Image Designer Archive
Thread: /imagedesignSetValue bug
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Syzygy-Gorath
Fri Jan 16, 2004 5:51 pm
#1
Interesting one here, which might bear out an earlier theory that in-game weight changes use the wrong gender model compared to character generation weight models. When trying to adjust bust size via the command-line using /imagedesignSetValue torso it actually changes muscle—as you would expect on a male. So Kwee, if you could, please pass on this tidbit and see if we can't get the devs elbow-deep in our code to find where they've used the wrong gender models. 
Syzygy-Gorath
Thu Jan 29, 2004 6:29 am
#2
Ooh, cute. Figured this one out. Torso is another identifier for muscle, generally only used on males. The correct command-line argument for changing bust size on a female is 'chest'.
Kwee
Thu Jan 29, 2004 7:26 am
#3
Torso use to affect females, but they prob changed the command names after they added torso as an option for males in the game. I never did see why people were requesting it though, in char creation "torso" and "muscles" seem to do the same thing? Grats on finding the "chest" option
Syzygy-Gorath
Thu Jan 29, 2004 9:25 am
#4
Torso and muscles do the same thing in-game as well, so I have absolutely no idea why they're both there. Maybe they thought if they gave us two muscle options we'd stop asking for eye shape 
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