Image Designer Archive

Thread: Craftables for CU/Rage of Wookiees

Nouva
Wed Mar 30, 2005 11:46 am
#1

For a while now, many in the community have suggested craftables for the ID profession. While some loved the idea as a wayforyoung designers to make credits, there were some who feared the profession would become primarily craft based. The Musician class is a prime example that you can incorporate crafting with the entertianer line and not have it be subject to primarily crafting.


With the up coming CU and expansion, Rage of Wookiees, a new door can be opened to Image designers. My suggestion is, like the medic tree, make the ID tree a crafting tree. In ID-Entertianer 1-4, an Image designer begins her/his basic training by becoming knowledgeable of the tools she will need in her advanced career. In the advanced ID trees you cna consolidate markings with body and face, and have a crafting tree for advanced products. These 2 new trees would blend nicely, our wish lost ideas, with the up coming CU and expansion.


A rough draft could be pictured as thus:


Entertainer Design I: Touch Ups

At this stage the image designer knows the basics of touching up performers and can design the tools needed to have performers go on with the show!

Skills granted: Markings+1 Image Body +1 Face +1, Design Tool Craft +1

Schematics: A Lipstick Crayon (componant); An Eyeshadow Powder (componant); A Wig Net (componant); A Tube of Lipstick (Final Product); An Eye Shadow Case (Final Product)

Note: Low Level Artisans can provide: A Lipstick Cartridge (Component); and An Eye Shadow Case Frame (Component)so that interaction amongst peers can be established.


Entertainer Design II: Advanced Make-up Methods

An ID has grasped better knowledge of touch up make up and can knows a wider variety of colors and tool kits...

Skills granted: Markings +5, Image Body+5 Face +5, Design Tool Craft +5

Schematics: A Blush Brush (Final Product), A Wig (Final Product), A Blush Powder (Component), A Multi-Color Eye Shadow Case (Final Product), A Multi-Color Lipstick Case (Final Product), Glitter (Final Product)

Artisand can provide: A Blush Powder Case; A Multi-Color Eye Shadow Case; and A Multi-Color Lipstick Case. Multi color cases will be able to hold 10+ color powders/lipsticks etc


Entertainer Design III: Special FX

Through practice, an ID learns to do basic creative illusions with her tools.

Skills Granted: Markings +1, Image Body +1 Face +1, Design Tool Craft +1

Schematics: A Color Tint (Component), A Contact Lens (Component), A Colored Contatct Lens, A Vial Tattoo Ink (Component), A Vial of Tattoo Color (Final Component), A Latex Base

Artisens can provide: A Latex Mold Kit (Component), A Tattoo Needle (Component)


Entertainer Design IV: Advaced FX (Title FX Artist)

The Image Designer can create many illusions worth of cinematic worth, and can find jobs easily among those who need thier services outside of the entertainment industry.

Skills Granted: Markings +5, Image Body +5 Face +5, Design Tool Craft +5

Schematics: Low-Budget Laytex Spy Kit (Final), Rubber Mask B-Movie Grade (Final), Holoemote Chip (Final)


Please note that all the keen ideas for additional content like Spy kits to hide faction, piercings, scars, brands, can fall under the Image Face/Body and Markings Skills. Temporary skills like glitters and holoemotes would be a craftable. What I want done with this post is figure out where to put the things on our wish list under these 4 Entertainer branches. I also would like suggestions on the Elite Branch. A break down of 4 Elite craft boxes and Master. Maybe even a role in cybernetics, which would be more medical/plastic surgeon.



Oh, and fix the entertainer profession....

The Illustrious Lady China 
Crimelord of Bestine, Leader of the ORCA
The Galaxy’s First Master Image Designer
Entertainer Extraordinaire 
Combat_Medic_to_be
Fri Apr 01, 2005 10:23 am
#2

I have to say I like the idea of ID craftables, including something to be crafted for holoemotes as that makes alot of sense. I'm not so keen on the idea of temporary ID changes through lipstick, eyeshadow etc. I feel it would take a fair bit of development time for very little reward imo. It also excludes alot of the races as only human and zabrak can have lip colours/eyeshadow as far as I'm aware (I'm still a newbie ID really:smileytongue


I like the idea of some sort of disguise kit as well.


I'd like to see the crafting for holoemotes soley in the entertainer tree, with holoemote instalation (if that's what you would call it?) moved to master ent to put something IDish in the master ent tree. Then add crafting of disguise kits to the ID tree.



Jendi Akasce - Nevaeh
A carebear tumbleweed

Nouva
Mon Apr 04, 2005 1:25 pm
#3

The idea of mainly craftables in entertainement was to provide an alternate xp climb to novice ID. I believe I did suggest moving markings/tattoos in teh ID tree to body/face in teh ID tree and make an entire craft column in ID. With better more complex craft materials/kits in the elite tree.



Oh, and fix the entertainer profession....

The Illustrious Lady China 
Crimelord of Bestine, Leader of the ORCA
The Galaxy’s First Master Image Designer
Entertainer Extraordinaire 
Combat_Medic_to_be
Tue Apr 05, 2005 9:53 am
#4

I think you need to explainin some detail what you would like the various items to actually do. For some it is fairly obvious, others it isn't. That's why my response was a little vague.



Jendi Akasce - Nevaeh
A carebear tumbleweed

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