Items And Loot Archive

Thread: CL 111 killed.. guess what I got..

Tyranus-DVR
Sat Sep 24, 2005 4:09 pm
#14

I killed one on the island and got a + 14 gma ca.

Its all luck.



Tyranus
-D-L-
O'RLY IT IZ LIK THAT
SmokaFett1
Sat Sep 24, 2005 6:28 pm
#15






magneto2 wrote:

ive gotten lots of good loot from lv 111s....but ive killed 200+


your not gonna get something good everytime u kill it, its been like that since the game started








QFE



Baked Wookiee -|- Mandalorian Mercenary
Smoka
Speaker of Truth -|- Slayer of teh Mouthbreather

Oss_Wilum
Sat Sep 24, 2005 7:06 pm
#16






SmokaFett1 wrote:





magneto2 wrote:

ive gotten lots of good loot from lv 111s....but ive killed 200+


your not gonna get something good everytime u kill it, its been like that since the game started








QFE






actually, when the game started, you could expect good loot with reasonably little time spent killing the same types of things.


30k HAM krayts killed with AT-STs


30k HAM nightsister Elders


then when armorsmiths got to a level where they could create 100% resist armor before they introduced the 90% cap, muhahahaha, set and forget on that day.





-Excellion Khahi-
Dark Jedi

(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)


"Remember remember the 15th of November
And the NGE treason and plot.
I see no reason why the NGE treason
Should ever be forgot."


Vendor: 6457, 2684 Tatooine

Oss_Wilum
Sat Sep 24, 2005 7:14 pm
#17






Oss_Wilum wrote:





SmokaFett1 wrote:





magneto2 wrote:

ive gotten lots of good loot from lv 111s....but ive killed 200+


your not gonna get something good everytime u kill it, its been like that since the game started








QFE






actually, when the game started, you could expect good loot with reasonably little time spent killing the same types of things.


30k HAM krayts killed with AT-STs


30k HAM nightsister Elders


then when armorsmiths got to a level where they could create 100% resist armor before they introduced the 90% cap, muhahahaha, set and forget on that day.








oh, and forgot to mention:


1/5 Nightsister elders = premium crystal


1/10 Nightsister elders = usable weapon (either high damage pike or nice dot)


1/15 Nightsister elders= modded clothing


1/50 Nightsister elders = CA/AA


now, a nightsister elder took me, as a Msword/Mike/Mbrawler/2040 Medic w/ 60% adk PSG and ADK 90% base armor chest, helm, gloves, and boots about 7-10 minutes.


The above is true for Singing Mountain Councilwomen and even Guardians in some cases, they'd take from 5-7 minutes.


in 1 buff, i could realistically expect to kill20-30 nightsister elders, or, if i brought a jedi to help and tanked and shared the loot with him, 80-100 Nightsister elders if we coudl find them, which we probably could. I solo could expect:


4-5 premium crystals


2-3 usable weapons


1 piece of modded clothing or 1 CA


multiple by 4 for weapons and crystals, by 2 for clothing and CA if with a jedi.


in that time i'd probably also kill about 60-100 normal nightsisters by spinning, adding a whole bunch more loot.


pre-cu, good loot wasn't that hard to getnor was it time intensive




-Excellion Khahi-
Dark Jedi

(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)


"Remember remember the 15th of November
And the NGE treason and plot.
I see no reason why the NGE treason
Should ever be forgot."


Vendor: 6457, 2684 Tatooine

Venya
Sat Sep 24, 2005 7:33 pm
#18






Oss_Wilum wrote:





Oss_Wilum wrote:





SmokaFett1 wrote:





magneto2 wrote:

ive gotten lots of good loot from lv 111s....but ive killed 200+


your not gonna get something good everytime u kill it, its been like that since the game started








QFE






actually, when the game started, you could expect good loot with reasonably little time spent killing the same types of things.


30k HAM krayts killed with AT-STs


30k HAM nightsister Elders


then when armorsmiths got to a level where they could create 100% resist armor before they introduced the 90% cap, muhahahaha, set and forget on that day.








oh, and forgot to mention:


1/5 Nightsister elders = premium crystal


1/10 Nightsister elders = usable weapon (either high damage pike or nice dot)


1/15 Nightsister elders= modded clothing


1/50 Nightsister elders = CA/AA


now, a nightsister elder took me, as a Msword/Mike/Mbrawler/2040 Medic w/ 60% adk PSG and ADK 90% base armor chest, helm, gloves, and boots about 7-10 minutes.


