Items And Loot Archive

Thread: Combat Upgrade = MAJOR HEADACHE WITH AA's AND CA's

rippleyaliens
Wed Feb 16, 2005 12:55 pm
#1


Just wondering, especially after throwing my +12 speed Rifle aa, +19 defense against KD AA, and my +17 defense against Intimidate aa in my 38% stun 90% base helment. + anti decay. Once the CU hits, and we no longer have composite (maybe), will i get stuck with a helment that is random from the choices of new armor, or do i get to choose, (type 1, 2 or 3), Or will we get our aa's / ca'sback?


Getting the anti decay kit is not really a bother, but the aa's could be. Some people (myself) have spent a lot of time / credits on these aa's and ca's. and kinda would like to know, if we will have a major change, or just a small inconvience.

Was kinda pissed when my jedi at first had armor, then all of a sudden now she doesnt. Didnt have a major investment in aa's then. But now my jedi has a major investment in ca's, and for example, the devs suddenly made it that the robes offer armor protection, (IE FLIP FLOP), i am sure a lot of people would be VERY PISSED,

This armor situation has myself wondering as well, Any comments?

Knowing soe , they wont say anything. I realize the cu is comming, blah blah blah

BUT I /WE play this game now, today /tonight. Would appreciate some headsup, for having loot, and using loot, to have it kinda piss you off in the future, would be more a PAIN in the A, then if we never had loot. They gave us loot, anti decay kits, hopefully we can get a heads up.


Rippley Aliens H4KD




Rippley Aliens H4KD
Deena H4KD
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eam Haxxord


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Little-Green-Guy
Wed Feb 16, 2005 2:50 pm
#2

you both have painted a great picture.


i bet here is the answer..as you said "the writing is on the wall"


Post- CU


SKILL MODS = useless

OLD ARMOR = useless

OLD WEAPONS = useless

FOOD = useless

BUFFS= useless





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Asce
Wed Feb 16, 2005 3:37 pm
#3

The CURB is going to suck.Isee tons of people leaving.



Asce Agamo

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_____________________________________
DanoCollins
Wed Feb 16, 2005 3:43 pm
#4






Asce wrote:

The CURB is going to suck.Isee tons of people leaving.







The intent of the CURB is to retain and even return players to the game.


My opinion is that the change is going to be odd at first, and I just hope it isn't so difficult in the PvE world that you can't kill a Worrt without Bivoli buffs. I also fear that the difficulty of the PvE will increase in a blind, non-strategic fashion..for example, adding more HAM to certain NPC's and giving them ridiculous Force powers...oh, wait.......




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Mad-Hatter
Wed Feb 16, 2005 5:15 pm
#5

My biggest problem with the CU is going to be waiting.....


-Waiting for group to form

-Waiting for everyone in group to get buffed

-Waiting for the afkers who go afk while waiting for the group to get buffed

-Waiting for the people who lag behind.

-Waiting to split any loot(that depends on how the group loot changes work out)

-Waiting for anything else I may have missed


It's like that in most MMO's that require grouping, huge HUGE timesinks that are inevitable.


Personally I think they waited WAAAAAAAYYYYYYYY too long for the CU, too many of us are used to being able to solo pretty much everything we want, and the CU sounds like its going to completely change the way things work. I forsee many people who enjoy soloing quitting, and the rest, well who knows.




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Zookojin
Wed Feb 16, 2005 9:24 pm
#6

I say good ridance to those who leave cause they cant solo anymote. If they begin complaining about the changes, they should just leave, and play a single player 1st person shooter if they prefer playing games on their own.
The CU is just a way to weed out those annoying campers and POI farmers, WoW managed to take out all the other pain in the butt people who did nothing but whine in this game because their proffession wasn't the best. Now look at all the nerfing they are doing on WoW because of all the people that went there from here.



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DanoCollins
Thu Feb 17, 2005 1:18 am
#7

The influx of uber CA's and AA's, ANTI-DECAY KITS!! , and increased weapon enhancing loot..like Acklay bones...added to the fact that RIS components aren't dropping, and Krayt dragons are the new kreetle...scares me pretty bad.


