Image Designer Archive

Thread: Ideas for new holoemotes

Vorpaks
Wed Nov 24, 2004 9:38 am
#1

I know that IDs are not due for anymore attention for a long time, but still I want to throw out a fun idea that has been floating in my head. Eventually when the time comes round again maybe we can see something like this. I love the new emotes they added with JTL and I also love our holoemotes.

The idea I had was to add holoemotes that mirror some of the regular emotes that we get. There are a few emotes I use on a very regular basis that I would love to have holo-enhanced versions of, complete with actual character animation similar to the new regular emotes. For instance:

regular emote: /halo (Tash smiles at you and dons her halo)
holoemote: /holo halo (your hand goes to the top of your head and a sparkling halo appears as if you have just placed it there)

regular emote: /innocent (Tash does her best to look innocent)
holoemote: /holo innocent (you clasp your hands behind your back and smile. A small pair of cherubic wings appear behind you)

regular emote: /blowkiss (Tash blows you a kiss [this already has a nice animation])
holoemote: /holo blowkiss (the same animation as /blowkiss but a stream of sparkles, hearts, lips or something streams off of your hand towards the person you are blowing kisses to, or in the direction you happen to be facing if you have no one targeted)

There are some other really cool emotes I'd love to see holo version of. I don't know how many people actually use holoemotes but Tash and my other entertainer characters use them constantly. They are also a highly requested item. What other emotes and animations would be cool? I was thinking /holo hotself with a glowing hand print appearing... somewhere... but that might be too naughty!

Looking at some of the effects Jedi have makes me think that our emotes were the "practice" for this new system. Our emotes look great, Jedi effects look awesome, what will the future be like? As the technology and the graphics get better and better I really look forward to the time they can add more stuff for us!




Paks
Master Ranger/Master Creature Handler
-I support ATK play

SunsetSam
Wed Nov 24, 2004 10:18 am
#2






Vorpaks wrote:

I know that IDs are not due for anymore attention for a long time, but still I want to throw out a fun idea that has been floating in my head. Eventually when the time comes round again maybe we can see something like this. I love the new emotes they added with JTL and I also love our holoemotes.

The idea I had was to add holoemotes that mirror some of the regular emotes that we get. There are a few emotes I use on a very regular basis that I would love to have holo-enhanced versions of, complete with actual character animation similar to the new regular emotes. For instance:

regular emote: /halo (Tash smiles at you and dons her halo)
holoemote: /holo halo (your hand goes to the top of your head and a sparkling halo appears as if you have just placed it there)

<SNIP>



Looking at some of the effects Jedi have makes me think that our emotes were the "practice" for this new system. Our emotes look great, Jedi effects look awesome, what will the future be like? As the technology and the graphics get better and better I really look forward to the time they can add more stuff for us!






I love this idea. This is a wonderful example of the logical extension and joining of the two systems. The question then raised it would each "paired emotes" be a seperately purchased item, or rather, would you by an "emote ehancer" module that would be good for any regular emote that was so enhanced.


I guess a better way of phrasing that would be. Rather than having separete /holo commands for the various social emotes , instead let the customer buy an "emote enhancer". Then, using your example, when character the does the "/halo" emote, it would automatically use the enhanced version. Once the charges run out, the regular emote would be used instead.


Just running and brainstorming with your idea. Again, it's wonderful!







==++==++==++==++==++==++==++==
Shiobi Raghta -- Temenos, Naboo and New Aldera, Talus (Ket)
Proprietor of Mockingbird's, a community pub, New Aldera, Talus
==++==++==++==++==++==++==++==
RSF Ace Pilot, Master Image Designer, Master Entertainer, Master Carbineer
(Dancer/Musician Wannabe)
NJ62
Wed Nov 24, 2004 10:37 am
#3

Emotes are a perfect example of a time when you'd want an effect to last only a little while. The current holoemotes seem unconnected to our emote system, such that you wonder exactly WHY people want flowers around their heads for 30 seconds (what occasion is THAT for?), but it makes total sense to have glowy effects attached to emotes that you already use.


I would add to the list:

/love - so that you can have the "so and so loves x" text appear, the love motion, and the already existing hearts (it's actually a bit complicated to coordinate /love and the /holo hearts)

/wave - any sort of flashy lights oo oo over here

/(that slit throat gesture) accompanied by a skull

/slap - some sort of flash would be cool

/blush - actually get some blush on those cheeks!


If the use of holoemotes were actually tied to emotes, I think we'd need the following features

/holo off - if it's automatically tied to emotes once you get the package, you shoudl be able to turn them off so as not to waste them.

increase holoemote packages to 50 if they are used more often.