The above is true for Singing Mountain Councilwomen and even Guardians in some cases, they'd take from 5-7 minutes.


in 1 buff, i could realistically expect to kill20-30 nightsister elders, or, if i brought a jedi to help and tanked and shared the loot with him, 80-100 Nightsister elders if we coudl find them, which we probably could. I solo could expect:


4-5 premium crystals


2-3 usable weapons


1 piece of modded clothing or 1 CA


multiple by 4 for weapons and crystals, by 2 for clothing and CA if with a jedi.


in that time i'd probably also kill about 60-100 normal nightsisters by spinning, adding a whole bunch more loot.


pre-cu, good loot wasn't that hard to getnor was it time intensive







QFE. But then the devs decided that we were having too much fun.


I missslaughtering Dathomir's indigenous populations.



Venya Sil'vre'buug | DFR
Phantom Wing | 88th Imperial Fighter Squadron

SkySpear Industries
- Talus, Imperial Outpost, Just off the Corellian Run in the Core Worlds Sector
-1966, 2704, contacts: venya - bladestorm

R.I.P: iijin and cyx

KyridIce
Sat Sep 24, 2005 7:56 pm
#19






Oss_Wilum wrote:



oh, and forgot to mention:


1/5 Nightsister elders = premium crystal


1/10 Nightsister elders = usable weapon (either high damage pike or nice dot)


1/15 Nightsister elders= modded clothing


1/50 Nightsister elders = CA/AA


now, a nightsister elder took me, as a Msword/Mike/Mbrawler/2040 Medic w/ 60% adk PSG and ADK 90% base armor chest, helm, gloves, and boots about 7-10 minutes.


The above is true for Singing Mountain Councilwomen and even Guardians in some cases, they'd take from 5-7 minutes.


in 1 buff, i could realistically expect to kill20-30 nightsister elders, or, if i brought a jedi to help and tanked and shared the loot with him, 80-100 Nightsister elders if we coudl find them, which we probably could. I solo could expect:


4-5 premium crystals


2-3 usable weapons


1 piece of modded clothing or 1 CA


multiple by 4 for weapons and crystals, by 2 for clothing and CA if with a jedi.


in that time i'd probably also kill about 60-100 normal nightsisters by spinning, adding a whole bunch more loot.


pre-cu, good loot wasn't that hard to getnor was it time intensive






You say that good loot wasn't hard to get or time intensive, but the setup you describe here (adk'd 90% armor, presumably speed capped on swords, presumably an 850+ dmg acklay hammer, etc.) obviously required much dedication and effort to acquire.



/g\\g//g\\g//g\\g//g\\g//g\
::Atori Ice::
Naritus
\g//g\\g//g\\g//g\\g//g\\g/
KODAKSTEVENS
Sat Sep 24, 2005 8:11 pm
#20

i looted uber 1441 credits , beat them apples



Bruce- Wayne
First Mon Calimari Jedi Of Chim
Pre Combat Upgrade Jedi
Pre New Game Experince Jedi
Jedi Elder

-Steven- Alcpwnd , Commando 4 Life
Oss_Wilum
Sat Sep 24, 2005 10:41 pm
#21






KyridIce wrote:






Oss_Wilum wrote:



oh, and forgot to mention:


1/5 Nightsister elders = premium crystal


1/10 Nightsister elders = usable weapon (either high damage pike or nice dot)


1/15 Nightsister elders= modded clothing


1/50 Nightsister elders = CA/AA


now, a nightsister elder took me, as a Msword/Mike/Mbrawler/2040 Medic w/ 60% adk PSG and ADK 90% base armor chest, helm, gloves, and boots about 7-10 minutes.


The above is true for Singing Mountain Councilwomen and even Guardians in some cases, they'd take from 5-7 minutes.


in 1 buff, i could realistically expect to kill20-30 nightsister elders, or, if i brought a jedi to help and tanked and shared the loot with him, 80-100 Nightsister elders if we coudl find them, which we probably could. I solo could expect:


4-5 premium crystals


2-3 usable weapons


1 piece of modded clothing or 1 CA


multiple by 4 for weapons and crystals, by 2 for clothing and CA if with a jedi.


in that time i'd probably also kill about 60-100 normal nightsisters by spinning, adding a whole bunch more loot.


pre-cu, good loot wasn't that hard to getnor was it time intensive






You say that good loot wasn't hard to get or time intensive, but the setup you describe here (adk'd 90% armor, presumably speed capped on swords, presumably an 850+ dmg acklay hammer, etc.) obviously required much dedication and effort to acquire.






nope. i was a TKM first. I used an off the shelf VK to hunt nym people, who dropped those nice VK enhancers. took maybe a day to get 12 of them. took those to a weaponsmith, had him make me some uber VKs so i could do all that i needed to do to get the scythe schem, used TKM in the Geo with off the shelf 80% armor in the geo lab to get nice glue and cubes, took to a weaponsmith, got 2 nice scythes. camped the acklay until i got some nice bones, took them to a weaponsmith and had him make me an uber hammer.


