Image Designer Archive

Thread: Universal Color Palette Proposal

ToppDog
Sat Mar 13, 2004 10:57 pm
#1




The current color palettes used are quite different between professions. And this makes color-matching between the products & services of the differing professions difficult or even impossible to achieve at times. And as someone who enjoys the more creative side of the game, I believe we can improve this system to make coloring much more user friendly to us all.


I am proposing a universal color palette screen that would have numbered colors arranged in either one universal palette or divided in several universal palettes, that are used by all professions that require color choice...such as Armorsmith, Bio-Engineer, Image Designer, Tailor, etc. This universal palette would have the following characteristics:


1. Regardless of the profession being used or the item being colored, the palette screen would appear the same, with every color represented by an assigned number & by an assigned geographical spot on the palette screen.


2. If an item or ID function has color restrictions, then those restrictions should be represented by an “X” or other irregular shading effect to show that those colors are not available to select for that particular item/function, etc. leaving the ones that are selectable in their usual spots on the palette.


3. All numbered colors would produce the same shade of color on all items that allow that color as an option. So if a dark red shade numbered 356 was available for both Lip Color & for a Heavy Reinforced Jacket, then they should be a perfect color-match.


There are a couple other things regarding color in the game that would either be more helpful to us crafters, or that are currently flawed & need fixing.



1. We should be able to examine an existing item & see which colors were used so we can color-match new items for our customers.


2. We should be able to see the color choices BEFORE crafting the items, not during the last phase of crafting after our resources are already gone.


3. The pre-colored shading done to certain craft-able items needs to either be completely removed or replaced by a gray-scale form of shading. The current added color shading makes color-matching next to impossible & is a huge annoyance to crafters. This is probably most noticeable with wookiee clothing items but may be present elsewhere as well.


4. Black needs to be Black, & notDark Green as it currently is on many items.


I’d love to hear your opinion on this or further ideas on this topic.




Message Edited by ToppDog on 03-13-2004 10:22 PM

Kwee
Sun Mar 14, 2004 5:58 am
#2

It is a great idea Though some of the ID palettes would be pretty odd (and I imagine not permitted) with a huge universal palette




Kwee Glitterwing of Starsider
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KnnOs
Sun Mar 14, 2004 8:31 am
#3

I think the biggest palette for ID is Lip color, it doesn't seem to be that much more diverse than some of my tailor palettes, but I agree this would be enourmously helpful (and blue hair!)



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MUSoprano
Sun Mar 14, 2004 1:35 pm
#4

5 stars for you, and I LOVE THIS IDEA. I was trying to put together my wedding outfits for my fiancee and myself, and just could not find a black that matched any OTHER black.


Love this idea. I can't even tell you how much.






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Syzygy-Gorath
Mon Mar 15, 2004 6:34 am
#5






KnnOs wrote:
I think the biggest palette for ID is Lip color, it doesn't seem to be that much more diverse than some of my tailor palettes, but I agree this would be enourmously helpful (and blue hair!)





Nope, the largest ID palette is Female Bothan Hair Trim. 146 (or was it 147?) colors compared to 96 (or was it 97?) for makeup. I have no idea why such an infrequently used palette got the most love…but it did.



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The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
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