Image Designer Archive
Thread: Image Designers, your top three questions/concerns?
Message Edited by Kwee on 05-11-2004 11:51 AM
1. When will the ID tents be available for Master IDs to place in player cities?
2. Timer for Master ID? Should be zero. Will it ever be zero?
3. Has the brown hair color bug been fixed? if not when will it be fixed?
1. When will the ID tents be available for Master IDs to place in player cities?
2. Timer for Master ID? Should be zero. Will it ever be zero?
3. Has the brown hair color bug been fixed? if not when will it be fixed?
These are very good questions and I definitely second them ![]()
1. Will stat migration be modified so that IDs only accelerate and can migrate themselves?
1. Will the ID tents be available to place in player cities?
3.Will the brown hair color bug be fixed?
- In what way will the glacial XP gain issue be addressed, and when can we expect it to be?
- How will the abusability of the new fast stat migration be addressed, and when?
Why oh why oh why was normal migration taken out?
(Exceprted from this message.)
SWG-Runesabre wrote:
[snip]
First, while I may say some ideas are interesting from time to time, it does not mean or imply that I have plans of directing development in any specific direction. When I have decided how development on a particularprofession will be done, you will see a more specific design proposal showing up stating as such. Until then, when I say something "sounds interesting" I mean simply that and no more.
[snip]
Second, while everyone in the game can submit their ideas for the Image Designer profession, do not fear about being drowned out. I give the greatest weight to the Correspondents of each profession. Work hard with Kwee to get your ideasdocumented and you do not have to fear about being drowned out in the noise. Kwee's reports and feedback will be my main source of information when it comes to ideas for the Image Designer.
So to summarize, think about the following:
1) What critical function can Image Designers perform in SWG?
2) How canyou and I accomplish adding this function while preserving the unique playstyle of the Image Designer?
My question is: what happened between the time of this post and now that the points I've hilited were totally ignored? We recieved no specific design proposal, and despite protestations to the contrary, our "unique playstyle" was not taken into account when adding new content and herding us into NPC cities.
Message Edited by Syzygy-Gorath on 05-11-2004 01:33 PM
1. Is there any way to remove the timer from the UI and place it on the act of doing the Design, if the timer absolutely must be included? I.e. make it like doctors so we are not forced to be trapped in the UI for large chunks of time which makes it nearly impossible to see anything going on around us or to interact with others.
2. What will be done to make experience gain more reasonable for new Image Designers? As currently implemented on test the amount of time taken to master ID will be so great, and the process so onerous, that only the certifiably nutty would willingly submit to it.
3. Why is it that ONLY entertainers are forced to seek out other members of their own professions in order to get the full benefit of their own profession? (dancer and musicians are forced to have another dancer/musician buff them, we will be forced to have another ID stat migrate us.) Do you have any ideahow unreasonable this seems when tailors can wear their own clothes, architects live in houses they create, doctors buff themselves, gunsmiths use their own weapons, etc.?
1. Current xp system is too slow and unworkable (!!!) This plays in on a lot of levels because our burdens will be great in stat migration if it's too difficult for new ID's to even get novice and take the load off us. We need it to be possible and practical for our ranks to grow. We don't want to penalize the casual player for the hologrinders' actions.
2. Player city tents
3. Continuing support/dev time for bugs & balance issues after the patch goes live. If an ability is broken, I don't want it to stay broken for 9 months, like eye shape and baldness.
Message Edited by NJ62 on 05-11-2004 09:03 AM
Kwee wrote:
Briefly list your topTHREE ONLYquestions/concerns for the devs regarding the minipublish, thank you
In the following format:
1. Like Okiee said. Where's my PC tent?
2. The dev's have seen fit to frustrate the community with the Stat migration change. Would it be possible to implement it as suggested, leaving the old system in and allowing ID's to speed the process?
3. I am a Master ID. Currently, on Live, I can do several quick body fixes, a 'do, a weight modify, and a handfull of Lekku paternings on various person's in under five minutes (with good customers). With this timer, I am limited to doing at most two of those changes in that time. Why? Asa master, I should NOT have to wait, with a window open, blocking most of my spatial, for a timer to run downseveral MINUTES so I can let changes go through.
- Image Designers cannot migrate their own stats. This makes me very angry.
- Image Design color pallettes are difficult to see at master. The boxes are so small! We need to expand them vertically and impliment a scroll bar.
- Image Design Tents are not playercity placeable.
Korrack wrote:
1. When will the ID tents be available for Master IDs to place in player cities?
2. Timer for Master ID? Should be zero. Will it ever be zero?
3. Has the brown hair color bug been fixed? if not when will it be fixed?
that works for me too lol
-Biana
Message Edited by Gyopi on 05-11-2004 12:24 PM