Items And Loot Archive
Thread: Faction Points aren't for crafters
Yeah. If he's paying for faction, then he's a smuggler.There isn't a 50% diff between novice and master, though.
Prices haven't changed for me pre-CU/post-CU. And it wasn't level-based before, so I'm guessing that it's all in your head. ![]()
-Zz
Leafgreen wrote:
A level 80 character pays 1/2 the faction points that a level 1 character does. 50%
Being an elite Imperial pilot, I do quite a bit of combat. I supply faction armor to the masses, and create the ships the navy flies in. I am a high ranking Imperial Officer.
Doesn't make a bit of difference. Can anyone please explain to me why faction point cost is based off of your combat level, and not your faction rank?
Were you on the same planet both times? The control of a planet by your faction plays a big part now in the faction costs of items from the recruiters. Say your Imperial and today they control Naboo 200 to 10 then the faction perks will bealmost insanelylow, then tomorrow they barely control at 200 to 150 then your costs will be higher then the day before, and then say the next day the Imperials are losing on Naboo then the price will be almost triple from the day before when they are barely winning. It now pays to hop from planet to planet to find the one with the best winning ratio.
-Zaka'lex (Master Smuggler - Starsider)
Well it's not based on the election there in Bestine, but the war. If you talk to the recruiter the last option I believe is something like "How are we doing in the war?". The recruiter will then tell you a score like Imperials 110 and Rebels 105. The more bases a side has on a planet the higher their score.
-Zaka'lex
a) Winning GCW on the planet by about 200 : 10
=> S.F. HQ cost is around 45k
b) Tied GCW or on the losing side
=> S.F. HQ cost is around 90k