Items And Loot Archive
Thread: New Weapons? (Specifically Heavy Weapons)
Lava Cannon
Skill Mods
General Ranged Accuracy: 15
Combat Level Required: 55
Skill Required: Master Commando
Damage
Base Type: Energy
Attack Speed: 2.93
Your modified Speed: 2.93
Damage: 590 - 1179
Elemental Type: Heat
Elemental Damage: 132
Accuracy Bonus: 20
Wound: 5.1%
Splash Damage: 75%
Estimated Base DPS:346.76 / sec
Your modified DPS: 346.76 / sec
Radius: 6
Other Stats:
Range: 0-36M
Special Attack Cost: 106
And
Heavy Republic Flame Thrower
Skill Mods
General Ranged Accuracy: 15
Combat Level Required: 55
Skill Required: Master Commando
Damage
Base Type: Energy
Attack Speed: 2.93
Your modified Speed: 2.93
Damage: 590-1179
Elemental Type: Heat
Elemental Damage: 132
Accuracy Bonus: 20
Wound: 4%
Splash Damage: 55%
Estimated Base DPS: 346.76 / sec
Your modified DPS: 346.76 / sec
Radius: 6
Other Stats:
Range: 0-28
Special Attack Cost: 106
Why is it the only ones that have shown up from the cube are absolute GARBAGE compared to these awesome stats? How in the world is there 100dps and 30 SAC difference between them? I am absolutely confused here. Were the stats posted in the friday's feature crafted versions made with 100% resources and pre-cu components?
SlaserX wrote:
That's crap :/
Ohh just like how the 1st mission on mustafar gets you a disruptor pistol thats fairly descent for master pistoleers, but commandos (the underpowered profession) have to do quests that require many jedi just to get their guns?