Items And Loot Archive
Thread: Krayt loot chart
NomisdkDK wrote:
Nice, gonna keep it updated?
Yes. I wanted to do another one for the day before a server reset (monday) to see if theres a difference between light and heavy days. This test was done yesterday (saturday) shortly after reset when spawns are plentiful. Today in a short stint I looted 2 pearls but I wasn't tracking what else I looted.
Anthrax05 wrote:
Folks I realize this is off topic here but can sombody take a minute and tell me a template that can solo krayts? I currently got TKM, Master Pistoleer and commando 0030. I got a good flamethrower - then switch to a de-10 with 416 max but cant seem to outlast the krayts.
Flame dot them then UA3
rinse repeat
KawikaMacGuyver wrote:
There's 2 ways to define drop rate. Either it's a chance of a loot item per kill, or its loot over time.
Say one out of every 2 ancients you get a pearl. Thats a 50% drop chance. For Canyons and Juvies...say it's one out of 5 (20%).
If you define the drop rate by kills....ancients are better.
Say you kill 2 ancients and get only one pearl. During that period, someone elsekills 15 canyons & juvies, resulting in 3 pearls. Using time as the measuring factory....canyons and juvies has a better drop rate.
I use both measures (time and drop per kill) to come up with a generalized view of a drop rate.
for krayts in general...here's graphically how i look at it based on experiences....
--------- ====> (Difficulty) ====> +++++
Juvy Canyon Giant Ancient
+++++<=== (Drop Rate) <=== ---------
veyr nicely said, but doen't the value of that Ancient Pearl=8x the Juvvy?
KawikaMacGuyver wrote:
There's 2 ways to define drop rate. Either it's a chance of a loot item per kill, or its loot over time.
Say one out of every 2 ancients you get a pearl. Thats a 50% drop chance. For Canyons and Juvies...say it's one out of 5 (20%).
If you define the drop rate by kills....ancients are better.
Say you kill 2 ancients and get only one pearl. During that period, someone elsekills 15 canyons & juvies, resulting in 3 pearls. Using time as the measuring factory....canyons and juvies has a better drop rate.
I use both measures (time and drop per kill) to come up with a generalized view of a drop rate.
for krayts in general...here's graphically how i look at it based on experiences....
--------- ====> (Difficulty) ====> +++++
Juvy Canyon Giant Ancient
+++++<=== (Drop Rate) <=== ---------
Interestingly, if you hunt with a jedi or 2, canyons, giants and ancients all take about the same time as one another to kill give or take a minute (since resists are not relevant). But in my experience, ancients still have the lowest drop rate even when you are killing them at the same rate as giants or canyons. Just my experience.
Anthrax05 wrote:
Folks I realize this is off topic here but can sombody take a minute and tell me a template that can solo krayts? I currently got TKM, Master Pistoleer and commando 0030. I got a good flamethrower - then switch to a de-10 with 416 max but cant seem to outlast the krayts.
For giants try this:
[Elite Combat Profession here] + Master Doc + 4004 Combat Medic seems to work well.
Pick a HAM bar, triple stack it w/ poison/disease, spam specials, cure your dizzys if you need to. Keep yourself healed up and you should be OK.
For Juvis:
Master medic + Master Rifles should suffice. I can solo one as 2224 medic/0243TKM
For Ancients:
Don't know about soloing these. My Master Doc/Master Rifles guildie and I were able to take one down (I was Master CM/Master Doc/4004 Marksman at the time). It definitely took us a while, tho.
For Grands....
Never seen one.
Message Edited by Gunfiter on 03-16-2005 05:08 PM
Anthrax05 wrote:
Folks I realize this is off topic here but can sombody take a minute and tell me a template that can solo krayts? I currently got TKM, Master Pistoleer and commando 0030. I got a good flamethrower - then switch to a de-10 with 416 max but cant seem to outlast the krayts.
afaik, pistoleer really wont do anything for you. the dodge is nice...but no melee toughness in that mode really hurts you.
i would opt for dropping pistols,either mastering commando for the extra flame specials orgo 2/0/4/0 medic minimum...2/4/4/0 if you can. healing bleeds, fast healing and use of stim D / E's.
Message Edited by mopcog on 03-16-2005 05:08 PM