Items And Loot Archive
Thread: SEA Questions: Many...
Accurimar wrote:
1) Is +25 Carbine speed capped? b)Will adding another +25 Carbine Speed will giveany more dps?
A: +25 Carbine speed is the highest bonus to this skill you can achieve with SEA's. b) no
2) Does +25 Carbine Defense provide +25 to melee Defense & +25 to Ranged Defense?
A: Yes
3)Is +25Carbine Defense capped or can it be stacked?
A: Capped
4) Can +25 Melee Defense be utilized by a ranged charactor or does it require a melee weapon to be equiped?
A: It's capped, and does add to your melee defense at all times
5) Can Ranged Defense be stacked or is +25 capped?
A: Capped
6) If Ranged Defense +25 & +25 Carbine Defense (while a carbine was equiped)are combined
together will I receive +50 Ranged Defense & +25 Melee Defense?
A: Yes
7) How much Ranged Accuracy will stack and provide extra damage? b)Does Accuracy while moving
increase overall accuracy combined with general accuracy or how is it different?
A: You can stack up to +25 in a single skill mod, so +25 carbines accuracy, and +25 general ranged accuracy is your skill mod cap. b) Accuracy while moving is a pre cu skill mod. As a general rule of thumb any modifier which affects skills which no longer exist may be considered non functional. Some have stated that this modifier still works, most say no. Bottom line, don't invest in skill mods that give bonuses to extinct skills.
8) What benifit does General Ranged Aiming provide and how is it different than steady aim bonus?
A: None, it's another extinct skill from pre CU.
9) What benifit does Volley Fire bonus provide?
10) What benifit does Defense vs. posture change (down) provide?
A: none
11) What are the differences between posture change (down) & Defense vs. Knockdown?
A: Defense versus KD gives a chance to avoid knockdown, so it does provide benefit.
12) What prevents or defends agains Root or Stassis?
A: Other than your opponent missing? Nothing.
13) Is there a list of SEA's that do not currently work?
A: I have yet to see a good post CU list of broken mods. Again, if the skill does not exsist, or the state defense is no longer addressing an attack that exsists, assume it is broken.
14) Will all of these provide benifit while on a single item: +25 GRS, +25 Carbine speed, +25 Carbine Defense
+25 GRD =+50 Carbine Speed, +50 Ranged Defense & +25 to Melee Defense Is this accurate?
A: Yes
15) If a SEA has +20 Carbine Defense, +10 Def vs. Knockdown, +10 Pistol Defense. Which of the +10
mods will stick if I place this into an item with only 2 free sockets? I would imagine it would be the one
that is listed on the top but not sure. I also have a +25 Pistol Defense +25 Carbine Accuracy. Which
mod will stick if I place it in a one socket free item? (I would imagine this is where the alphabetic order
would be in effect. So, the defense and the carbine would stick?)
A: All mods will attempt to stick. Fist to stick will be the highest mod, then in descending order. In the case of equal value mods, they will stick in the order listed on the SEA (alphabetical). If you attempt to apply one of these mods to an item with two sockets, the item will have both sockets filled by that first mod. If you wanted to use these mods to get the best carb benefit on a 4 socket item, first apply the two skill mod SEA, then the 3 skill mod attachment.
16) Is healing efficiency or cure efficiency usedby players to heal faster and does it require basic Med skills?
A: It modifies healing skills, not basic heal rate.
17) Does augmentation actually increase the length of buffs and does it currently work?
Sorry for all of the questions all at once. I'm making a new BH armour suit and I'm a Master BH / Carbineer
and want to make sure I don't add too much skills without the benifit.
Thanks,
Accurimar
Message Edited by Accurimar on 09-08-2005 12:29 PM
1) Is +25 Carbine speed capped? b)Will adding another +25 Carbine Speed will giveany more dps?
2) Does +25 Carbine Defense provide +25 to melee Defense & +25 to Ranged Defense?
3)Is +25Carbine Defense capped or can it be stacked?
4) Can +25 Melee Defense be utilized by a ranged charactor or does it require a melee weapon to be equiped?
5) Can Ranged Defense be stacked or is +25 capped?
6) If Ranged Defense +25 & +25 Carbine Defense (while a carbine was equiped)are combined
together will I receive +50 Ranged Defense & +25 Melee Defense?
7) How much Ranged Accuracy will stack and provide extra damage? b)Does Accuracy while moving
increase overall accuracy combined with general accuracy or how is it different?
8) What benifit does General Ranged Aiming provide and how is it different than steady aim bonus?
9) What benifit does Volley Fire bonus provide?
10) What benifit does Defense vs. posture change (down) provide?
11) What are the differences between posture change (down) & Defense vs. Knockdown?
12) What prevents or defends agains Root or Stassis?
13) Is there a list of SEA's that do not currently work?
14) Will all of these provide benifit while on a single item: +25 GRS, +25 Carbine speed, +25 Carbine Defense
+25 GRD =+50 Carbine Speed, +50 Ranged Defense & +25 to Melee Defense Is this accurate?
15) If a SEA has +20 Carbine Defense, +10 Def vs. Knockdown, +10 Pistol Defense. Which of the +10
mods will stick if I place this into an item with only 2 free sockets? I would imagine it would be the one
that is listed on the top but not sure. I also have a +25 Pistol Defense +25 Carbine Accuracy. Which
mod will stick if I place it in a one socket free item? (I would imagine this is where the alphabetic order
would be in effect. So, the defense and the carbine would stick?)
16) Is healing efficiency or cure efficiency usedby players to heal faster and does it require basic Med skills?
17) Does augmentation actually increase the length of buffs and does it currently work?
18) Which class is needed to utilize Block +25 (just jedi's?) and how effecient is it?
Sorry for all of the questions all at once. I'm making a new BH armour suit and I'm a Master BH / Carbineer
and want to make sure I don't add too much skills without the benifit.
Thanks,
Accurimar
Message Edited by Accurimar on 09-08-2005 12:29 PM
Message Edited by Accurimar on 09-12-2005 01:13 PM