It is almost like we have all fell asleep and entered a nice dream where we have all the loot and uber items we could ever want...but I am waiting for the alarm clock to go off.


Something HUGE is going to happen with this CURB and the game will probably not be near what it was. I think the CA and AA usefulness will be dramatically decreased, and you better put your new Ack bone,damage sliced, 960 maxPUP'd hammer in that Anti-Decay kit..because it is going to take 10 other people with the same weapon to kill even one Krayt pretty soon.


For everything we are being given...you better believe it is only a little spoon of sugar before you eat the lemon....



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panino76
Thu Feb 17, 2005 4:30 am
#8






Little-Green-Guy wrote:


Post- CU


SKILL MODS = useless

OLD ARMOR = useless

OLD WEAPONS = useless

FOOD = useless

BUFFS= useless






In my opinion, this way of playing SUCK!



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XwingRogue3
Thu Feb 17, 2005 8:49 am
#9



Zookojin wrote:
I say good ridance to those who leave cause they cant solo anymote. If they begin complaining about the changes, they should just leave, and play a single player 1st person shooter if they prefer playing games on their own.
The CU is just a way to weed out those annoying campers and POI farmers, WoW managed to take out all the other pain in the butt people who did nothing but whine in this game because their proffession wasn't the best. Now look at all the nerfing they are doing on WoW because of all the people that went there from here.




QFE



Kylos - Your friendly neighborhood Mon Calamari


Aruic
Thu Feb 17, 2005 10:24 am
#10

People don't like change. There will never be a game that will satisfy everyone. It's just the human nature to complain. I think that this CR will be like any other changes. Ppl will complain...then they will get use to it.



-ARUIC-

Man with no title...

rippleyaliens
Thu Feb 17, 2005 10:51 am
#11



My thing is the equipment change, and also, the other small things. LIKE, for instance and i can guarantee this one, if the new armor takes totally different things than what comp takes now, GONNA BE PROBLEMS. Weapons, you kinda will have some issues, but it isnt like armor. From a crafting pointof view.

But for combat wether pve, or pvp. a good number of people use the ca's / aa's and such. My jedi definetly feels alot better with my +28 terrain negotiation (belt-+20/gloves+8) suit. well worth the money, even just for grinding. Will this stuff still work. ??


Clothes are 1 thing, now for armor, will my +kd helment work, or am i SOL, and if i am SOL, can they pre-warn us. I love this game , bugs and all. Get home, walk to pc, and log in. I am sure a lot of people out here, even with all the whining, complaining, moaning, and groaning, STILL LOVE THIS GAME. I dont live to pvp, nor, live to loot hunt, pve, whatever, just like many parts of this game, as well as most people do, or they would just cut and paste, and move on.


of all the things in this game, the aa's and CA's are the most expensive, atleast 1mil per point on average, and SOE knows this, i am just tired of waiting on cu, (OVER A YEAR) i rather play today, then pray for tomorrow. Just curious about how they are gonna do this. Alot of people are. HUGHE investments, yet possible change, could ruin it, and it isnt the players fault, for playing the game, it is the companies fault for not for-seeing humans greatest asset.

The constant and relentless pursuit of perfection, whether cars, jobs, school, sports, and video games. Not asking for a play by play on what will happen, i kinda want a surprise, but for stuff that cost mega credits, to spend, we kinda need to know.


Rippley Aliens H4KD



Rippley Aliens H4KD
Deena H4KD
T
eam Haxxord


Simple woman, trying to find her way in the galaxy...................

WarlordRhawn
Thu Feb 17, 2005 11:41 am
#12






DanoCollins wrote:

The intent of the CURB is to retain and even return players to the game.

My opinion is that the change is going to be odd at first, and I just hope it isn't so difficult in the PvE world that you can't kill a Worrt without Bivoli buffs. I also fear that the difficulty of the PvE will increase in a blind, non-strategic fashion..for example, adding more HAM to certain NPC's and giving them ridiculous Force powers...oh, wait.......





I think that if the Developers nerf players in PvE the whole lot of them needs to be fired. With maybe a few exceptions (Like rancors and grauls). They need to be fired because they will be living in the pre wow mentality that stated that in order to have fun you had to adopt the everquestian hero is zero mentality.


