Items And Loot Archive
Thread: Veteran Reward Idea (Skill Points)
I have thought of a clever Idea for veteran rewards... My idea is:
A necklace (similar to Hero or Tat Quest Ring) that is untradeable and can only be worn by the veteran... The modification on the necklace would be would be 2 Skill Points... You could offer charms or stars that can be inserted into the original necklace to cover future veteran rewards i.e.. Skill Point Charms...
This would allow several year veterans to acquire an additional ability of their choice, over time rewarding the long term players... That is my clever idea... There is a bunch of ' what if's ' involved true... But I'm just offering up an idea that I had for discussion...
Thank you...
DBrock
I like the idea too.... even thought of it one time, but doubt they'd ever implement it. It would be great give just a SLIGHT edge to a vet player who... if going up against a newer player, and all else being equal (armor/weapons/etc), has a couple extra "tricks" up his/her sleeve.
Additionally, another idea might be to give just a small health or regen boost. Nothing dramatic or game breaking, but say... 10 extra health per month..... a 2 year vet would have +240 health, which is less than a current doc health buff. Just a little reward for seeing all that action and being "tough as nails". ![]()
Klam wrote:
Imbalanced but "A logical move for a character who has been around for a while." can be nice
Hehe.
The way skills are at the moment, once you master an elite proff or two you stop learning.
We become, in fact, Homer Simpson.
"... every time I learn something new, it pushes some old stuff out of my brain. Remember when I took that home winemaking course, and I forgot how to drive?"
Message Edited by phaideaux2000 on 10-28-2005 11:44 AM
/sign
This would make my ideal (dream) template possible...
Master Pikes, Master CM, TKA 0100 = 252 points ![]()