Image Designer Archive

Thread: ID tent a Player City Structure: YES? / NO?

Zentragon
Sun May 16, 2004 10:46 am
#1

I believe that Image Designer Tents should be Player City structures placed by Master Image Designers. NPC cities already have enough traffic, therefore by moving and placing the tents inside player cities will spread the players almost evenly and improve their traffic and give the players one more reason to spend more time in our neglected cities.


Please /agree or /disagree by stating the reason, and try to stay on topic.





Visedar Sar
» Founder of Darjani, Dantooine, Valcyn
» Mayor of Darjani, Dantooine, Valcyn
» Co-Founder of 'Order of Defiant Darjani'
» Co-Leader of 'Order of Defiant Darjani'
www.Darjani.com
"Fear of something is at the root of hate for others, and hate within will eventually destroy the hater." - George Washington Carver

Kwee
Sun May 16, 2004 10:52 am
#2


Runesabre has said that he intends to make them player city placeable one day. It's all in a thread stickied above referring to ten Q&A's about the minipublish.






Runesabre said:

The tents are currently limited to a small number of static locations in order to help ease the new changes into SWG in a way that the general playerbase would not have to spend a lot of time finding an Image Designer for their services. The tents provide a common place that all players will quickly learn to go to for their Image Design needs and reduce the frustration of tracking down a Image Designer. I wanted a enough locations to avoid creating a complete bottleneck for Image Design services but few enough to not spread the existing Image Designer population too thin.

I do have future plans of allowing the Image Designer tent be placeable in player cities but I do not have a timeframe for when to expect that feature.




Message Edited by Kwee on 05-16-2004 01:55 PM




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

dylan_1988
Sun May 16, 2004 11:31 am
#3


I'm sorry I just saw a post that was about what I was talking about.


http://forums.station.sony.com/swg/board/message?board.id=image_designer&message.id=18400

Message Edited by dylan_1988 on 05-16-2004 02:37 PM



"We're nothing like God. Not only do we have limited powers, we sometimes are driven to become the devil himself." -Nicholas D. Wolfwood Trigun
ToppDog
Sun May 16, 2004 11:46 am
#4

Iwas thinking about this yesterday, & thought if we're going to have player city tents they would probably not be as big as the NPC city ones & be more like the current merchant tents,& that would be fine with me...But then I had a better idea...


What if instead of having to have the whole tent, we had the option of having the ID terminal crafted by an architect or merchant so that we could either place them in our home salons or in a merchant tent ???


This would eliminate a lot of unnecessary work by the devs & make us happy at the same time. Tomake the terminals items that can be placed in player owned structures would be very easy & would solve the issuewith ID's who want tousea house as a salon. And instead of trying to come up with a tent decoration schemethat will satisfy us all, they can simply give us an empty merchant tent & let us decorate it ourselves.


What do you guys think? I may even give this it's own thread...

EMC2
Sun May 16, 2004 11:50 am
#5

If nobody is manning the centralized ones near NPC cities, then what good will it do to have these scattered across the planet in empty player cities where customers will have to frustratingly venture city by city to try and find that brief moment in time when an ID might actually be there? I'm not flaming here, but being realistic. ID's are not manning thecurrent unique locationswhich at the very least should provide a "known" location and higher probability for successfully meeting a customer or an ID (depending on which side of the equation you are on).


Is there even a single "active" Master ID working this profession in the Wanderhome galaxy?


I have been looking for an ID now for over six weeks in wanderhome to get a new hair style. Now I also want to change my stats. I have waited for over two hours at the Vreni island location, as well as searched for ID's on every planet. This is just rediculous that it requires an ID to change my hair and stats and yet none can be located during primetime hours! I wonder how the European folks on our server are doing with this issue as well. A few months ago I had the same problem and actually took the time to master the professoin just so I can make the style changes, then dropped the profession 30 mins later.


If this profession is to have any respect, it might actually help if we had people doing this profession actively. If it does not lure enough "active" people toward the profession in a certain galaxy, then the devs need to pay attention and provide alternate means for players to accomplish these desired changes.


How about adding an NPC that is activated when the system checks (like every 5 mins) and does not find a Master ID working in the tent (verify the player is not AFK)?


ToppDog
Mon May 17, 2004 12:11 am
#6






EMC2 wrote:

If nobody is manning the centralized ones near NPC cities, then what good will it do to have these scattered across the planet in empty player cities where customers will have to frustratingly venture city by city to try and find that brief moment in time when an ID might actually be there? I'm not flaming here, but being realistic. ID's are not manning thecurrent unique locationswhich at the very least should provide a "known" location and higher probability for successfully meeting a customer or an ID (depending on which side of the equation you are on).






I get what you are saying...but in reality we never asked for the tents. That was an idea the devs wouldn't drop even though the majority of us said we wouldn't use them. Would you want to play a game where all you did was sit around in an empty tent all day waiting for the one or two players that might show up?


Probably the best thing to do is find out who the ID's are on your server using the thread in this forum or your ingame find feature...add them to your friends list or email them to see if you can arrange a time you can meet at one of the tents. I'm sure you will find one willing to help you this way as most ID's are a very helpful bunch. But as helpful as we are I don't think you'll be seeing too many of us just hanging out at the tents waiting for potential customers.


Good luck!
Zentragon
Mon May 17, 2004 12:20 am
#7








ToppDog wrote:


I get what you are saying...but in reality we never asked for the tents. That was an idea the devs wouldn't drop even though the majority of us said we wouldn't use them. Would you want to play a game where all you did was sit around in an empty tent all day waiting for the one or two players that might show up?


Probably the best thing to do is find out who the ID's are on your server using the thread in this forum or your ingame find feature...add them to your friends list or email them to see if you can arrange a time you can meet at one of the tents. I'm sure you will find one willing to help you this way as most ID's are a very helpful bunch. But as helpful as we are I don't think you'll be seeing too many of us just hanging out at the tents waiting for potential customers.


Good luck!





My wife is a Master ID, and she spends most of her time in or near her city running missions and what not. If someone contacts her for stat change, she will rather meet her client in her city than taking multiple shuttles to NPC Tent.





Visedar Sar
» Founder of Darjani, Dantooine, Valcyn
» Mayor of Darjani, Dantooine, Valcyn
» Co-Founder of 'Order of Defiant Darjani'
» Co-Leader of 'Order of Defiant Darjani'
www.Darjani.com
"Fear of something is at the root of hate for others, and hate within will eventually destroy the hater." - George Washington Carver

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