Image Designer Archive

Thread: YOUR #6-#10 Issues all ID's please vote

Kwee
Thu Jun 03, 2004 1:59 pm
#1





Please read this all carefully


Here is where you can post five issues that are NOT top issues of the profession in your opinion but nevertheless important.


Rules for posting:



  • They can be: bug fixes, exploits, art content requests, UI requests,general issues...

  • You are limited to five issues/requests

  • You may post only one time

  • Each issue must be only one concise sentence, no explanations. If it is not something I'm familiar with from reading the forums (that is, something you feels requires even a short explanation) then it probably is not a top issue for the profession.

  • No ranting, this is an objective technical document, I'll add explanations where necessary

Fire away! All ID's please post, don't be shy Your vote matters.


Remember one sentence per issue with no explanation please. Have pity on me, I have five or sixSWG writing projects to get done in the next week.

Message Edited by Kwee on 06-03-2004 05:01 PM

Message Edited by Kwee on 06-03-2004 05:02 PM




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Just_Bri
Thu Jun 03, 2004 2:18 pm
#2

6 - [Bugs] We have a few remaining bugs that have not been squashed yet. Off the top of my head I can only think of the male face bug.




I cannot think of any otehr issues I have not already covered.





____________________________________________________________
"V E E L A" S A I D - Retired Master Smuggler, cancelled 7/27/2005. SOE, think about every non-Jedi "cancelled" signature you've seen, and remember that there will be more as you forget the communities that makes this game's heart and soul. Entertainers, Crafters, Hybrids, Non-Jedi Combats, and Smugglers. When you are closing shop on SWG, remember that you ignored the REAL community to cater to an alpha class that assured this game would never be "balanced."

*Veela encourages you to adopt this sig
JuJutsu
Thu Jun 03, 2004 2:27 pm
#3

This space reserved for any of my top 5 that don't make it onto the final top 5.
CM_Ronin
Thu Jun 03, 2004 2:49 pm
#4

6) Bothan Facial Hair


7) New Lekku styles for Twileks


8) "Let the Wookie Win" Give the wookies some more love..we cant do much for'em


9) Ability to distinguish male and females apart of obvious races...called a FEmale wookie a man the other day during stat design, and felt ooooo bad.


10) Fur thickness for both Wookies and Bothans. I want to play a shaggy bothan or wookie every now and then.


