Items And Loot Archive

Thread: SAVE GAME CONTENT HERE!

Death-to-false-metal
Sun Mar 06, 2005 1:51 pm
#14

/sign


The loot campers are the lowest of the low. They ruin the POI's etc for anyone who actually plays the game, instead of attempting to make up for something they are lacking in real life.




Vekra [ No, not a nOOb, just rubbish ]

Vekro [ Bounty Hunter ]

____________________________________________________________



VacuumMan
Sun Mar 06, 2005 7:15 pm
#15

but logging in in the ackley cave every 2 hours makes killing it much easier, and less timely



sacapuntas -kil'jaeden alliance
QQ oreck/candie
Stuskie1984
Sun Mar 06, 2005 7:17 pm
#16

Easier, but if it's worth it to you then you won't mind getting buffed and running out there every two hours instead of logging out there



Baruch haba b'Shem Adonai
hillisann
Sun Mar 06, 2005 7:19 pm
#17

/sign for all the reasons listed above and even more....



Hillis
Northland Alliance
Darknight13
Sun Mar 06, 2005 7:20 pm
#18

/sign

keep the points of interest interesting



Kyop 12pt AS
Gillik
Sun Mar 06, 2005 7:23 pm
#19

Yet the problem with that is once u get down to the spot u can just log in whenever u want nnot have to go trudging through the cave again to go for it. So it deprives anyone who goes to the work of fighting their way through the cave just to go for the acklay. N I have the same problem with people camping the back area of the woolamander. But i figured out how to get rid of em. The segments usually drop 4 to 6 at a time. So i just stock up on em when i have the temple to myself n usually sell them/ give them to the people who r coming to camp there to get them on their way.



N yes I am a jedi.






Drax'el - 2nd Imp MBH of Ket - Retired
Reznik - Smuggler
Ruarc - Elder Jedi
Jaim_Darkstryder
Sun Mar 06, 2005 7:23 pm
#20

/sign

Though this is another perfect reason for instanced dungeons.



# I support people who don’t pirate the ribbon symbol and plaster all over irrelavent "causes" YARR, matey!
Zalbocca
Sun Mar 06, 2005 7:28 pm
#21

/sign x10





gggggggggggggggggggggggggggggggg
gZalboccagggWOOKg g g Srotac g
gWOOK Leader gMos Kashyyyk g Jedi g

Stuskie1984
Sun Mar 06, 2005 7:30 pm
#22

The acklay room is the easy part of the dungeon, if the loot is worth the trouble of going through thewhole cavethen you won't mind starting from the beginning. Same goes for any dungeon type thing, bring us more instanced areas



Baruch haba b'Shem Adonai
hillisann
Sun Mar 06, 2005 7:34 pm
#23


Stuskie1984 wrote:
The acklay room is the easy part of the dungeon, if the loot is worth the trouble of going through the whole cave then you won't mind starting from the beginning. Same goes for any dungeon type thing, bring us more instanced areas





The first time I was down at the Acklay I sat there and waited for about an hour for the spawn...just wanted to see the thing and maybe get some bones or something. Anyway, about 10 minutes before the thing spawned some guy burst runs down the cave and drags in basically the whole cave on me and then goes prone in the corner of the room while I spend ten minutes fighting off all the badies and then has the nerve to ask when it spawns. Then another guy strolls in with his uberific t21 and out damages both the jerk lying prone in the corner and myself so needless to say I never went back. Not interested in fighting off the looters who have been there a thousand times and could care less about other people in the game. The End =)

Message Edited by hillisann on 03-06-2005 06:34 PM



Hillis
Northland Alliance
Plagues7
Sun Mar 06, 2005 7:42 pm
#24

/sign



Dr'Alexander Blake
Master Doctor ~ Master Muscian
Starsider
warrenbassist
Sun Mar 06, 2005 8:06 pm
#25

This is one of the many things that really sucks bout this game. I almost wish they'd degrade loot, so its not thatimportant, and level the playing field a little.


/SIGN
32mpc91
Sun Mar 06, 2005 8:07 pm
#26

/sign



A couple of beers, no beers, a bowl of chili...
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