Instead I hope that the developers learn the lesson of WoW. That lesson being that there is a time and a place for soloing and there is a time and a place for grouping. Neither should beexclusive to the other and both should be equally viable in this game. That being said, they have their jobs cut out for them. For one their track record isn't very good. Yet even with that track record there is reason to hope. I look to the recent changes, changes such as the removal of the group harvesting penalty. This is signficant because one of the reasons grouping failed so thoroughly here is that there was absolutely no incentive to group. Now we have incentive, so I am very hopeful. In addition recently SOE's president stated that they are playing WoW and were impressed with its innovations. I have played both and I know that WoW shattered any such notion that the soloer and the grouper needed to be at odds with each other. So I guess what I am saying is I am very very hopeful. I am hopeful because all the signs point in one direction a positive one.


A GCW update coupled with a meaningful CU could mean the revitilization of this game or the doom of it. If the devs recognized that what needed to be addressed was the PvP aspect not the PvE aspect (except that ranges should be just as effective if notmore effective at this then melee) then this game almost instantly is a competitor again with any game out there. After playing WoW and playing SWG for years there is one thing that SWG has going for it without question, that is layered details. WoW can't touch this game in terms of economy and social aspects. It can't touch SWG at all in fact it can't compete even at a basic level. So, lots of reasons to be hopeful instead of pessimistic at this point, here is to hoping.




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DanoCollins
Thu Feb 17, 2005 12:38 pm
#13






WarlordRhawn wrote:





DanoCollins wrote:

The intent of the CURB is to retain and even return players to the game.

My opinion is that the change is going to be odd at first, and I just hope it isn't so difficult in the PvE world that you can't kill a Worrt without Bivoli buffs. I also fear that the difficulty of the PvE will increase in a blind, non-strategic fashion..for example, adding more HAM to certain NPC's and giving them ridiculous Force powers...oh, wait.......






I think that if the Developers nerf players in PvE the whole lot of them needs to be fired. With maybe a few exceptions (Like rancors and grauls). They need to be fired because they will be living in the pre wow mentality that stated that in order to have fun you had to adopt the everquestian hero is zero mentality.


Instead I hope that the developers learn the lesson of WoW. That lesson being that there is a time and a place for soloing and there is a time and a place for grouping. Neither should beexclusive to the other and both should be equally viable in this game. That being said, they have their jobs cut out for them. For one their track record isn't very good. Yet even with that track record there is reason to hope. I look to the recent changes, changes such as the removal of the group harvesting penalty. This is signficant because one of the reasons grouping failed so thoroughly here is that there was absolutely no incentive to group. Now we have incentive, so I am very hopeful. In addition recently SOE's president stated that they are playing WoW and were impressed with its innovations. I have played both and I know that WoW shattered any such notion that the soloer and the grouper needed to be at odds with each other. So I guess what I am saying is I am very very hopeful. I am hopeful because all the signs point in one direction a positive one.


A GCW update coupled with a meaningful CU could mean the revitilization of this game or the doom of it. If the devs recognized that what needed to be addressed was the PvP aspect not the PvE aspect (except that ranges should be just as effective if notmore effective at this then melee) then this game almost instantly is a competitor again with any game out there. After playing WoW and playing SWG for years there is one thing that SWG has going for it without question, that is layered details. WoW can't touch this game in terms of economy and social aspects. It can't touch SWG at all in fact it can't compete even at a basic level. So, lots of reasons to be hopeful instead of pessimistic at this point, here is to hoping.





Nice post man...really well put. I agree that SWG is very deep and layered..almost every time I log in, I have to decide what I am going to hunt, what vendor to move or update, what guild mates to help or chat with, etc...just tons and tons of stuff that I find to do.


Here is to hoping that they still allow me to hunt solo...really, because different time zones and play styles prohibit grouping for me sometimes, and the game will be ruined for me if I can't hunt when I want to hunt.





---------------------------------------------------------------
www.sunrunnerfaces.com IS UP!

Weapons and Loot Vendor 2687, - 4299 NW of Mos Eisley

Forum Search Broken? Click Me!

Garva wrote:
".... the new way to one star people can only be done by moderators... and its called a suspension. Don't make me one star you please, thanks".
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