Image Designer Archive

Thread: Jan/8/04 patch : A new ID perk?

Hedek
Fri Jan 09, 2004 9:38 am
#1

This patch proved it was technically possible to make and moreover, ALREADY CODED in the game : they added an option to be able to recolor composite armor. Can't they allow ID to recolor ALL armors and clothes after the option to recolor composite armor is removedto the mundane?


It could/should be added to an already existing IDskill tree, maybe the Markings tree:


lvl 1 : able to recolor all artisan-made cloths


lvl 2 : able to recolor all artisan-made armors


lvl 3 : able to recolor all tailor-made cloths


lvl 4 : able to recolor all armorsmith-made armors


What do you think ?

Syzygy-Gorath
Fri Jan 09, 2004 10:08 am
#2

Uhm…not too keen on this idea. I know from my own buying habits, a lot of repeat business for tailors is "I want this exact same thing, but in these colors." Moreover, image designers have no precedent for altering anything other than people. I see no reason to try to buck that now. Let's keep trying to make what we do now better, instead of trying to do a whole bunch of things in a mediocre manner.



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Kanewt
Fri Jan 09, 2004 10:11 am
#3

Although I think that is a fabulous idea, I dont see how that has anything to do with Image Design since we are kinda like Plastic Surgeons/Stylists. I see that as being somewhere under the artisan profession. It would be cool if there was a tool that could be made under the artisan professions with charges on it, so you could change the color of your clothing! Just my thoughts...


Kanewt


Master Image Designer - Kauri

Kwee
Fri Jan 09, 2004 10:21 am
#4

I've always seen ID as having a great deal of potential for "image" beyond what we do now. New content, when granted to any profession, is not necessarily going to overlap with the time devoted to bug fixing as there are different teams working on SWG. I think we've been complacent about the possibilty of new content and good things coming our way for too long. It'scommendable to be patient and desire bug fixes over wish list items, but also to hope for new content when a window of opportunity presents itself Any other thoughts on the topic?




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Syzygy-Gorath
Fri Jan 09, 2004 10:42 am
#5

You know, I think I may have come off overly harsh in my first response. It's not that I don't like the idea—I do. I just don't like it for us, really. I'd be fine with it if it was given to the apropriate crafters, but I feel that somehow we'd be stealing their business if we did it, and I don't want to see that happen. So, in short, good idea in general, bad idea for us. But maybe there's something else along those lines that would be apropriate for us? I'm not really sure…



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Kwee
Fri Jan 09, 2004 10:50 am
#6

Image Designers come up often in threads discussing the possibility of redyeing crafted items, and not just in our profession's forum Colorization is often perceived as falling under the realm of"image" and other professions are very aware thatour profession is lacking in the content andinterdependency departments. Of course such an abilitycould be granted to some type of tool anyone could buy, butwould be of greater benefit in the hands of a profession imo




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Carter_420
Fri Jan 09, 2004 11:46 am
#7

http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=28512


Similar post being discussed in the armorsmith forum, why not throw in your 2 credits there as well.




Ilok Ocapha - Master Pikeman - Valcyn -
Dean of Armorcraft at the University of Theed
Feel free to ASK me anything, but don't expect me to make anything

Visit the U of Theed -6699 4647 on Naboo, just west of Theed

Times incapped by the armor hole since it was 'fixed' : *Searches for the infinity key*
Carter_420
Fri Jan 09, 2004 11:52 am
#8

BTW, I definately think this isan awesome potential addition to ID.


As a former master armorsmith, I can tell you that we definately don't want to have to deal with recolorization of armor on top of our other responsibilities. If you are concerned about stealing our business we could petition for the inclusioin of armor recolorization kits that are bought from AS, to be used by ID in recolorization of armor.


I definately think kwee is trying to take your profession in the right direction by raising interest in this new feature. You guys should be all over it.


P.S. She's also right about waiting for bug fixes, you shouldn't be patient waiting for them, they will be a long long time coming, 7 months after release there are still some serious problems with armor (armor hole, shifting stats) that affect 50% of the servers population. Those will be fixed first, and your issues backburnered, I would make a grab at whatever you can get your profession now. Thats my personal thoughts at least...


Happy IDing!




