Image Designer Archive
Thread: Let's talk about: /DisguiseSelf you will ether Love or Hate it.
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Sir_Voor
Fri Jan 30, 2004 9:49 am
#1
What ifinstead of disguising others,Image designers could Disguise themselves?
Let's say we get +1 /DisguiseSelf at novice ID, level IV of each tree and at master ID, for a tatol of +6.
With each +1 /DisguiseSelf you can place one full image design for yourself in your datapad.
Entertainer
- Quick change artist (BF heal or buff those whom are watching you?)
- Actor (you could do plays and play different parts, one man show type of thing)
Image Design Mission Terminals
- spy missions
- espionage missions
This would completly change ID so I figure most will enther
Love or
Hate it.
Can you come out with how else would you use it?
Sir_Voor
Fri Jan 30, 2004 10:08 am
#2
P.S. This would add a lot for new ways to interact with other players, as it is now IDershas purely a "one on one" interaction play style. With this we would have "one on many" like other entertainers, "grouping" to do plays, and group missions, and soloing with missions.
Kwee
Fri Jan 30, 2004 10:09 am
#3
I'm sure occasionally Image Designers would want to use such an ability to hide their online presence
Some neat ideas though our odds are prob much higher of getting something that influences combat than helps us 
Syzygy-Gorath
Fri Jan 30, 2004 10:51 am
#4
I'm not entirely sure I understand. What's the goal of this? It seems like a lot of trouble to go through for something we can almost emulate with macros as it is.
Mission terminals? Why go through that much hassle when we could just have missions to change a tall skinny NPC into a short fat NPC?
Buffs? The way I understand what you suggest, it'd simply be an add-on for already extant entertainer buffs, so again, why bother?
One-on-one versus one-on-many interactions…again, I'm not sure how this would really help change our interactions. I can already put on a play if I want to—not many people would show up, though…so how would this help?
Don't get me wrong, I love the idea of being able to store personae in the d-pad and access them easily…but I can macro most of the changes involved in that and just type '/macro Persona1' instead, so…what's the benefit?
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