Items And Loot Archive
Thread: hint of some form of loot revamp next publish
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sohokerv
Sat Sep 03, 2005 11:15 am
#1
http://forums.station.sony.com/swg/board/message?board.id=in_testing&message.id=82125&view=by_date_ascending&page=1
from the ai specials part
'We're planning on adding several new and interesting loot items into the game, to coincide with the increasing challenge of some encounters'
from the ai specials part
'We're planning on adding several new and interesting loot items into the game, to coincide with the increasing challenge of some encounters'
Kev0r
Sat Sep 03, 2005 11:59 am
#2
£10 says it's premiums 
Seriously though, the silver/gold barred NPC mobs are the best new thing in the game. Having a CL80 that can either be bog standard and easy but another that's unique and special is pretty cool 
Brete
Sat Sep 03, 2005 4:03 pm
#3
sohokerv wrote:
http://forums.station.sony.com/swg/board/message?board.id=in_testing&message.id=82125&view=by_date_ascending&page=1
from the ai specials part
'We're planning on adding several new and interesting loot items into the game, to coincide with the increasing challenge of some encounters'
If they add more posters i will scream
sohokerv
Sat Sep 03, 2005 4:13 pm
#4
Brete wrote:
If they add more posters i will scream
god i hope not but bet it is or something just as lame =[
Brete
Sat Sep 03, 2005 4:17 pm
#5
sohokerv wrote:
Brete wrote:
If they add more posters i will scream
god i hope not but bet it is or something just as lame =[
Some decent melee weapon components would be welcome ( ive just switched to melee
Message Edited by Brete on 09-04-2005 12:18 AM
Kaorset
Sat Sep 03, 2005 4:59 pm
#6
I think you can safely bet that they aren't referring to premiums. It says "new" loot items. Premiums aren't new, plus i Have a feeling you may not see premiums for a lot longer.
Kakabus
Sun Sep 04, 2005 3:08 am
#8
My guess is melee loot items...Range has had all the love of late...And there is no way you can cap the damage and sac on melee weapons the way things stand...I really hope its componet drops...Not some new quest loot or something like that
Message Edited by Kakabus on 09-04-2005 03:09 AM
Kazzze
Sun Sep 04, 2005 3:39 am
#9
i dont wan new loot.. i wan the loot to get fixed.. so we can collect loot again, and that for all the loot.
Reggi
Sun Sep 04, 2005 2:07 pm
#10
Kakabus wrote:
My guess is melee loot items...Range has had all the love of late...And there is no way you can cap the damage and sac on melee weapons the way things stand...I really hope its componet drops...Not some new quest loot or something like that
Message Edited by Kakabus on 09-04-2005 03:09 AM
I hope this is true.. i.e. Cell / Casing equivilent to Melee weapons enhancers.. I would love to make uber melee weapons again. What would also e nice if they made a fix for tissues, Gorax shards and Acklay bones to give them a SAC reduction. I would be happy if they even did only new looted tissues, Gorax shards and Acklay bones and left the old ones alone.
I would also like to see some of the enhancers added for the Armor (stuff they havent added yet) I think they are the BE enhancements.
sohokerv
Sun Sep 04, 2005 4:31 pm
#11
Reggi wrote:
Kakabus wrote:
My guess is melee loot items...Range has had all the love of late...And there is no way you can cap the damage and sac on melee weapons the way things stand...I really hope its componet drops...Not some new quest loot or something like thatMessage Edited by Kakabus on 09-04-2005 03:09 AM
I hope this is true.. i.e. Cell / Casing equivilent to Melee weapons enhancers.. I would love to make uber melee weapons again. What would also e nice if they made a fix for tissues, Gorax shards and Acklay bones to give them a SAC reduction. I would be happy if they even did only new looted tissues, Gorax shards and Acklay bones and left the old ones alone.I would also like to see some of the enhancers added for the Armor (stuff they havent added yet) I think they are the BE enhancements.
hmm the armour enhancers do you mean where when crafting it says 'featherd apperance' cause thats in game its the health bonus drops from several diffrent mobs theres a guide to it in the as forum sticky post
but yes i agree weapon enhancers need enhancing especialy melee
however personaly id like to see something more impresive than a cut and paste with a few numbers changed but then im not melee hehe
Imaridril
Sun Sep 04, 2005 4:41 pm
#12
If I was in charge, I'd say add the following items...
- Different enhancers for melee weapons that raise max damage, min damage, lower SAC, or increase elemental damage, respectively.
- Enhancers for ranged weapons that raise min damage or increase elemental damage.
- Enhancers for armor that do more than just add a health bonus.
- Enhancers for shipwright crafted items.
- Limited use schematics for more of the uncraftable clothing and furniture items that are currently in the game.
- Limited use schematics for more of the ROTW weapons.
- Limited use schems for new BE tissues that can be used to make clothing with a few new skillmods.
- Limited use schems for a few new foodand drink items.
None of the above things would require any new artwork to be generated, and most of them could be added using exsisting systems, or with minor addons to exsisting system.
Kaorset
Mon Sep 05, 2005 6:35 am
#13
Sorry, but as a crafter, I have to say there's enough of the limited use schematics. Give the crafters some new items that we can craft any time we feel like it. After the weapons, decorations, free clone armor, and so many other things from the last expansion, the crafters need some reimbursement.
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