Now: all the while, i am able to sell the loot i don't need (high damage DXRs, geo pistols, etc) and stuff from jantas that i got while grinding the 30k missions in a solo group to buy armor.


in about a 2 weeks time you can have a very advanced and wealthy character, just spinning away and killing the acklay. once i had a hammer that i could use to kill NS elders effectively, kil for 3 hours, sell 5 premium crystals on the forums for 5 mil each.


I am a vet, so i had my ADK when they first came out, and bought others. I took the best stun comp i could find and bought it in bulk with the many millions of credits from janta and loot farming, then had it all sliced. the best resists i kept for myself and ADKd, the not so good i put on the bazaar or in a droid to friends.


once you're at the level where you have a nicely sliced adk Power hammer made with acklay bones, there's really nothing you couldn't do.





-Excellion Khahi-
Dark Jedi

(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)


"Remember remember the 15th of November
And the NGE treason and plot.
I see no reason why the NGE treason
Should ever be forgot."


Vendor: 6457, 2684 Tatooine

Warmaker01
Sun Sep 25, 2005 1:49 am
#22



Venya wrote:


Oss_Wilum wrote:


Oss_Wilum wrote:


SmokaFett1 wrote:


magneto2 wrote:

ive gotten lots of good loot from lv 111s....but ive killed 200+

your not gonna get something good everytime u kill it, its been like that since the game started




QFE



actually, when the game started, you could expect good loot with reasonably little time spent killing the same types of things.

30k HAM krayts killed with AT-STs

30k HAM nightsister Elders

then when armorsmiths got to a level where they could create 100% resist armor before they introduced the 90% cap, muhahahaha, set and forget on that day.




oh, and forgot to mention:

1/5 Nightsister elders = premium crystal

1/10 Nightsister elders = usable weapon (either high damage pike or nice dot)

1/15 Nightsister elders= modded clothing

1/50 Nightsister elders = CA/AA

now, a nightsister elder took me, as a Msword/Mike/Mbrawler/2040 Medic w/ 60% adk PSG and ADK 90% base armor chest, helm, gloves, and boots about 7-10 minutes.

The above is true for Singing Mountain Councilwomen and even Guardians in some cases, they'd take from 5-7 minutes.

in 1 buff, i could realistically expect to kill20-30 nightsister elders, or, if i brought a jedi to help and tanked and shared the loot with him, 80-100 Nightsister elders if we coudl find them, which we probably could. I solo could expect:

4-5 premium crystals

2-3 usable weapons

1 piece of modded clothing or 1 CA

multiple by 4 for weapons and crystals, by 2 for clothing and CA if with a jedi.

in that time i'd probably also kill about 60-100 normal nightsisters by spinning, adding a whole bunch more loot.

pre-cu, good loot wasn't that hard to getnor was it time intensive




QFE. But then the devs decided that we were having too much fun.
I missslaughtering Dathomir's indigenous populations.





Pre-CU loot also gave us Legendary Weapons with Legendary Stats, along with Legendary Condition, and Legendary DOTS, with Legendary Uses.

Add ADKs into what I said.

And people wonder why Combat was so skewed back in the Pre-CU days. Legendary gear was part of the reason why it was, but it was a major factor back then.

KyridIce
Sun Sep 25, 2005 2:59 am
#23






Oss_Wilum wrote:


nope. i was a TKM first. I used an off the shelf VK to hunt nym people, who dropped those nice VK enhancers. took maybe a day to get 12 of them. took those to a weaponsmith, had him make me some uber VKs so i could do all that i needed to do to get the scythe schem, used TKM in the Geo with off the shelf 80% armor in the geo lab to get nice glue and cubes, took to a weaponsmith, got 2 nice scythes. camped the acklay until i got some nice bones, took them to a weaponsmith and had him make me an uber hammer.


Now: all the while, i am able to sell the loot i don't need (high damage DXRs, geo pistols, etc) and stuff from jantas that i got while grinding the 30k missions in a solo group to buy armor.


in about a 2 weeks time you can have a very advanced and wealthy character, just spinning away and killing the acklay. once i had a hammer that i could use to kill NS elders effectively, kil for 3 hours, sell 5 premium crystals on the forums for 5 mil each.


I am a vet, so i had my ADK when they first came out, and bought others. I took the best stun comp i could find and bought it in bulk with the many millions of credits from janta and loot farming, then had it all sliced. the best resists i kept for myself and ADKd, the not so good i put on the bazaar or in a droid to friends.


once you're at the level where you have a nicely sliced adk Power hammer made with acklay bones, there's really nothing you couldn't do.







What you describe here does more to support my argument than yours. I have been down this road, I know that what you describe requires:
a) extensive knowledge of game mechanics (i.e. skills, templates, equipment, loot spots, spawn rates, etc.)
b)large time investment
c) understanding of your server's economy
d) dedication to loot farming

This last point is the major one here. Remember that loot farming is not fun and every minute spent out on Dathomir or in the GeoCavewas a minute you couldn't spend exploring other aspects of the game (social, crafting, harvesting, entertaining, jedi grinding, etc). To achieve what you say in 2 weeksrequires very strict dedication to achieving one specific goal. For that reason, I would have to disagree with you when you say loot did not take effort or time to acquire pre-cu.


