA with +5 Weps Experimentation, +6 Melee Defense, +2 Sleeping. If you have a shirt with2 sockets open,the Weps and Defense will stick.
Example #4
CA with +5 Weps Experimentation, +6 Melee Defense, +2 Sleeping. If you have a shirt with1 socket open,only the defense (the highest value)will stick.
Now, if you have mods of equal value, say +5 Weps Experimentation and +5 Melee Defense, I think the one listed first will stick. But, if I were you, I would find a junk CA with this situation and try it on a useless shirt and see what happens. I know I did it but I can't remeber which one stuck.