Image Designer Archive

Thread: Eyecolor XP Bug?

Krelly
Mon Sep 06, 2004 4:22 pm
#1

In my opinion Eye color should be body change, unless you are just giving them a color contact. Cuz if they are really changing the eye color of someone, they are working with the eye in a sensitive fashion.



Mideena Talaviir of the Starsider Galaxy
Master Rifleman/Pistoleer.
Proud member of TNR.

Elandri Helcin of the Starsider Galaxy
Smuggler and troublemaker extraordinaire
Former Galactic Vigilante, Elly's one true home.
"A Vigilante must never kill another Vigilante"
Kwee
Mon Sep 06, 2004 6:14 pm
#2

I asked about eye color specifically and was told it was made a body option because it wasconsidered a surgical procedure. I did pass along thatID's usually think of eye color in terms of color contacts.




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Kraftomatic
Mon Sep 06, 2004 6:26 pm
#3

still, if you think of it in an leveling context instead of a procedural one (actual modification vs. contacts) it is a low level (ID 2) ability which gives alot of experience...eyecolor should be aonce per minute attractive leveling tool and astepping stone or the spinattack2 / concealshot-headshot / flamesingeof image design exp.
Kraftomatic
Tue Sep 07, 2004 12:02 am
#4



I was disappointed to find out that an eye color change requires a 2 1/2 minute wait in the tent...


If body changes are 2.5 minutes and cosmetic are 1 minute...eye color should be a cosmetic change.


I classify body changes as weight, height, muscle torsco, skin color, nose, eye shape and angle, nose jaw ears etc


I would classify cosmetic as hair changes, eye color, lip colorand eyeshadow....why is eye color a two minute wait?!


All the "cosmetic" changes give 100 exp per minute and all the body changes give 300 XP per 2 1/2 minutes...so I suppose the fastest way to level is stat migrations. bleh. and here I was counting on eye color changes once per minute @ 3,000 experience per 10 minutes...here it is once every 2.5 minutes for a grand total of 1,200 exp per 10 minutes. Cosmetic changes faster? nah...100 XP times 10 = 1,000 exp per ten minutes

Message Edited by Kraftomatic on 09-06-2004 03:05 PM

Message Edited by Kraftomatic on 09-06-2004 03:08 PM

TechnoCan
Tue Sep 07, 2004 4:25 am
#5

Well the point is: If the devs change the timer for eyecolors to the lower cosmetic-timer, then they will lower the xp to that level, too.Which means that getting to novice ID is even more painfull since changing eye-colors is the first body-change we can do and thus the first thing ID's can do to earn atleast a few more xp.


So asking the devs to change this is not really in the interest of our comunity. Just accept it as it is and remind the devs, that the xp-gain all in all is a pain for the ID and need to be changed/tweaked/adjusted.


May the Force be with you all!


TechnoCan



May the Force be with you all!
TechnoCan
TC: La'crissa, Cadlina, Nadomir
Shadowfire: Galdora Tempest: Kitlanna
Europe-Farstar: Fulba Gorath: T'Ressa
Kraftomatic
Tue Sep 07, 2004 7:55 am
#6

no.....experience should stay the same at 300 exp, just the timer should be changed. I just thinkl image designers need to be thrown a bone here, giving them a good grinding change they can do and earn alot of experience with so they can level quicker. now since no one is taking image designer to become a jedi, you are left with a community of image designer with the intent to serve other players and perform a valuable function to the game.


how can they reach their goals and dreams of getting those skills if the experience gain is so slow it deters people from being an ID thus making them even harder to find? All of theother professions you can solo and gain experience fairly fast, 24 hour or less master.....I don't understand why experience gain and requirements are so high for a profession where socialization is REQUIRED to gain experience and knowing someone or depending on someone is required EVERY step of the way to master. I would expect experience gain would reflect that..but its not.


Kwee
Tue Sep 07, 2004 10:35 am
#7

Yep if they had changed it, experience gain would have to havebeen a consideration. I initially mentioned it in the context of ID's not liking to sit through the longer timer to change their own eye color.