Ilok Ocapha - Master Pikeman - Valcyn -
Dean of Armorcraft at the University of Theed
Feel free to ASK me anything, but don't expect me to make anything

Visit the U of Theed -6699 4647 on Naboo, just west of Theed

Times incapped by the armor hole since it was 'fixed' : *Searches for the infinity key*
Syzygy-Gorath
Fri Jan 09, 2004 11:56 am
#9

To an extent I totally agree. I'd love to see new content for IDs as well as many, many other professions. But I don't want to see a half-baked addition to a profession I love, that I fear might portray us in—what I feel—is the wrong light.


With that said, my primary is a Master Image Designer and soon to be Master Tailor and my alternate is a Master Armorsmith in progress…so however this works out it really doesn't affect me. For that reason alone I don't want to throw in my two credits in the wider world. I'm biased and I don't want to hurt my fellow image designers (or tailors, or armorsmiths…)



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

NJ62
Fri Jan 09, 2004 2:44 pm
#10

For tailoring, I like it, and for armor I like it more.


Why?


CRATES! Most armor is produced in crates! That means a new batch need not be made for every color. You save a lot of materials using one schematic. Awesome. Also, people can buy what they want for armor, and then get it dyed later. So armor is a definite must for coloring. Armor decays so you don't really have to worry about it quite like clothes - someone will not be able to get one set of armor and re-color it indefinitely for a new look.


Clothing? Well... eh... yes and no. I think that if someone wants the same outfit in a 2nd color, it means he or she intends to wear both, not that he or she is bored with a particular color. It's hard enough to find an image designer that people won't be changing their outfit colors back and forth unless it's a permanent change.


And again, this will help with stock issues for tailors, especially since the vendor nerf is coming. Example: I make a crate of low cut tops, which takes up one slot in my basement. Then a red one sells. I quickly whip out a top, dye it, throw it on the vendor.


But, you say, suppose you're not a tailor. Well consider this - people will seek out image designers if they find the PERFECT item on the bazaar, for the PERFECT price, but in the wrong color.


I don't think this will take business away from the tailors because 1) people will buy things that aren't the right color, with the knowledge that they can change it later. Therefore tailors will sell more items and not need to provide such a great color variety. and 2) the "tell hell" may be mitigated by instead of the client doing /tell tailor "can u make this in red" the client /tell image "hey can u make this red." This may also help tailors with difficult customers in terms of "redos." A customer, if not completely satisfied with the exact color can always get it tweaked, instead of the tailor having to "remake" it over and over and over (I one remade a flightsuit in 3 different shades of pink before my client was satisfied that it was "gay enough" *boggle*).


I love this idea. It would be so nice, and it woudl make image designers have a unique function that is not available in game at this time. Of course.... the cons



  1. tell hell

  2. a drift away from the entertaining class toward the artisan class. unclear how this will affect image design as an entertaining profession



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Hedek
Fri Jan 09, 2004 5:47 pm
#11

It seems that ID's primary concern is that they're used to / wish to work with/on "persons" not items. You never wanted to be an artisan-like profession and many of you are worried that having such a skill would drive them on working on items rather than on persons, a bit like slicers already do.


But, face it, what you see first, what you see the most in someone, it's his cloths/armor. You are Image Designers, at least the way i see it, if you are to "design the image" I believe altering the color of items worn by persons is totally in the spirit of what the Image Designer is supposed to be/do.


At least I believe this is more logical than being able to have someone lose 10 pounds or gain 3 inches without ANY surgeon skill (but of course this is Starwars, not reality. Imo such an addition would be a little step towards more content that's totally "in spirit with the image designer" profession. My conception of the profession may be wrong.

Hedek
Fri Jan 09, 2004 5:55 pm
#12

Oh and btw, I totally agree with n'jessi, she summed it up all


And I don't believe an "armor recolorization tool" should be required (as much as you don't need any surgical tool to alter height/weight) : the good armorcrafters are already flooded with orders, this would only at most help novice armorsmiths.


But yes I'm worried by the effect such an ability would have on tailors. They would lose a big part of the "fashion and artistic" aspect involved in their profession.


Maybe this ability could be granted only at master ID and allow to recolor all armors but only armors. I believe it's better to have to ask a tailor for a costum order to get the exact color you want. And yet be able to costumize those factory made armors in black or white only.

XigVendon
Fri Jan 09, 2004 7:30 pm
#13

Agree on the idea, disagree with the above post on the armor tool - Novice armorsmiths, like all novice classes in general, could really use something to sell. One of my alts is an armorsmith, Mabari sells a bit, but not well until you grind through the experimentation tree; and chitin is really quite awful... giving novices another thing to sell can't really hurt.




Xig Vendon
master ranger - rifleman 2/1/1/1 - novice image designer - kettemoor
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