Items And Loot Archive
Thread: HOW TO STOP NINJA LOOTERS
Message Edited by wussynip on 10-13-2005 10:33 AM
whoever does the most damage gets the loot rights.
Actually, there's a better option, I just posted this on another forum, but here's the gist of it:
Hmmm thinking on this a little bit more, a good solution might be to have "statistics" stored about what a player has looted (no need to store where, but just what). Such that as a player continues to "camp" an area, it becomes harder and harder for that player to loot the same item over and over, maybe make the limit between 3 - 5 for individual items that don't stack, and 3 - 5 stacks for items that do.After which they can not loot any more until a cool down period has occured. This would prevent one user from indefinately camping an area, because it would not be worth the time for them to remain.
Stoehovve wrote:
Actually, there's a better option, I just posted this on another forum, but here's the gist of it:
Hmmm thinking on this a little bit more, a good solution might be to have "statistics" stored about what a player has looted (no need to store where, but just what). Such that as a player continues to "camp" an area, it becomes harder and harder for that player to loot the same item over and over, maybe make the limit between 3 - 5 for individual items that don't stack, and 3 - 5 stacks for items that do.After which they can not loot any more until a cool down period has occured. This would prevent one user from indefinately camping an area, because it would not be worth the time for them to remain.
After a specific cool down period, be it a random value based on how many items were looted, or time spent in one area, their "loot" level would increase on that particular item, or their cool down period would be reduced/vanish. This would not be an overly complex feature to have, and would permit the individual to be able to return to an area after the cool down. It would also allow time for others to goto an area get what they need, and then leave.
As things stand now, it's a bit contentious on getting into areas that are camped, but with this solution it would reduce a good portion of it.
your kidding right??
they couldnt even make the vet reward fireplace have fire...