Image Designer Archive

Thread: Image Design and the Village

jhara_daran
Mon Aug 23, 2004 11:27 am
#1

One of my main charcters Kili, is a Master ID. And im wondering what would she be doing to help the villiage and to unlock her slots ID wise. Has any ID's tried it on TC or TC2 and what do you think.
Cephme
Mon Aug 23, 2004 1:36 pm
#2



According to the test center post it looks like we once again get crud. Says we have a 15-1 conversion rate for the sensitive field (which is the proper field, but amongst the worst conversion rates) and we can only cap at 80K, unlike the 900K a combat profession can do and their conversion rate is only 30-1. If it were to be something equivalent to what they can do, it should be like 1.5-1. LOL.


http://forums.station.sony.com/swg/board/message?board.id=TestCenter&message.id=91201


Message Edited by Cephme on 08-23-2004 04:37 PM



Katinga
"If Looks Could Kill"
Full Service Image Design
An Aegis Company


Erann
Mon Aug 23, 2004 2:02 pm
#3

(yoda voice) unlock your slot padawan, 600 of my face you must change to master force design mmm. Then, only ...you... will be a.... Jedi..... In order facedesign 600 times, 200 Stat migration you musthumble humiliate yes... yourself in theed for. Return not until you complete this task Ispeek again you to I will. begone paadawaaan Beawanna.


"This is not the jedi you seek." - Ben (Pink5) (Atomfilms.com)




MeiYuki

Ache Me on! I love stalking my Prey.
IPC ...for life! (valcyn)
'Nova (starsider)
Cephme
Mon Aug 23, 2004 2:07 pm
#4


Ok I just had a light dawns on marble head moment. If you are an MID the sensing tree could be pretty easy and reminicent of the days of old. If we are in a tent, any change other than stat migration takes 0 time. It is essentially the way ID used to be. Of course we can only get like 5333K of FSS exp before turning it in, so flights to dath might get expensive, but it will be like the pre 8 days. So everyone find a partner,your favorite muon supplier, and lets start up the days of beauty school spice junkies again. Hey now the Vreni salon might have a use... MID FSS grinding.

Message Edited by Cephme on 08-23-2004 05:09 PM



Katinga
"If Looks Could Kill"
Full Service Image Design
An Aegis Company


TechnoCan
Mon Aug 23, 2004 3:39 pm
#5

Well before starting to complain about no ID-content in the Force Sensitive quests please remember that Kwee asked here if we had any idea how the ID could be included there and I only remember answeres like: "I have no clue" or "Would be nice, but I have no idea" and more like that. (My own answer included).


(this is just a precaustion and no offence ment to any pre-posters)


About the conversion rates for ID-xp I can only say, ID are not the only ones with bad rates there. As a Scout with lets say Exploration/Hunting 4 you still need like 100 days of intensive playing to fill even one skillbranch in the the sensitive part. I really hope the devs will look into those conversion rates again. Even combat folks need literally hundreds of millions of xp to get 24 combat related fs-skillboxes...


May the Force be with you all!


TechnoCan



May the Force be with you all!
TechnoCan
TC: La'crissa, Cadlina, Nadomir
Shadowfire: Galdora Tempest: Kitlanna
Europe-Farstar: Fulba Gorath: T'Ressa
ToppDog
Mon Aug 23, 2004 6:54 pm
#6






TechnoCan wrote:

Well before starting to complain about no ID-content in the Force Sensitive quests please remember that Kwee asked here if we had any idea how the ID could be included there and I only remember answeres like: "I have no clue" or "Would be nice, but I have no idea" and more like that. (My own answer included).


(this is just a precaustion and no offence ment to any pre-posters)


About the conversion rates for ID-xp I can only say, ID are not the only ones with bad rates there. As a Scout with lets say Exploration/Hunting 4 you still need like 100 days of intensive playing to fill even one skillbranch in the the sensitive part. I really hope the devs will look into those conversion rates again. Even combat folks need literally hundreds of millions of xp to get 24 combat related fs-skillboxes...


May the Force be with you all!


TechnoCan





There is still PLENTY of reason to complain. First of all, the whole idea of quests for any profession is to build up a little story or missionwhich involvesthe players performing tasks using skills they posess in their professions, such as the dancers or musiciansgetting gigs to perform in theaters or hotels. ID's would simply get missions to change the stats or appearance of NPC's. This should have been blatantly obvious to the devs, & asking us such a dumb question just showed their lack of interest in our profession.


If they were looking for more creative ideas that would have required actual changes to the ID profession, well then that's even worse, & they would all deserve to be lined up & b!tch-slapped repeatedly until a singleStat Migration timer ran out. We had just spent several months immediately prior to that answering their questions about how to improve ID & make it a more vital part of the game...& we came up withmany absolutely brilliant ideas for this profession, only to be utterly ignored & slapped in the face with that last excuse of a mini-publish.

Erann
Thu Sep 02, 2004 9:29 am
#7

Omg Did you how much of a sneaky ba....ds sony were>!?!!


Lets shift it to 8 master professions.... oh... toomany jedi left increase the requirements further!


http://forums.station.sony.com/swg/board/message?board.id=in_live&message.id=22192#M22192


makes me sick to the bone.




MeiYuki

Ache Me on! I love stalking my Prey.
IPC ...for life! (valcyn)
'Nova (starsider)
Kwee
Fri Sep 03, 2004 12:23 am
#8

I must concur with Techno that there were no concrete ideas brought up about how to integrate ID's into the quests. That said, I didn't imagine they would put anything in specifically for us, we are a very unique and small community in the grand scheme of things. ID'ing npc's are the most frequently requested type of "quest" or "mission" when such topics come up, and I have never been given any indication that it was something feasible. In fact TH has said publically in the past thatmission systems are very difficult and time consuming to implement,also why there are so many issues related with the ones that are in the game.


All in all, I believe we should be grateful for the very cool things we got in our minipub. Yes there were some issues introduced but we got a lot of time spent on our little profession, many horrible bugs we've lived with for months fixed, and several new features. If you bad mouth the minipublish you don't just demean the devs' time but the community's aswell. We all worked hard documenting bugs and dileneatingwish list items And we got a lot of what we wanted and needed.


That said there's always moreto want and needand that's what corrs are for




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Neige
Mon Sep 06, 2004 7:41 am
#9

do you really think MID do need more of a gay reputation ? Now you want us to officially join the VILLAGE PEOPLE ?


Young man, there's no need to feel down.
I said, young man, pick yourself off the ground.
I said, young man, 'cause you're in a new town
There's no need to be unhappy.

Young man, there's a place you can go.
I said, young man, when you're short on your dough.
You can stay there, and I'm sure you will find
Many ways to have a good time.

It's fun to stay at au-ri-li-a.
It's fun to stay at au-ri-li-a.

They have everything for young men to enjoy,
You can hang out with all the boys ...

It's fun to stay at the au-ri-li-a.
It's fun to stay at the au-ri-li-a.






(by the way this is a joke, laugh)



_____________________________

ALL YOUR SWG ISSUES WILL BE ADRESSED IN EVERQUEST II
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