Image Designer Archive
Thread: Kwee's Image Designer Guide revised! Now Version 2 :)
Goodness, I had so much antiquated information in my guide.This time I posted the guide on swg.warcry.com myself so I can easily revise it as needed
I do still have a few holes and would be so grateful if anyone that might have written down the info could share it with me. The holes are in the "What you get when chart". Some of it I can still find out on my own, but other things I cannot becauseit's something like amount of experience granted when you change your own sensors (and I don't have any). Also if anyone spots any mistakes in when things are granted. Anything to do with markings and patterns (wookiee, mon cal, twi'lek, zabrak) is especially shady. I modified the chart from something Holocron posted (which had some vague elements)at the end of beta and didn't get to verify it all every step of the way.
To get to the guide, click on the clicky link in my signature below that says "Kwee's Image Designer Guide" ![]()
Here is a table of contents:
1. What exactly does an Image Designer do?
1.1 Official description
1.2 What can be modified?
1.3 Is there demand for this profession?
2. Skill progression
2.1 General overview
2.2 Costs & materials
2.3 What-you-can-do-when chart
3. Which species should I choose?
3.1 Things to consider
3.2 Mind, Focus, & Willpower
3.3 Species bonuses
4. Which profession should I choose?
4.1 Starting profession
4.2 Profession combos
5. Training
5.1 Paying an NPC to train you
5.2 Where are the trainers hiding?
5.3 Tipping a fellow player to train you
5.4 How am I ever going to get 620 apprenticeship points?!?
6. Practicalities
6.1 Commands & macros
6.2 Interface
6.3 Efficient skilling
6.4 Getting a good view
7. Building your business
7.1 How do I find victims ... err paying customers?
7.2 Advertising
7.3 Designing a price scheme
7.4 Professional etiquette
7.5 Opening your own beauty salon, spa, gym, or clinic
7.6 Roleplay events
8. Wish list
8.1 Additional content
8.2 Profession issues
Thank you! It's been a lot of fun working on it
I'm glad it's been useful as well as entertainment for me hehe.
Hmmm... Isn't this the sort of thing a correspondent should sticky?
n'Jessi