Items And Loot Archive
Thread: Converting BH Armor to Mando Armor
Haven't been playing SWG for long, have you.
Do a forum search for "death watch bunker"
Short version = Mando is impossible Post-CU.
convert your BH armor from crafted to mando sub-components after you take the condition down to 0 from wearing it all the time.
SanRa_Ledav wrote:
convert your BH armor from crafted to mando sub-components after you take the condition down to 0 from wearing it all the time.
SanRa_Ledav wrote:
Oh, my....
Haven't been playing SWG for long, have you.
Do a forum search for "death watch bunker"
Short version = Mando is impossible Post-CU.
convert your BH armor from crafted to mando sub-components after you take the condition down to 0 from wearing it all the time.
SmokaFett1 wrote:
SanRa_Ledav wrote:
Oh, my....
Haven't been playing SWG for long, have you.
Do a forum search for "death watch bunker"
Short version = Mando is impossible Post-CU.
convert your BH armor from crafted to mando sub-components after you take the condition down to 0 from wearing it all the time.
im sorry but this is just not true...check the link in my sig...that was crafted this week...along with 5 other jetpacks we have made just this week
tonight we are talking a trip in again to make the mando chestplate
sure its difficult...but FAR from impossible
You just given me a LOT more hope. What was your group made up of when you went through?
Xis wrote:
SmokaFett1 wrote:
SanRa_Ledav wrote:
Oh, my....
Haven't been playing SWG for long, have you.
Do a forum search for "death watch bunker"
Short version = Mando is impossible Post-CU.
convert your BH armor from crafted to mando sub-components after you take the condition down to 0 from wearing it all the time.
im sorry but this is just not true...check the link in my sig...that was crafted this week...along with 5 other jetpacks we have made just this week
tonight we are talking a trip in again to make the mando chestplate
sure its difficult...but FAR from impossible
You just given me a LOT more hope. What was your group made up of when you went through?
we have done it a few ways with a few different group make ups...
You MUST have a rezzer if u plan to do any crafting and its a good idea anyways even if u are just goin on a test run or headed to the overlord for the badge...but for crafting trips its essential because the SBD's inside area attack and the crafter will be a 1 hit kill in most cases...our crafter died 38 times on the first trip we made yet we were still successful because of the rezzer
One of the trips we made 2 jetpacks in one trip...we took two groups each a little over half full and had to do each keyspawn twice...then at the crafting room each group had to do the crafting by themselves (both were successful though)
the other trips were one group at a time...the more jedi the better mainly because of their healing abilities but docs and CMs are great too if they know how to use their prof effectively
ranged isnt as good inside as it may seem since they cant take much damage but seem to always pull the agrosince theyinflictso much damage
other than that it takes a good group leader and good strategy...the key to our success was to do as much fighting as possible in the empty room behind the one we are planning to enter next...then have the groups main tank (Master Defender is a plus) pull the mobs outta the room ahead one or two at a time...as long as u go slow and dont rush u SHOULD be fine....but then again its the DWB so things can go bad at anytime...as we found out on one of the runs where everyone died at the door to the crafting room...but we went right back and were successful the next trip
having a leader who knows the deal inside the bunker is always a plus too but if u dont have one or know someone with prior knowledge then do a forum search for a guide and it should tell u everything u need to know