Items And Loot Archive

Thread: What are the skill modifiers cap from ca/aa and be clothing?

Stena
Mon Oct 24, 2005 5:38 am
#1

The way i have always understood it is that AA/CA/BE cap at +25. So I think +25 CA and a +25 AA would only give u +25, even tho it would show +50 (that is just a display bug).

Hope that helps ya.




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ManicMat
Mon Oct 24, 2005 9:45 am
#2






Stena wrote:
The way i have always understood it is that AA/CA/BE cap at +25. So I think +25 CA and a +25 AA would only give u +25, even tho it would show +50 (that is just a display bug).

Hope that helps ya.





Stena is correct.


The max modifier you can have from CA/AA/and BE is +25. You can have any combination of these skill enhancments from any of the sources.


The chatacter screen will show your total enhancement (display bug) but you will only get up to 25 in benifits.


One thing to remember here is that specific weapon enhancments and gerneral enhancments will stack together. So if you have +25 rifle speed and +25 general ranged speed, you will get a total of +50 in total benifit.






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Seb8rz
Mon Oct 24, 2005 12:08 pm
#3

I have heard that there is a cap of +25 to individual skill modifiers which can be gained from ca/aa . Does this apply to each individual item of clothing/armour or to the bonus gained from the entire suit? Could you then get for example +50 in rifle defence by having a total of +25 from your clothing (using ca`s) and +25 from your armour (using aa`s)or is it limited to +25 in total for both?


Hope someone can elaborate on this because I have bonuses to my rifle defences fornearly 25 with rifle ca and aas and I was wondering if there is a cap, and what it actually is if so I dont waste credits on more seas which wont add anything to my skills. Thanks a lot in advance to anyone who can clarify this.


Seb8rz
Tue Oct 25, 2005 12:03 am
#4

Excellent its what I wanted to know. Thanks a lot saved me some credits there
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