That point aside, I do agree that the right character could easily kill anything and aquire anything in the game pre-cu. But with the same determination now, you can still go out and loot just as much valuable goods.The only difference is thatthe variety and quality of the loot has been downgraded from what was available pre-cu. Server economies have adjusted to this accordingly.. stuff that was previously worthless is now selling for a fortune.

Message Edited by KyridIce on 09-25-2005 07:02 AM



/g\\g//g\\g//g\\g//g\\g//g\
::Atori Ice::
Naritus
\g//g\\g//g\\g//g\\g//g\\g/
Jrileydag
Sun Sep 25, 2005 7:54 am
#24






Physkoris wrote:


Looted a freaking CL10 pistol that even a noob wouldn't use, from probably the toughest NPC I've ever fought alone. Just isn't right at all..





Well, where do you think all the dead noob's weapons go when that krayt munchies on their dead corpse?


:-P




Atetsiohi Edeu
Elder Ranger
The Wandering Druid of Chilastra

Oss_Wilum
Sun Sep 25, 2005 10:33 am
#25






KyridIce wrote:






Oss_Wilum wrote:


nope. i was a TKM first. I used an off the shelf VK to hunt nym people, who dropped those nice VK enhancers. took maybe a day to get 12 of them. took those to a weaponsmith, had him make me some uber VKs so i could do all that i needed to do to get the scythe schem, used TKM in the Geo with off the shelf 80% armor in the geo lab to get nice glue and cubes, took to a weaponsmith, got 2 nice scythes. camped the acklay until i got some nice bones, took them to a weaponsmith and had him make me an uber hammer.


Now: all the while, i am able to sell the loot i don't need (high damage DXRs, geo pistols, etc) and stuff from jantas that i got while grinding the 30k missions in a solo group to buy armor.


in about a 2 weeks time you can have a very advanced and wealthy character, just spinning away and killing the acklay. once i had a hammer that i could use to kill NS elders effectively, kil for 3 hours, sell 5 premium crystals on the forums for 5 mil each.


I am a vet, so i had my ADK when they first came out, and bought others. I took the best stun comp i could find and bought it in bulk with the many millions of credits from janta and loot farming, then had it all sliced. the best resists i kept for myself and ADKd, the not so good i put on the bazaar or in a droid to friends.


once you're at the level where you have a nicely sliced adk Power hammer made with acklay bones, there's really nothing you couldn't do.







What you describe here does more to support my argument than yours. I have been down this road, I know that what you describe requires:
a) extensive knowledge of game mechanics (i.e. skills, templates, equipment, loot spots, spawn rates, etc.)
b)large time investment
c) understanding of your server's economy
d) dedication to loot farming

This last point is the major one here. Remember that loot farming is not fun and every minute spent out on Dathomir or in the GeoCavewas a minute you couldn't spend exploring other aspects of the game (social, crafting, harvesting, entertaining, jedi grinding, etc). To achieve what you say in 2 weeksrequires very strict dedication to achieving one specific goal. For that reason, I would have to disagree with you when you say loot did not take effort or time to acquire pre-cu.


That point aside, I do agree that the right character could easily kill anything and aquire anything in the game pre-cu. But with the same determination now, you can still go out and loot just as much valuable goods.The only difference is thatthe variety and quality of the loot has been downgraded from what was available pre-cu. Server economies have adjusted to this accordingly.. stuff that was previously worthless is now selling for a fortune.


Message Edited by KyridIce on 09-25-2005 07:02 AM




everything i did i would have done anyway. i mean, advancing my character is what i wanted to do. get good weapons, good armor, and then keep it is the game i wanted to play and it is for most goal-oriented people who play. If you break it down into the goals of each step, it didn't take that long at all. if you go from start to finish from being a no novices noob to taking down elders in 7 minutes, i guess that took some time. but getting TKM, then getting nym motors to get some good VKs, that didn't take long. The scythe quest, that didn't take long. Camping geos to get good cubes and paste, that COULD take long to get sets of 7, but not really. taking that scythe and camping the acklay for good bones, ok, that took a long time. but after those 5 goals individually and nothing took that long at all.





-Excellion Khahi-
Dark Jedi

(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)


"Remember remember the 15th of November
And the NGE treason and plot.
I see no reason why the NGE treason
Should ever be forgot."


Vendor: 6457, 2684 Tatooine

Stark-Fuji
Sun Sep 25, 2005 11:10 am
#26

I dont think the devs now how to explain to the programers in basic how to make HIGH level mobs drop high level items or loot.



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