Items And Loot Archive

Thread: Anyone else getting a bit tired of smuggler loot?

Anakroid
Wed Aug 10, 2005 3:59 am
#14

Yes, every single BH mark drops something. I do like that, but at this point I'm ready to make friends with jedi, and start hunting smugglers!!



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Auction winnings vendor located in South Coronet (-124 -5598)

Anakroid
Wed Aug 10, 2005 3:07 pm
#15


3 boss BH marks (double elite)...


1 illegal core booster

1 reactive micro plating

1 jar of foraged bugs




I'm going back to the Aakuan missions.



[
gggggggggggggggWXnn[[[[[[[=]]]]]]]nnWXggggggggggggggg
DoW Guild Leader
Elder Jedi :: KARO :: Ace Pilot
Armorsmith :: Kosta Viho :: R.I.S. Cert'd
Redle Idej :: ORAK :: Eca Tolip
gggggggggggggggWXnn[[[[[[[=]]]]]]]nnWXggggggggggggggg
Auction winnings vendor located in South Coronet (-124 -5598)

Physkoris
Sat Aug 13, 2005 2:29 pm
#16

Getting Mandalorian Intraframes is soooo annoying. To even use them you need to have the level 2 Trandoshan Intraframes. So basically I'm looting a bunch of stuff I can't even use yet. And plus the slice they give isn't even that good.. Something like a 5% chance that the next attack will only deal 50% damage. Worthless IMO.









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BarqsRootbeer
Sat Aug 13, 2005 5:54 pm
#17

you like sliced weapons dont you? i suggest you stop bitching unless you want to pay 10x for a slice than you paid for the weapon.
Almagill
Sat Aug 13, 2005 8:19 pm
#18

After a run of nothing but the little smug kits, trando frames, interactive interweave or whatever it's called our guild BH's went nuts because one of them got something different...

off an elite mark, 3 jars of bugs and a warm hat.

Weird the things that can make people happy...



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GraySeven
Sun Aug 14, 2005 1:01 pm
#19

Smugglers weren't self-sufficient. They had to buy Weapon and Armor upgrade kits from the appropriate crafter. This should not have changed. Linking slicing to loot was ignorant.



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Xykatti
Sun Aug 14, 2005 10:07 pm
#20

Where are you looting the smuggler stuff?? Iv havent been able to loot one thing for slicinglol



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Redleg13
Mon Aug 15, 2005 1:46 pm
#21

Smugglers weren't self-sufficient. They had to buy Weapon and Armor upgrade kits from the appropriate crafter. This should not have changed. Linking slicing to loot was ignorant.






Amen smugglers were nerfed or nuetered with the new system. Yes I bought upgrade schematics and ran factory runs of kits and clamps and knifes so I could run a business under the old system. That included purchase of materials. With the CU I now have knifes that do nothing, clamps that do nothing, and kits that allow me to do 1 to 3 level slices, which normally max out a weapon or armour. At least for the folks I have dealing with, limit though they have become. The idea of some animal droping a piece of equipment is lame. I could rant on, live and learn in this game, just don't try to have it make since, it will not do that.




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GraySeven
Mon Aug 15, 2005 1:51 pm
#22

Joy oh joy! Per the current TC notes, slicing components will now auto-stack......



.....coming soon to a publish near you.



Still doesn't fix the fact that crafters should make slicing tools, not Krayts





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&
Vaylis Arturin - Elder Armorsmith
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apprentice_of_eld
Mon Aug 15, 2005 7:25 pm
#23

If you're on Starsider, I'd be glad to take any of these overbearing loots off your hands. It helps drive down prices for a slice.



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FloridianJen
Mon Aug 15, 2005 10:00 pm
#24






vaterg wrote:

give it a publish.....and like everything else, they will nerf the hell out of it and u wont see it again and they will flood us with some other loot.




LOL, sad...but so true =/



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Rince_uk
Tue Aug 16, 2005 5:19 am
#25

I have actually been getting some nice CA's and weapons as well. I enjoy not knowing what I am going to loot, but knowing that it is worth something almost every time


Think I may have to start a few vendors to sell this stuff...



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