Items And Loot Archive

Thread: toow quest rewards = no trade :(

GlargTheKelfn
Thu Oct 13, 2005 8:42 am
#1

so the devs have said almost all the new quest rewards will be no trade

im bummed




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Scoser
Thu Oct 13, 2005 9:06 am
#2

Go go World of Warcraft style gaming!


Frankly from how it sounds, I should cancel my preorder on my crafter since CL 1s don't seem to be getting much content at all.



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GlargTheKelfn
Thu Oct 13, 2005 9:09 am
#3

you can get the horadric cube
wonder how many soj's one of those will be worth?




\ Shuggoth's Sugar Shack of Loot /
\ 324, -3627 - Outside Coronet /
\ -Servants of Hastur Outlet- /

Hastur - Human Jedi | Gnomely - Sull Spy | Shuggoth - Wookie Slave / ShipWright

RIP All of the above 07.13.03 - 03.20.06
Killed by poor gameplay and developer mismanagment

Ifai
Thu Oct 13, 2005 10:12 am
#4

quite frankly I'm suprised that this isn't creating a greater uproar on the items and loot forums.



Imagine these cases:


You do the quest on your rifleman. The reward for the one quest is a sword. Now you have a weapon you can't use. You can't give it to your friend/alt because its untradable, so its either something you delete or place in your house. Next you do another quest that gives you a rifle. Great you can use it, but you can never get another one! You can only do a quest one time and can't get the rifle from a friend. So basically there is no point in doing most of the quest with your jedi if you have one, since they don't use looted weapons.


There might be some quests that give one ofmany different types of rewards. If you can only do the quest once, and can't trade to get the quest item, there is no way you can ever display both of those items in your house! Further limiting the amount of loot you can collect.


I know sometimes I sell my loot to others in an effort to make some extra money to buy items I need. That is no longer possible either. Since the items can only be used by you, we're told if we want to sell them to offer them to a junk dealer.....LOL....I'm sure I can really buy what I need with the 1500 credits the junk dealer gives me, compared to the million I could get on the trade forums.


Finally its the crafters who really get the shaft here. Most of the quest content involves fighting or a high danger encounter. The cl 1 crafters that we have are going to be dead instantly. If they're dead they can't do the quests, if they can't do the quests they can't get the reward schematics, and since they can't trade to get them, they are effectively removed from that content.



Please force the devs to reconsider the illogical move to make the rewards non-tradable. I know I won't be happy with that change, and neither should anyone that looks in the items and loot forums!



ifai





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Cassteel
Thu Oct 13, 2005 11:44 am
#5

Wow that sucks.


I am a hard core loot collector but my main toon isn't a combat character so generally I buy and trade for the cool loot. Will suck if this is true






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BMorgn66
Thu Oct 13, 2005 1:16 pm
#6






kefka1138 wrote:
yea this game sux im already prepin to quit.




lies



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Kaorset
Thu Oct 13, 2005 1:16 pm
#7


Don't forget, this means there's practically no way for crafters to get these items unless a combat person walks them through it.


/sarcasm on


What fun!


/sarcasm off





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Darth_Maniac
Thu Oct 13, 2005 2:03 pm
#8



This no trade is madness!!!


Think about it - I am a Carbineer/BH - There are a few items in this expansion that I will want to keep. I dont need Jedi loot for example. Previously I would do all the missions andsell the loot that has norelevance to me. Now it seems I will have no reason to do most of the quests - I will just do the quests that give me the loot I want and leave the rest.


If the idea of this is to make peopledo all the quests and experience all the contentthe devshave taken awaythe incentive to do this.Previously I would be able to do the quests for the items I didnt want and sell them after. Now I just wont bother - After all why would I ever want a pistol, lava saber or a Jedi robe??For some loot sales are their living -It is also a good way for new characters to get quick cash to be on a more even playing field.


It just makes no sense at all except to force people to buy the expansion and surely if that is the goal why not just prevent trades to people without the expansion??


Also as others have pointed out this totally rules out most of the loot ever being obtained by crafters and also stops people with alts swapping between characters.


Another thing about crafters.


They choose a crafting profession to make money, right? One of the things they spend their money on is loot, right? So if you take away tradeable loot for crafters to spend their cash on then crafters have no incentive to make money, right?


No incentive to make cash will mean that crafters will leave this game in droves. I am not a crafter but I like having them around - This will kill the non combat game once and for all.

This really is madness.

Message Edited by Darth_Maniac on 10-13-2005 10:04 PM




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dragoon12
Thu Oct 13, 2005 3:03 pm
#9



GlargTheKelfn wrote:
you can get the horadric cube
wonder how many soj's one of those will be worth?




ill trade you so many pskulls for one.



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SwanVesta
Thu Oct 13, 2005 3:07 pm
#10

tbh some quest items should not be tradable

Message Edited by SwanVesta on 10-13-2005 03:07 PM



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GlargTheKelfn
Thu Oct 13, 2005 3:22 pm
#11



SwanVesta wrote:
tbh some quest items should not be tradable

Message Edited by SwanVesta on 10-13-2005 03:07 PM




what purpose does that serve? quite a few of them are certed to professions. this makes the majority of the quests not worth doing. no usable reward, cant sell it = no point




\ Shuggoth's Sugar Shack of Loot /
\ 324, -3627 - Outside Coronet /
\ -Servants of Hastur Outlet- /

Hastur - Human Jedi | Gnomely - Sull Spy | Shuggoth - Wookie Slave / ShipWright

RIP All of the above 07.13.03 - 03.20.06
Killed by poor gameplay and developer mismanagment

GuyLarson
Thu Oct 13, 2005 3:25 pm
#12

wheres the post by the dev's saying that quest items will be non tradeable? Well, atleast the drops will be tradeable unlike WoW.
GlargTheKelfn
Thu Oct 13, 2005 3:27 pm
#13


GuyLarson wrote:
wheres the post by the dev's saying that quest items will be non tradeable? Well, atleast the drops will be tradeable unlike WoW.




beta forums.

from blixtev:
We are using No Drop for a vaierty of reasons this expansion. Mainly because it requires you to do the content to earn the rewards. Some of the new content is very difficult and it will take a solid team of people operating together to beat it. This adds a subtle value to items that before anyone spamming in the Mining Outpost on Dantooine could aquire.

Most quest rewards are going to be no drop. If you get something you cant or do not want to use, it can either be displayed in a House you are the owner of, or you can sell it to a junk dealer if you do not want it clogging up inventory space. Most of the new loot/rewards can be sold off for credits to junk dealers.

Message Edited by GlargTheKelfn on 10-13-2005 10:15 PM




\ Shuggoth's Sugar Shack of Loot /
\ 324, -3627 - Outside Coronet /
\ -Servants of Hastur Outlet- /

Hastur - Human Jedi | Gnomely - Sull Spy | Shuggoth - Wookie Slave / ShipWright

RIP All of the above 07.13.03 - 03.20.06
Killed by poor gameplay and developer mismanagment

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