Items And Loot Archive
Thread: Whats a good Temp for Looting?
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GlargTheKelfn
Sun Oct 26, 2003 12:16 pm
#1
mbh mcm pistol xxx4
paralyze, thyroid, snare, dot then kite till dead. stopping shot is nice to redot if needed
paralyze, thyroid, snare, dot then kite till dead. stopping shot is nice to redot if needed
malice69
Mon Sep 26, 2005 2:29 pm
#3
I know BH is good for the CA's my other toon is a BH, sadly most he gets is the hell beat out of him for a stupid smug tool. ONE time i get a creat jedi CA (and that i sold a lil bit ago). Actually i just did a mission. Merc General, lvl 82. Had to travel 4k meters to him on Corellia only to get a mando frame. Now when he was far and using his gun, he was taking 150 damage off me, then got close and changed to melee and took 500+ off. Im kinda over the whole Bh thing actually.
malice69
Tue Sep 27, 2005 12:31 am
#4
This is an Items and Loot topic, But im going to redo one of my toons for something to do. And im a loot hunter. So what would be the best Prof that i can make that is perfect. And please dont say Jedi or BH.
This toon will have all 250 sp's since no jedi wasting time will be done.
Thanks for any help.
Booomer
Toon remake: Booomers-Little Sister
NoPoliticalStatment
Tue Sep 27, 2005 12:33 am
#5
MBH/Rifles/pistols 0/0/0/3 and some medic.
Works great. I can solo alot things with it. And you can pull BH missions if your tired of fighting GDK's/Krayts/whatever
malice69
Tue Sep 27, 2005 12:35 am
#6
Im guess rifles and bh for the shots and defense, pistols for the root shot right. And healing well thats simple lol.
NoPoliticalStatment
Tue Sep 27, 2005 12:37 am
#7
Yep. Say a Krayt or Dark Jedi Knight gets too close then hit the stopping shot. Also rifles for the range and damage per shot. At 65 meters only a few things in the game can hit you. Just stopping shot them and move out of thier range.
malice69
Tue Sep 27, 2005 12:51 am
#8
Whats the Bh part for then? some of the shots or are there helpful skills or def.
RubicksCube
Mon Oct 03, 2005 11:09 am
#10
I was MBH / MCM / Pistols 0004 and could solo any Krayts as well as tear into the BH marks. This is the template I would recommend.
GlargTheKelfn
Mon Oct 03, 2005 11:16 am
#11
mbh mcm pistol xxx4
paralyze, thyroid, snare, dot then kite till dead. stopping shot is nice to redot if needed
paralyze, thyroid, snare, dot then kite till dead. stopping shot is nice to redot if needed
UmmonPrime
Mon Oct 03, 2005 1:05 pm
#12
NoPoliticalStatment wrote:
MBH/Rifles/pistols 0/0/0/3 and some medic.
Works great. I can solo alot things with it. And you can pull BH missions if your tired of fighting GDK's/Krayts/whatever
Weird, that's the exact template I was told from someone else....
AnimalMagnet
Mon Oct 03, 2005 2:11 pm
#13
malice69 wrote:
Whats the Bh part for then? some of the shots or are there helpful skills or def.
BH has great mods for ranged (whether pistol, carb, or rifle). In addition to that a BH is basicallya ranged tank......so you can stand toe-to-toe with ranged Mobs like Bh marks (with a little healing), or you can pick up a couple of complementary snares/roots and kite big melee critters to death.
Another option if you want to get right in the thick of things is to go melee tank....something like Pike/TKM/ doc + melee hybrid. I think your damage output will be lower (b/c of less offensive ability and also have to waste time with heals) but you don't have to do as much legwork.
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