As you can see mine is all art content..I was gonna say my Image Design Idea, but thats #1 on my top 5 list the new UI rocks, al they need to do is add the numbers back, but thats on my top 5 list as well.





~~~ Signature Start~~~
Very Important NGE Thread Regarding Veteran Transitions.

NGE Thread. Do you agree with me?

Experience the Greatest Star Wars Saga Ever told...?Julios!
tkm-111
Thu Jun 03, 2004 3:00 pm
#5

6) Please give us numbers on our UI sliders again, anddon't forget to make color swatches bigger for us "visually challenged" people


7) As per CM_Ronin, and keeping with my top five: More Art content for the alien species as well (Bothan facial hair and braid fixes, try and give our female aliens curves too...I know some such as Dosh and Mon Cals don't have breasts as a race, but nothing to stop them from having feminine hips and waist).


8) I would love the ability to ID vendors, as is, they are almost invariably fat and ugly


9) I can't think of a number 10 so I'll list my last concern as lowest priority, Private structure ID vendor terms...or at very least Player City ID terms.


Thank you Kwee for all you do!!!!




Master of masters, J/K


Entertainer, Dancer, ID, Merchant (H), Commando (H), Artisan (H), Chef (H), Marksman, Medic, Scout, Brawler, Combat Medic, Doctor, Bio-Engineer,Musician, Pikeman, Bounty Hunter, Ranger, Squad Leader, Creature Handler, Pistoleer, Rifleman, Carbineer, Smuggler, Droid Engineer, Architect, Tailor, Teras-Kasi, Fencer (Unlocked), Merchant (Again),Novice ID (Again).


Electro
Thu Jun 03, 2004 3:16 pm
#6

6. Droid module ID tent
7. Player placeable ID tent/terminal in house
8. Allow ID of vendors
9. Allow ID of pets (e.g. same options for colors, etc. as BEs have on creation)
10. Force sensitivity enhancements like most other professions get


Syzygy-Gorath
Thu Jun 03, 2004 3:35 pm
#7



  1. Vendor IDing

  2. More hairstyles

  3. Bodyart (tattoos & piercings)

  4. 3D facial hair for males (and female Bothans)

  5. Get rid of holo-emotes (yes, I still hate those things)

Message Edited by Syzygy-Gorath on 06-03-2004 06:37 PM



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Shadow73
Thu Jun 03, 2004 4:24 pm
#8

1. MALE FACE BUG!!!


2. The bug where original hairstyle still shows up in UI everytime you try to change a hairstyle for the second time in a row...


3. Values on sliders!


4. NEW HAIRSTYLES


ToppDog
Thu Jun 03, 2004 7:10 pm
#9


6. The ability to place ID terminals in any playerowned structure instead of being limited to a player version of the ID tents, if a player version of the tent concept is planned for the future.


7. The ability to ID merchant vendors.


8. Additional ID content such as: left/right reversible hairstyles & additional natural hair colors, tatoos & tatoo colors, 3d facial hair, more realistic hands & feet, & teeth whitening for Wookiees.


9. The ability to craft disquises or make-up that players could use at their convenience & that would last for specified periods of time such as 24 hours.


10. A universal numbered color palette to be used between all professions where color selection is an option, with the restricted colors being X'd out but still present for easy reference between professions for the purpose of colormatching.

Message Edited by ToppDog on 06-03-2004 07:18 PM

yosGalen
Thu Jun 03, 2004 7:38 pm
#10

6 - hairstyle bug


7 - zabrak hair/horn color bug


8 - be able to ID vendors


9 - body art,I get asked for this all the time


10 - and the universal color palette numbers idea is great



Anara


Sir_Voor
Thu Jun 03, 2004 8:53 pm
#11




  • UI The needed adjustments on the UI are to have the color paletetes size increased and add numbers to all settings

  • Stuck in tent Do to the overwhelming demand for stats active IDers are forced to stay at the tent.

  • Temporary IDs Are there any more Temporary IDscoming? Example: Body paints, the orginal particle effects or more holoemote.

  • New Color Areas is it possible to add new color areas (that don't change shape) to the current species? Example: male lips, trandoshan ridges and rodian ears.

  • Declaring a house as a salon what is the status IDers getting an non-NPC city building and how has our "player-placeable tent or terminal?" poll effected your thoughts on it? P.S. please include global registration

Message Edited by Sir_Voor on 06-04-2004 08:59 AM







[`M Sir VOOR N`\

AphroASTS
Thu Jun 03, 2004 11:18 pm
#12

#6) more long hairstyles...especially for zabraks - without receding hairline look! such as long braid(s), long pig-tails, etc.


#7) body art


#8) 3d facial hair for males sounds good


#9) positioning of pony tails or braids, in a way like twilek lekkus



-Aphrodite





~Rheia~
-Dark Jed i Enforcer-
-Ancient Order Of The Sith-
(gggggggggggggg[][]gggggggggggggg
TarakAbolai
Fri Jun 04, 2004 4:57 am
#13

Oh dear. Looks like I wrote a little too much for my top 5, sorry Kwee. I'll grin to keep these shorter

6 - [Sliders] Numbers back on sliders! (just missed off my top 5)
7 - [Bugs] Fix the bugs, such as the male zombie face and the armour/clothing display in UI.
8 - [Crafting/Starwarsy] Some kind of crafting/explaination for what we do. eg. If we're subdermally implanting hologenerators, where do they come from?
9 - [Communication] Please please let us have some specific input, via Kwee, on future changes to avoid this kind of mess.
10 - [Fun Factor] Anything that would make this fun again!
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