Items And Loot Archive
Thread: Adding Multiple CA's on Clothing I think I know but want to be sure
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DJPikeman
Sun Oct 02, 2005 3:23 am
#1
I have the following 3 CA's:
1. General Melee Speed 4 (single mod attachment)
2. Heavy Weapon Speed 3
Force Power Regen 1
General Melee Accuracy 3
3. 2H LS Speed 3
Weapon Experimentation 6
I want to throw these 3 on one singel piece of clothing with 4 sockets. If I do this by throwing the 3rd one on 1st (2H LS Spd 3, Weap Exp 6), then throw on the 1st one (Gen Melee Spd 4), then follow with the 2nd one (Heavy Weap Spd 3, Force Regen 1, Gen Melee Accur 3), the Gen Melee Accur 3 will stick correct? Since Gen Melee Accur is higher than the Force Power Regen 1 and is the same as the Heavy Weapon Speed 3 but since alphabetically Gen Melee Accur 3 is before Heavy Weap Spd 3.
If this is confusing I apologize, its a bit late here. Any help would be appreciated.
Thanks
MrShoeny
Sun Oct 02, 2005 3:10 pm
#3
No, this will definitely NOT work.
-Highest mod sticks first.
-Then its order of listing.
So the heavy weapon mod will stick and the gen melee will not.
I pieced together a suit of clothing with +25 to gen melee speed & accuracy and +25 to 1hls speed and accuracy. Everything stuck, but took a lot of effort and planning.
Best bet is to waitand figure out a new arrangement with a better melee acc tape.
Ckiri
Mon Oct 03, 2005 2:46 am
#4
and sometimes teh highest mods don't stick and the CSRs can do nothing abotu it. be careful...i had a 7 gen melee acc ca and added it..it was teh highest mod but instead fire res 6 stuck :/ i sent in a ticket and they said sorry lol
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