Items And Loot Archive
Thread: Decay Kits Make High Power Weapons More Available to the Public
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Israth
Thu Mar 31, 2005 10:54 am
#14
I take it your giving the old hammer IN the ADK to him? Otherwise that part was stupid.
Milgram wrote:
Before Decay kits, I had my super good hammer (730 was super good for me)that I only used on the trickiest of elders. Any other time, I was using high damage sliced stock models. I also had a few great hammers (680-700) that i kept in storage in case I ever needed them. Once I got a No Decay Kit, I no longer needed to hang on to my mid range hammers. I gave them away to guildies and friends.
I used my non-decaying 730 untill i was presented with a great opportunity. I was able to pick up an amazing hammer that just happened to be someone's second best. Now that he has a decay kit for his best (900 damage), he can sell his 868 hammer to me. Now that I have an 868 hammer, i can trade my old hammer and kit to a guildie for an empty decay kit. He then gave his old to someonethatwas about to master swordsman. I see the same happening all over. As people get better weapons, they are much more willing to get rid of their old, second best weapons instead of keeping them incase their best ever breaks.
All in all, ADKs have made superior weapons much more available to the public at large. On kettemoor, I personaly know of 4 850+ damage power hammers that have traded hands because the 3 owners no longer needed their second best (and third best in one case). I am sure that many such transactions are taking place that I know nothing about. Some think that ADKs are nothing but bad, and something that only the rich can use. I disagree. I think that a large percentage of the player populationare going to benefit from tradable, eternal super weapons.
bluejanus
Fri Apr 01, 2005 4:56 am
#15
Yes but I question the hurt done to the weaponsmith/armorsmith classes. Shouldn't a weapon be a consumable rather than a deed?
ForceFielding
Fri Apr 01, 2005 6:19 am
#16
bluejanus wrote:
Yes but I question the hurt done to the weaponsmith/armorsmith classes. Shouldn't a weapon be a consumable rather than a deed?
Of course it should.
Thats why anti-decay kits in SWG are the most ridiculously overpowered / economy destroying vet rewards in MMORPG history.
Israth
Fri Apr 01, 2005 1:03 pm
#17
my bad, I didn't see the "and kit" after you said trading the hammer. I can't think right in the wee hours of the AM.
Milgram wrote:
Ummmm, ya, i guess. Me trading him the ADK hammer for an empty ADK is so straight forward, i am a little puzzled as to what you are asking. I got the 868 hammer without an ADK. It was the guys second best hammer, so he hadn't burned an ADK on it. I had an inferior ADK hammer, and I needed an ADK.
Israth wrote:
I take it your giving the old hammer IN the ADK to him? Otherwise that part was stupid.
Milgram wrote:
Before Decay kits, I had my super good hammer (730 was super good for me)that I only used on the trickiest of elders. Any other time, I was using high damage sliced stock models. I also had a few great hammers (680-700) that i kept in storage in case I ever needed them. Once I got a No Decay Kit, I no longer needed to hang on to my mid range hammers. I gave them away to guildies and friends.
I used my non-decaying 730 untill i was presented with a great opportunity. I was able to pick up an amazing hammer that just happened to be someone's second best. Now that he has a decay kit for his best (900 damage), he can sell his 868 hammer to me. Now that I have an 868 hammer, i can trade my old hammer and kit to a guildie for an empty decay kit. He then gave his old to someonethatwas about to master swordsman. I see the same happening all over. As people get better weapons, they are much more willing to get rid of their old, second best weapons instead of keeping them incase their best ever breaks.
All in all, ADKs have made superior weapons much more available to the public at large. On kettemoor, I personaly know of 4 850+ damage power hammers that have traded hands because the 3 owners no longer needed their second best (and third best in one case). I am sure that many such transactions are taking place that I know nothing about. Some think that ADKs are nothing but bad, and something that only the rich can use. I disagree. I think that a large percentage of the player populationare going to benefit from tradable, eternal super weapons.
Milgram
Sat Apr 02, 2005 1:15 am
#18
Not everyone has kits. Most players will still be buying armor and weapons. Islander, you are still in business and your stuff NEVER decays. Nothing in your whole profession. Yet, you manage to survive, despite a conspicuous lack of "return customers". While sales will go down, they will not disapear. As for the dumbest thing in MMORPG history, first, i bet someone can find something dumber, and second, this is the only MMORPG with its extreme level of crafter-combatant co-dependence. In a lot of other games, weapons don't decay at all. In SWG, a very significant % of the total population will still see their weapons decaying. Also, think of all the ADKs put on Light Sabres. This means that a lot of ADKs are being used for items that crafters couldn't produce any way. I do not think that ADKs are going to destroy everything.
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