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

TechnoCan
Tue Sep 07, 2004 4:56 pm
#8

I want shorter timers as much as every other ID. Sure we all want more xp in a shorter time.

The point about this specific topic is:

If you argue that changing the eyecolor is a cosmetic change, not a body change and thus needs a shorter timer then the devs will argue, that body changes give 300 xp, cosmetic changes only 100 xp and thus would change timer AND xp... it's just the logic of the current xp-system for IDs the devs would be following here.


What we need is to change that system in a way that it is more comfortable and enjoyable for us without outbalancing the whole system again. Starting to argue with the devs about the timer for eyecolorchanges won't help us a bit here. It's simply the wrong thing to ask.


May the Force be with you all!


TechnoCan



May the Force be with you all!
TechnoCan
TC: La'crissa, Cadlina, Nadomir
Shadowfire: Galdora Tempest: Kitlanna
Europe-Farstar: Fulba Gorath: T'Ressa
Maisland
Tue Sep 07, 2004 7:28 pm
#9

Why are you dissapointed about this? As the first body modification an ID gets, it is vital that eye color SHOULD be a BODY CHANGE. We do NOT want this made into a cosmetic change. PLEASE don't even SUGGEST it!



I survived the CU


I can not survive the NGE


Kwee
Wed Sep 08, 2004 6:48 am
#10










Maisland wrote:

Why are you dissapointed about this? As the first body modification an ID gets, it is vital that eye color SHOULD be a BODY CHANGE. We do NOT want this made into a cosmetic change. PLEASE don't even SUGGEST it!





Let me explain this in greater detail. The brief disjointed way Imentioned the two reasons I discussed eye color with our devis worrying you guys.


I initially brought this up as a bug report, then (or at the same time?)aspart of thereason timersare awful when self ID'ing (ID'ers were complaining about having to sit through the longer timer whenchanging their eye color which is a frequent self ID change). Whenit wasrealizedthat eye colorwas registering as abody changewe(meaning ID's posting here) assumed it had been incorrectly assigned. So I asked our dev and he told me they thought of eye color change as a surgical procedure. As I stated above however, I wasaware that eye color is the first increase of exp granted, not to mention the first thing alterable by Wookiees, etc, and that would have been a consideration if it had been a bug. It's all moot though sinceit's as intended.


PS. Was the caps really necessary?

Message Edited by Kwee on 09-08-2004 10:00 AM




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Kraftomatic
Wed Sep 08, 2004 10:45 am
#11


Bleh. remove the -%50 penalty for self IDing experience altogether. And raise experience awarded for changes.


Why do you need 2 or 3 times more training and hands on experienceto do someone's hair but practically no real interaction or serious effort to: operate advanced weaponry, learn advanced battlefield tactics, be a doctor toperform complex procedures, be a melee expert or tocraft items?


Removing the 2 hour master was a good idea but now the path to master is an extremely frustrating one which hurts the community and profession more than ithelps it.


Making certain cosmetic changes like eyecolor 300 exp would even make leveling easier..thats not really the solution, the whole timer and exp system is flawed.

Message Edited by Kraftomatic on 09-08-2004 01:47 PM

Syzygy-Gorath
Wed Sep 08, 2004 11:03 am
#12






Kraftomatic wrote:


Bleh. remove the -%50 penalty for self IDing experience altogether. And raise experience awarded for changes.


Why do you need 2 or 3 times more training and hands on experienceto do someone's hair but practically no real interaction or serious effort to: operate advanced weaponry, learn advanced battlefield tactics, be a doctor toperform complex procedures, be a melee expert or tocraft items?


Removing the 2 hour master was a good idea but now the path to master is an extremely frustrating one which hurts the community and profession more than ithelps it.


Making certain cosmetic changes like eyecolor 300 exp would even make leveling easier..thats not really the solution, the whole timer and exp system is flawed.

Message Edited by Kraftomatic on 09-08-2004 01:47 PM




Welcome to post-8.1 IDing. We hope you enjoy your stay. (In other words, we've been 'round and 'round about this issue and other than a bump to migration XP nothing has been done about it.)



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

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