Items And Loot Archive

Thread: Couple questions, regarding skillmod stims and AAs

admiraljz
Sun Feb 27, 2005 8:35 am
#1

Since the second half of the loot revamp went live, I've collected several billion of the skill mod stims (slight exaggeration ) relative to my template. However, when using them either from the radial or from the toolbar, I get no system message, icon in the buff window, and the stim doesn't lose a charge. Yet I've heard others talking about them as though they work. Does anyone know if these are working, bugged, possibly bugged just for me?


I also have a no-condition Ubese shirt with some AAs on it that displays red in my inventory. Is the game considering the item broken and the skill mods not working, or do skill mods not stop working when the clothing/armor item is destroyed? Along the same lines, I have a pair of +3 pistol speed Corsec gloves that have long since bit the dust. Any idea whether the mod on those is still actively working?





Aucka - Eromi - Ecaro
Widowmakers
Test Center
New Aldera, Naboo
Officer - Jedi - Engineer

Cdapolito
Mon Feb 28, 2005 1:19 am
#2






admiraljz wrote:

Since the second half of the loot revamp went live, I've collected several billion of the skill mod stims (slight exaggeration ) relative to my template. However, when using them either from the radial or from the toolbar, I get no system message, icon in the buff window, and the stim doesn't lose a charge. Yet I've heard others talking about them as though they work. Does anyone know if these are working, bugged, possibly bugged just for me? I have not had any probelms using them while unbuffed, but being buffed does seems to make them not work (heard this form others as well) Other folks have said they don't work for them though


I also have a no-condition Ubese shirt with some AAs on it that displays red in my inventory. Is the game considering the item broken and the skill mods not working, or do skill mods not stop working when the clothing/armor item is destroyed? Along the same lines, I have a pair of +3 pistol speed Corsec gloves that have long since bit the dust. Any idea whether the mod on those is still actively working? Skill mods will always work... if they work The red box means that the item has no or 0 condition, at the moment clothing and pre-nerf no-condition equipment can still be equiped.











Itolia Rapo
Master Tailor, Roleplayer, and HELPER
(I'm just a glutton for punishment)


Galaxy City, Dantooine
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