I wonder, however, what that would do to lag issues?



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
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PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Vorpaks
Wed Nov 24, 2004 10:53 am
#4






SunsetSam wrote:


I love this idea. This is a wonderful example of the logical extension and joining of the two systems. The question then raised it would each "paired emotes" be a seperately purchased item, or rather, would you by an "emote ehancer" module that would be good for any regular emote that was so enhanced.


I guess a better way of phrasing that would be. Rather than having separete /holo commands for the various social emotes , instead let the customer buy an "emote enhancer". Then, using your example, when character the does the "/halo" emote, it would automatically use the enhanced version. Once the charges run out, the regular emote would be used instead.


Just running and brainstorming with your idea. Again, it's wonderful!





I really like that! You could have the enhanced emotes listed under the regular holoemotes in /holo help or, even better, in ctrl-A where all the regular emotes are listed you could have (enhanced) listed next to the ones that have holos attached. That way you could get the emote blurb above your head at the same time the holo appears instead of typing /holo blowkiss;/blowkiss.

The only drawback I can see is that if you did have emotes that had specialized holos like my /blowkiss example they would look odd if you were doing something else. For instance dancing exotic and typing /blowkiss would make the stream appear, but the emote animation would not be there, which could be confusing.

But this is an idea thread, not a problems to be overcome thread - we can let the designers worry about limitations and stuff. I love the idea of being able to give people "upgraded" emote abilities. I think it would sell well too. "I've been upgraded!"

Edit: I just saw N'Jessi's post - I love the blush idea! I use that one a lot too (grin). And the /holo off command is excellent too. I actually wrote a little macro for /holo hearts;/pause 2;/love for use on special occasions. Honestly I remember people being really worried about lag when holoemotes first came out but I haven't noticed any problems - even when doing sync'd ones in big groups at the cantina crawls. The places where people usually use these emotes are usually so lag-ridden I don't think anyone would really notice the difference.

Message Edited by Vorpaks on 11-24-2004 12:59 PM



Paks
Master Ranger/Master Creature Handler
-I support ATK play

SunsetSam
Wed Nov 24, 2004 12:18 pm
#5






Vorpaks wrote:




(SNIP)

The only drawback I can see is that if you did have emotes that had specialized holos like my /blowkiss example they would look odd if you were doing something else. For instance dancing exotic and typing /blowkiss would make the stream appear, but the emote animation would not be there, which could be confusing.

But this is an idea thread, not a problems to be overcome thread - we can let the designers worry about limitations and stuff. I love the idea of being able to give people "upgraded" emote abilities. I think it would sell well too. "I've been upgraded!"

Edit: I just saw N'Jessi's post - I love the blush idea! I use that one a lot too (grin). And the /holo off command is excellent too. I actually wrote a little macro for /holo hearts;/pause 2;/love for use on special occasions. Honestly I remember people being really worried about lag when holoemotes first came out but I haven't noticed any problems - even when doing sync'd ones in big groups at the cantina crawls. The places where people usually use these emotes are usually so lag-ridden I don't think anyone would really notice the difference.

Message Edited by Vorpaks on 11-24-200412:59 PM





The simple way around that issue would be not to replace the standard spacial text for enhanced emotes. So the /blowkiss while skill animating would still send the spatial text that "XXX blows a kiss at YYY" or whatever the exact quote is, and then have the sparkly stream appear. Still a bit odd looking but will reduce some of the wierdness of it.


As for the lag issue. That's something that would have to be investigated by the Devs. I"m not sure how much of an impact it would have. With the standard emotes, the characters all move about which is another chunk of data in the stream. This would add just a touch more. For those that are really effected or bothered by it, add an option on the graphics tab to not show enhanced emotes. That makes it a client side issue.


Just continuing the brainstorm.


Edit: due to my inability to type today. Taking a break in the frenzied cleaning prior to the family invasion /sigh /grin



Message Edited by SunsetSam on 11-24-200401:19 PM

Message Edited by SunsetSam on 11-24-2004 01:20 PM



==++==++==++==++==++==++==++==
Shiobi Raghta -- Temenos, Naboo and New Aldera, Talus (Ket)
Proprietor of Mockingbird's, a community pub, New Aldera, Talus
==++==++==++==++==++==++==++==
RSF Ace Pilot, Master Image Designer, Master Entertainer, Master Carbineer
(Dancer/Musician Wannabe)
TechnoCan
Wed Nov 24, 2004 3:51 pm
#6

Yup, that's a really cool idea... I really like it


Hmm... maybe we could gather a nice list of which normal emotes could be enhances with holo-emotes.



