Items And Loot Archive
Thread: Cyborg Ranged Arms vs Turrets
it is not an exploit. here is why...
1)Devs decided to make a +5 to ranged weapon distance
2)Devs decided to make a +10 to ranged weapon distance
3)Devs made turrets to have a 75 meter range
4)Devs decided to allow +5 and +10 to be used at the same time
5)Devs decided not to change the range of turrets when these arms were introduced.
6)Devs still have not changed the range on turrets knowing that there is a ? on whether or not this is an exploit
7)both these are are working EXACTLY as intended which means that if an exploit is doing something outside game dinamics to give you a boost and these are working as intended then it is within game structure thus it is not, I repeat it is not.....one more time IT IS NOT AN EXPLOIT!!!!
thank you for taking the time to read my post, have a nice nonexploiting day.
ImperialPilotCH wrote:
The reasone there is noone answering is that this is the loot forum smart one
I will point out that this IS the "Items and Loot" forum. ![]()
To the complaint that a rifleman can use the arms to kill npcs without getting aggro'd, I will point out that my friend only uses them against turrets. He kills npcs fair and square with aggro.
Zeon_Zaku wrote:
It's probably not an exploit, but it should be. Any way that you can attack an NPC, player, turret, creature, ect. without being attacked back is an exploit in my book.
so knockdown ,root and snares are all exploits then