Items And Loot Archive
Thread: YT-2400 deed, tradeable?
ZypherBountyHunter wrote:
YT-2400 is NOT! tradeable
You know, I really really don't get it at all...
...why is everything all of a sudden NON-TRADEABLE?
I mean, first of all came the bio-linking requirement (which ain't so bad)and now SOE seem to find it necessary to stop anybody giving away/swapping useless items or selling high value loot.
I even looted a weapon the other day that cannot be altered by a smuggler... erm, didn't they just 're-vamp' the smuggler profession? What for precisely?
Sorry to sound negative but I don't see the point and before anyone says it: the power-gamers will still make their credits regardless!
Plexeh wrote:
dont you need a shipwright to make it?
It places a requirement upon the individual player to go out there to experiance and suceed inorder to justify possesion of said rewards.
AriesBH wrote:
You know, I really really don't get it at all...
...why is everything all of a sudden NON-TRADEABLE?
mindspat wrote:
It places a requirement upon the individual player to go out there to experiance and suceed inorder to justify possesion of said rewards.
AriesBH wrote:
You know, I really really don't get it at all...
...why is everything all of a sudden NON-TRADEABLE?
it requires everyone to be a combat profession. It's ridiculous
AriesBH wrote:
You know, I really really don't get it at all...
...why is everything all of a sudden NON-TRADEABLE?
I mean, first of all came the bio-linking requirement (which ain't so bad)and now SOE seem to find it necessary to stop anybody giving away/swapping useless items or selling high value loot.
I even looted a weapon the other day that cannot be altered by a smuggler... erm, didn't they just 're-vamp' the smuggler profession? What for precisely?
Sorry to sound negative but I don't see the point and before anyone says it: the power-gamers will still make their credits regardless!
Shush. I would not say that aloud around any more smugglers...unless of course you enjoy crucifixion lol.
Unfortunately no we have not had our revamp, and unless we get some love pretty soon, more and more peeps are going to leave our glorious profession.
But please refer to the smuggler forum for more detailed information.........
mindspat wrote:
It places a requirement upon the individual player to go out there to experiance and suceed inorder to justify possesion of said rewards.
AriesBH wrote:
You know, I really really don't get it at all...
...why is everything all of a sudden NON-TRADEABLE?
How does rewarding completion of a quest by placing an untradable Master Pistoleerweapon (for example) into your inventory encourage anyone other than Master Pistoleers to participate in the experience?
Oh yeah... my apologies to smugglers, I used the term 'revamped' lightly!