May the Force be with you all!
TechnoCan
TC: La'crissa, Cadlina, Nadomir
Shadowfire: Galdora Tempest: Kitlanna
Europe-Farstar: Fulba Gorath: T'Ressa
Rrowann
Wed Nov 24, 2004 9:47 pm
#7

I love the innocent holoemotes. Of course, you'd need devil horns and a tail for the other way around.


Some sort of all-around body glow would also be cool. Not blue, because that would make the Jedi cranky (imagine the pranks!)



--

"I'm not a Wookiee. I'm an Imperial."
Rrowann
Wed Nov 24, 2004 9:50 pm
#8

Actually, in thinking about this, does anyone know why the holoemotes are all based around the character's head? I think the only exception might be holonotes, which swirls around the shoulders, too. But if there's some kind of reason other than aesthetics why the emotes are attached to the head, it'd be good to know.



--

"I'm not a Wookiee. I'm an Imperial."
Maisland
Wed Nov 24, 2004 11:14 pm
#9


Love this idea! I've always thought that we need more holo-emotes and holo-enhanced regular emotes would be great! I also agree that they need to increase the holo-emote charges from 20 to 50 (at least at Master level).

Message Edited by Maisland on 11-24-2004 09:15 PM



I survived the CU


I can not survive the NGE


LaurnaRose
Thu Nov 25, 2004 12:11 am
#10

bravo!


someone bring in a /emote list so we can work on this



LaurnaRose Fauldorn (ImpColonel - Medic) - Tempest
Li'Annah Infernus (M.Ent/Dance/Music/ID) - Tempest - {MoLUE}
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Goldshadow
Thu Nov 25, 2004 1:25 am
#11






Vorpaks wrote:

I know that IDs are not due for anymore attention for a long time, but still I want to throw out a fun idea that has been floating in my head. Eventually when the time comes round again maybe we can see something like this. I love the new emotes they added with JTL and I also love our holoemotes.

The idea I had was to add holoemotes that mirror some of the regular emotes that we get. There are a few emotes I use on a very regular basis that I would love to have holo-enhanced versions of, complete with actual character animation similar to the new regular emotes. For instance:

regular emote: /halo (Tash smiles at you and dons her halo)
holoemote: /holo halo (your hand goes to the top of your head and a sparkling halo appears as if you have just placed it there)

regular emote: /innocent (Tash does her best to look innocent)
holoemote: /holo innocent (you clasp your hands behind your back and smile. A small pair of cherubic wings appear behind you)

regular emote: /blowkiss (Tash blows you a kiss [this already has a nice animation])
holoemote: /holo blowkiss (the same animation as /blowkiss but a stream of sparkles, hearts, lips or something streams off of your hand towards the person you are blowing kisses to, or in the direction you happen to be facing if you have no one targeted)

There are some other really cool emotes I'd love to see holo version of. I don't know how many people actually use holoemotes but Tash and my other entertainer characters use them constantly. They are also a highly requested item. What other emotes and animations would be cool? I was thinking /holo hotself with a glowing hand print appearing... somewhere... but that might be too naughty!

Looking at some of the effects Jedi have makes me think that our emotes were the "practice" for this new system. Our emotes look great, Jedi effects look awesome, what will the future be like? As the technology and the graphics get better and better I really look forward to the time they can add more stuff for us!







Paks -


This as an absolutely wonderful idea. I think that these holoemotes would sell like crazy too.




--------------
Roho Traideb

Beloved of Kirahfaye
Pre-NGE: Master Entertainer/Musician, and Novice Image Designer/Dancer

Emeritus Entertainer Dev Pro Tempore

- I support ATK Players and Playstyle -

Goldshadow
Thu Nov 25, 2004 1:36 am
#12

And some additional holoemotes to add to yours:


/holo idea: A small lightbulb lights over your head for a short time.


/holo jabba: A symbol (similar to Imperial and Rebel) rotates over your head.

One of these could be created for any of the various Factions


/holo tie: A small glowing TIE fighter circles above your head


/holo xwing: A small glowing TIE fighter circles above your head

Again, one of these could be created for each of the main ship types.


/holo jedi: Two glowing lightsabers duel over your head. (I think this would would sell like crazy)


Anyone else with ideas on this?




--------------
Roho Traideb

Beloved of Kirahfaye
Pre-NGE: Master Entertainer/Musician, and Novice Image Designer/Dancer

Emeritus Entertainer Dev Pro Tempore

- I support ATK Players and Playstyle -

KinKyGoOsE
Thu Nov 25, 2004 1:45 am
#13

5 stars for you vorpaks!



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