Image Designer Archive

Thread: XP Gain Rate Now on Test ... Some Numbers

Electro
Sun May 09, 2004 9:59 am
#1

Let us examine for a moment the experience gain as currently implemented on test for Image Design, beginning at base entertainer, and working up through Master Image Designer.


As it stands now, the tent does nothing to reduce timers (at least for base entertainer, which is all I could test.) This means that the smallest change takes two minutes per change, experience per change is set based on the timer, not on the number of changes made, and self-ID gains experience at half the rate of changing another person. Changes to cosmetic items (hair style, color, makeup) grant 100 exp on others, 50 on self. Changes to facial features (eye color, lip size, nose protrusion, etc.) require 5 minutes and grant 300 exp on others, 150 on self. Body changes take 10 minutes (oh ... my... god...) and grant 600 exp on others, 300 on self. Since this is the same exp rate per minute as facial changes, I ignore body changes in my analysis.


Thus, to maximize exp gain per minute, the beginner should do hair color/style/makeup for the first two boxes, then eye color or whatever they wish after that until master.


100 exp every 2 mins for first two boxes

300 exp every 5 mins for all the rest of the boxes


Assuming the aspiring ID always has unlimited access to a test subject and there is zero downtime....


The first two boxes require a total of 6000 experience.... (6000/100)*2 = 120 minutes or exactly two hours.

The next two boxes (needed by all master entertainers) require 25000 experience.... (25000/300)*5 = 417 minutes or approximatelysevenhours

Novice Box requires 10000 experience .... (10000/300)*5 =167 minutes or two and two thirds hours


Thus...with zero downtime under perfect conditions it takes:


9 hours to grind out ID for Master Entertainer

11 2/3 hours to grind to Novice Image Designer


Once Novice Image Designer is reached, it takes (10000+20000+30000+40000)*4 =400000 experience to master


At the same rate of gain, assuming the tents reduce the wait time in half (not yet working) this takes an additional....


(400000/300)*2.5 = 3333 minutes or about 55.5 hours


Thus, total time assuming perfect conditions, to grind from base entertainer to Master Image Designer would be over 67 hours. In reality, most of the grind will probably be on the Image Designer herself, doubling the time taken, and there will be downtime added. Theseare best case scenarios. The reality is it would take substantially longer than the best case, very likely as much as double or more.


I can't imagine that anyone would subject themselves to this. It would mean doing nothing but staring at the Image Design UI nonstop for 3 real days, not to mention the partner that has to stare at it too. The rate of gain, even for power grinding is simply glacial as currently implemented, and in reality, would spell the end ofthe profession if it went live (as Master IDs retire, they simply would not be replaced under these conditions.) I can't see anyone subjecting themselves to this process voluntarily, and I ground out ID without macros over several weeks.


Suggestions for Improvement


  1. Eliminate self-ID penalty entirely

  2. Remove wait time from ID interface and make it like doctors, current ID session finishes, you then have to wait on a timer to ID the next person

  3. Reduce wait timers substantially, perhaps to 1/2/3 minutes respectively. 10 minutes would still be reasonable for stat migration.

  4. Possibly allow multiple exp types per session to stack (i.e. max exp per session would now be 1000, 100+300+600)

In any case, something needs to be done to get this grind time into the realm of reasonability. An hour or two as it is now is of course ridiculous, but three days under perfect conditions is equally broken.

NJ62
Sun May 09, 2004 10:01 am
#2

I'm in complete agreement, as my other posts have indicated. Under "perfect" conditions it should take no more than 10-15 hours, which is in line with the crafting professions.



n'Jessi
former correspondent, former player

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PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Syzygy-Gorath
Sun May 09, 2004 10:15 am
#3

I'm in agreement as well. Most single-basic-track elite professions can be power-ground in about 15 hours. Ours should be no different.



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

mh307
Sun May 09, 2004 10:48 am
#4

yeah maybe they should half the time needed


-Biana





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Kwee
Sun May 09, 2004 4:45 pm
#5

I'm told some "flags" are being changed on the tents on Test Center at some point to get them functioning soon as far as halving the timer.


As for your exp thoughts/calculations, please add them to the previous thread on the new exp system (might be on page 2 now) as I've passed the link on to the devs Thank you!




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Gyopi
Sun May 09, 2004 9:59 pm
#6






Kwee wrote:

I'm told some "flags" are being changed on the tents on Test Center at some point to get them functioning soon as far as halving the timer.


As for your exp thoughts/calculations, please add them to the previous thread on the new exp system (might be on page 2 now) as I've passed the link on to the devs Thank you!







Will we also get the timer halved for being a master ID? I thought it was supposed to be 1/2 outside the tent and 1/4 inside. Or did they change it today? I didn't get a chance to test.






Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

Hakari
Mon May 10, 2004 12:37 am
#7

Am i missing something.. i mastered(3 times) Image designer in less than 2 hours??



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Syzygy-Gorath
Mon May 10, 2004 12:39 am
#8






Hakari wrote:

Am i missing something.. i mastered(3 times) Image designer in less than 2 hours??






They're changing the XP gain system with the new patch. We're discussing in what ways it needs to be tweaked to make it reasonable, as opposed to too short (current) or too long (what's on TC now.)



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Kwee
Mon May 10, 2004 6:36 am
#9

I haven't heard anything about that specifically (the master timer going in). They're aware it's not working though.




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Shivash
Mon May 10, 2004 6:50 am
#10

As has been stated before IMO masters should be able to do changed without delays. Stat changes would be done immediatly but would take 10 minutes to take effect on the client ( they would accept them wait 10 mins ). Non-MID's timers NEED changing to medic ones - especially for the stat migration. Sitting with a screen up for 10 mins is a bind.



-------------------- Zaraf and Katier Rax - CAKE Live entertainment guild, Starsider --------------------

::Eicio Rax:: TC - Artisan, 11pt Chef, SW ::Sumal Rax:: TC - TKA, Doc.
::Majesteux Rax:: TC - Musician/Swordswoman ::Katier Rax:: TC - "Blueberry Entertainer"
::.Dom'ic Rax:: TC - Pistol Wizard
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