Items And Loot Archive

Thread: Broken Rez Arm

zluis
Mon Aug 29, 2005 5:39 am
#1

Someone told me that you could repair broken cyborg arms and now my rez arm is broken and it doesn't seem it can be repaired, is there any way to repair it or to get another?



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Darkuther : Elder Jedi
Uthere: Elder Bounty Hunter
Meatpuppet1987
Mon Aug 29, 2005 7:26 am
#2

Have you visited the doctor that installs it? They can repair them.




.:Imperial Commando:.
[Commando Martokk] - [Spy Wareck] - [Armorsmith Maydine]- [Rikker on TC]
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Please drop all winnings at 6011, 5882 on Rori
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zluis
Mon Aug 29, 2005 7:53 am
#3

I did, he said it had been repaired, and he took my money, but it still didn't work, and when I removed it says -1 condition.



__________________________

Darkuther : Elder Jedi
Uthere: Elder Bounty Hunter
Meatpuppet1987
Mon Aug 29, 2005 3:50 pm
#4

Did you by any chance remove it in the first place by offering it to a vendor? That can mess it up. If not, I'd say go buy a new one




.:Imperial Commando:.
[Commando Martokk] - [Spy Wareck] - [Armorsmith Maydine]- [Rikker on TC]
.........................................................................................................
Please drop all winnings at 6011, 5882 on Rori
STOP STEALING MY SIG YOU NOOBS

Never!
.........................................................................................

SmokaFett1
Mon Aug 29, 2005 7:11 pm
#5

yeah same thing happened to me...if you plan to repair it you have to catch it before it hits 0 condition...anything 0 or lower is considered broken...if u repair after it has hit 0 then it goes to -1 condition and cant ever be used again...might as well destroy it or think of it as a wearable decoration



Baked Wookiee -|- Mandalorian Mercenary
Smoka
Speaker of Truth -|- Slayer of teh Mouthbreather

mattos90
Mon Aug 29, 2005 8:41 pm
#6



SmokaFett1 wrote:
yeah same thing happened to me...if you plan to repair it you have to catch it before it hits 0 condition...anything 0 or lower is considered broken...if u repair after it has hit 0 then it goes to -1 condition and cant ever be used again...might as well destroy it or think of it as a wearable decoration




If a cybernetic part breaks, do you automatically lose it?



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