Items And Loot Archive

Thread: Dathomir Imperial Prison

AzCardile
Thu Sep 18, 2003 4:25 am
#14

So is the cave to the west or north of the prison on the map?
Hitokiri_kenshin
Wed Oct 15, 2003 8:27 pm
#15

Here is the soop on what you can do at the prison:


1. In the main building there is an inquisitor who will give you 3 missions.


a. Kill a nightsister. Reward 10fp (super lame). Nightsisters are not easy


b. Kill a Singing Mountain Sister. Reward 10fp(lame). Use flamethrowers or LLCs


c. Escort a Nighsister apprentice back to the prison. Reward 10fp(also lame just not as hard)


2. Take BH missions as there is a high level spynet operative in the prison as well as a BH terminal(there are better places to do this such as Kaadra).


3. Help a prisoner escape (have attempted this one but I could not find the guy he told me to talk to, and you get no wp).


4. Shoot prisoners. Hey its fun and the guards don't care.


5. The gaping spider cave. This is inside the prison to the back left side. Never got far enough to find out whats back there and its probably not worth it.


6. For some reason they also put some baazar terminals here. WHY?


All in all its a great looking theme park with almost no content, and there is no associated badge(GRR just give me a freakin badge (has aiden the empire in investigating the force)). I get more fp on one mission than here. This place has a lot of potential, but as for now its a waste of time.

Zinderr
Wed Oct 15, 2003 8:38 pm
#16

Great post Hitokiri. Saved me a lot of time of going there, and finding out the rewards suck. Doh!







___________________________________________________________________________________

Zinderr
Insidius
Wed Oct 15, 2003 8:52 pm
#17

My take on the Prison:


It LOOKS awesome, definitely worth going just to take a few pictures.

There are dozens of Stormtroopers and an AT-ST or 2 walking around, great place for rebels to group up and earn some faction.

The cave is supposed to be a mine the prisoners work in, presumably, but it's got giant spiders and a huge muteant rancor inside of it.

There is also an imperial shuttle (with the folding wings) docked here.



Neat place to check out, hope they add more to it in the future.

So far my favorite place I've been.
Hitokiri_kenshin
Wed Oct 15, 2003 11:36 pm
#18

When you do the first two missions, you can put the force crystal in a separate container and reattempot the mission. I would have done this had I known earlier. It would be cool to have force cystals in my house.
pussycat
Wed Nov 05, 2003 12:18 am
#19

Has anyone done the Imperial Prison missions recently? Have there been any changes with the last patch?
dubleosevn
Wed Nov 05, 2003 6:23 am
#20

You can't do the missions anymore that spawn Jedi. If you talk to the guy he tells you to go see a NPC thats stuck in a wall. On some servers the NPC isn't stuck and you can talk to him on others it's in a wall.
pussycat
Wed Nov 05, 2003 8:03 pm
#21

Thanks for the update!


I'd rather not be given a mission to kill a Jedi Master -- not the kind of thing I'd be likely to accomplish solo anyhow

EricPadon
Wed Nov 05, 2003 8:06 pm
#22

Wonder if my Conceal Shot would work on a Jedi Master. Probably take me an hour to kill him though




____ 'Eric Padon _______________________________________
"Wait, I thought stormtrooper armor was some of the best you could get?" -- "It was."
"Wasn't the Spraystick a weapon that fired nets?" -- "Yeah."
"Oh...and which episode was it where doctors would supercharge people so they could take on armies by themselves?" -- "That never happened..."
"This game is called Star Wars: Galaxies, right?" -- "Yeah." -- "Ok, just checking."
pussycat
Wed Nov 05, 2003 8:09 pm
#23

I've been told by other players that Jedi Master NPCs haveHAMs of 35k,hit for 7k damage and can hit you from up to 70 meters away...
B0B4F377
Thu Nov 06, 2003 2:21 am
#24

ive solo'd dark jedi masters



Kalis~ Guardsman ~
pussycat
Thu Nov 06, 2003 3:20 am
#25

Yeah, right
dubleosevn
Thu Nov 06, 2003 6:14 am
#26

I've soloed dark jedi it's not easy but it can be done if the AI on the NPC craps out during the fight. Jedi seem to like to walk rather than run so you just get it walking and run in circles around it. After all it's not like your fighting a NPC with any Jedi skills it's just a normal NPC with a lightsaber cert. and a ton of HAM there's nothing Jedi about them. Also they only hit for around 1700 damage not 7k. So bring a pet.
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